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log-dot-js

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A logger that you can utilise within your projects

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# Log.js A logger that you can utilise within your projects # Instructions ### Instalation ``` var log = require('log-dot-js') ``` ### Print This is used to simply print a message along with your local time next to it without any color Usage: ``` log.print("Your message"); ``` Output: ![Screenshot](http://i.imgur.com/mwFZWht.png) ### Info This is used to display any sort of information you would like the user to know about Usage: ``` log.info("Some information"); ``` Output: ![Screenshot](http://i.imgur.com/EqrvsG2.png) ### Success This is used to show the user a task has been succesfully completed Usage: ``` log.success("Some operation completed successfully"); ``` Output: ![Screenshot](http://i.imgur.com/n41tEoJ.png) ### Warning This is used to display a warning Usage: ``` log.warn("Some warning"); ``` Output: ![Screenshot](http://i.imgur.com/ao6gdGk.png) ### Message Use this to display any message. This gets the message from the specified url. ``` var log = require('log-dot-js'); log.message("yoururlhere.domain"); ``` ### Write File Use this to store logs in a file. <br>The text is kept in a file and is overrun once the app is started again <br>You can use this multiple times within the file . Usage: ``` log.writeFile("Info that you want to store"); ``` ### Welcome Use this for a welcome message. <br>It will get your project name and version from the package.json. <br>If you do not have a package.json file it will produce an error. Usage: ``` log.welcome(); ``` Output ![Screenshot](http://i.imgur.com/B01WACs.png)