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lol-tournament-stats

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A library that aggregates stats from a League of Legends tournament using the response of the RiotAPI.

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export interface Player { currentPlatformId: string; summonerName: string; matchHistoryUri: string; platformId: string; currentAccountId: string; profileIcon: number; summonerId: string; accountId: string; } export interface ParticipantIdentity { player: Player; participantId: number; } export interface Ban { pickTurn: number; championId: number; } export interface Team { firstDragon: boolean; bans: Ban[]; firstInhibitor: boolean; win: string; firstRiftHerald: boolean; firstBaron: boolean; baronKills: number; riftHeraldKills: number; firstBlood: boolean; teamId: number; firstTower: boolean; vilemawKills: number; inhibitorKills: number; towerKills: number; dominionVictoryScore: number; dragonKills: number; } export interface CsDiffPerMinDeltas { [key: string]: number; } export interface GoldPerMinDeltas { [key: string]: number; } export interface XpDiffPerMinDeltas { [key: string]: number; } export interface CreepsPerMinDeltas { [key: string]: number; } export interface XpPerMinDeltas { [key: string]: number; } export interface DamageTakenDiffPerMinDeltas { [key: string]: number; } export interface DamageTakenPerMinDeltas { [key: string]: number; } export interface Timeline { lane: string; participantId: number; csDiffPerMinDeltas: CsDiffPerMinDeltas; goldPerMinDeltas: GoldPerMinDeltas; xpDiffPerMinDeltas: XpDiffPerMinDeltas; creepsPerMinDeltas: CreepsPerMinDeltas; xpPerMinDeltas: XpPerMinDeltas; role: string; damageTakenDiffPerMinDeltas: DamageTakenDiffPerMinDeltas; damageTakenPerMinDeltas: DamageTakenPerMinDeltas; } export interface Stats { neutralMinionsKilledTeamJungle: number; visionScore: number; magicDamageDealtToChampions: number; largestMultiKill: number; totalTimeCrowdControlDealt: number; longestTimeSpentLiving: number; perk1Var1: number; perk1Var3: number; perk1Var2: number; tripleKills: number; perk5: number; perk4: number; playerScore9: number; playerScore8: number; kills: number; playerScore1: number; playerScore0: number; playerScore3: number; playerScore2: number; playerScore5: number; playerScore4: number; playerScore7: number; playerScore6: number; perk5Var1: number; perk5Var3: number; perk5Var2: number; totalScoreRank: number; neutralMinionsKilled: number; statPerk1: number; statPerk0: number; damageDealtToTurrets: number; physicalDamageDealtToChampions: number; damageDealtToObjectives: number; perk2Var2: number; perk2Var3: number; totalUnitsHealed: number; perk2Var1: number; perk4Var1: number; totalDamageTaken: number; perk4Var3: number; wardsKilled: number; largestCriticalStrike: number; largestKillingSpree: number; quadraKills: number; magicDamageDealt: number; firstBloodAssist: boolean; item2: number; item3: number; item0: number; item1: number; item6: number; item4: number; item5: number; perk1: number; perk0: number; perk3: number; perk2: number; perk3Var3: number; perk3Var2: number; perk3Var1: number; damageSelfMitigated: number; magicalDamageTaken: number; perk0Var2: number; firstInhibitorKill: boolean; trueDamageTaken: number; assists: number; perk4Var2: number; goldSpent: number; trueDamageDealt: number; participantId: number; physicalDamageDealt: number; sightWardsBoughtInGame: number; totalDamageDealtToChampions: number; physicalDamageTaken: number; totalPlayerScore: number; win: boolean; objectivePlayerScore: number; totalDamageDealt: number; neutralMinionsKilledEnemyJungle: number; deaths: number; wardsPlaced: number; perkPrimaryStyle: number; perkSubStyle: number; turretKills: number; firstBloodKill: boolean; trueDamageDealtToChampions: number; goldEarned: number; killingSprees: number; unrealKills: number; firstTowerAssist: boolean; firstTowerKill: boolean; champLevel: number; doubleKills: number; inhibitorKills: number; firstInhibitorAssist: boolean; perk0Var1: number; combatPlayerScore: number; perk0Var3: number; visionWardsBoughtInGame: number; pentaKills: number; totalHeal: number; totalMinionsKilled: number; timeCCingOthers: number; statPerk2: number; } export interface Participant { spell1Id: number; participantId: number; timeline: Timeline; spell2Id: number; teamId: number; stats: Stats; championId: number; } export interface RiotMatch { seasonId: number; queueId: number; gameId: number; participantIdentities: ParticipantIdentity[]; gameVersion: string; platformId: string; gameMode: string; mapId: number; gameType: string; teams: Team[]; participants: Participant[]; gameDuration: number; gameCreation: number; }