lol-constants
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League of Legends constants, functions, and types. Provides a plathera of functions to easily convert between ID, Name, and Key for champions, items, summoner spells, and runes.
25 lines (24 loc) • 582 B
JavaScript
export const RankedTiers = {
'CHALLENGER': 'CHALLENGER',
'GRANDMASTER': 'GRANDMASTER',
'MASTER': 'MASTER',
'DIAMOND': 'DIAMOND',
'EMERALD': 'EMERALD',
'PLATINUM': 'PLATINUM',
'GOLD': 'GOLD',
'SILVER': 'SILVER',
'BRONZE': 'BRONZE',
'IRON': 'IRON',
};
export function isRankedTier(tier) {
return typeof tier == 'string' && tier in RankedTiers;
}
export const RankedRanks = {
'I': 'I',
'II': 'II',
'III': 'III',
'IV': 'IV',
};
export function isRankedRank(rank) {
return typeof rank == 'string' && rank in RankedRanks;
}