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lol-api-js

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Integration package LoL Riot API and your typescript/javascript

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# lol-api-js ### A wrapper framework for fetching data from the Riot Games League of Legends API using typescript. _Created by Ricardo Bohadana Martins, september 2021._ The lol-api-js package is a wrapper framework for working with data fetched from the Riot Games League of Legends API. It also uses the _datadragon_ static files to provide easy management of game images and icons. At the moment, the development requeires the following packages, listed in the _package.json_ file: - chai - mocha - axios - chai - mocha - ts-node - typedoc - typescript ### Framework features This package features 3 major javascript/typescript classes: ##### The API class Consists of a class to setup your project. You must initialize this class at the start of your project with your Riot Developer API Key and the base path for your local _datadragon_ folder From version 1.0.1 and forwards, the API class has become the main class for making requests. From this class, you can retrieve a Summoner object and a Match Object. **Example:** ```javascript var api = new API("you key here", "datadragon path here"); var summoner = api.getSummoner("summonerName"); // type of summoner = Summoner object ``` ##### The Summoner class Consists of a class to retrieve summoner information after the API class call to the Riot Games League of Legends API. Example: ```javascript var api = new API("you key here", "datadragon path here"); var summoner = api.getSummoner("summonerName"); var icon_path = summoner.getProfileIcon(); // type of icon_path = string containing the path to a profile icon ``` ##### The Match class Consists of a class to retrieve match information from the Riot Games League of Legends API. You need a matchId to fetch for match information, and you can get those matchIds for a given summoner name with a Summoner class object. Example: ```javascript var api = new API("you key here", "datadragon path here"); var summoner = api.getSummoner("summonerName"); var match = summoner.getMatch(summoner.matchIds[0]); // type of match = Match object ```