UNPKG

lodash-contrib

Version:

The brass buckles on lodash's utility belt

275 lines (196 loc) 10.3 kB
<!DOCTYPE html> <html> <head> <title>_.object.builders.js.md</title> <meta http-equiv="content-type" content="text/html; charset=UTF-8"> <meta name="viewport" content="width=device-width, target-densitydpi=160dpi, initial-scale=1.0; maximum-scale=1.0; user-scalable=0;"> <link rel="stylesheet" media="all" href="docco.css" /> </head> <body> <div id="container"> <div id="background"></div> <ul id="jump_to"> <li> <a class="large" href="javascript:void(0);">Jump To &hellip;</a> <a class="small" href="javascript:void(0);">+</a> <div id="jump_wrapper"> <div id="jump_page_wrapper"> <div id="jump_page"> <a class="source" href="_.array.builders.js.html"> _.array.builders.js.md </a> <a class="source" href="_.array.selectors.js.html"> _.array.selectors.js.md </a> <a class="source" href="_.collections.walk.js.html"> _.collections.walk.js.md </a> <a class="source" href="_.function.arity.js.html"> _.function.arity.js.md </a> <a class="source" href="_.function.combinators.js.html"> _.function.combinators.js.md </a> <a class="source" href="_.function.iterators.js.html"> _.function.iterators.js.md </a> <a class="source" href="_.function.predicates.js.html"> _.function.predicates.js.md </a> <a class="source" href="_.object.builders.js.html"> _.object.builders.js.md </a> <a class="source" href="_.object.selectors.js.html"> _.object.selectors.js.md </a> <a class="source" href="_.util.existential.js.html"> _.util.existential.js.md </a> <a class="source" href="_.util.operators.js.html"> _.util.operators.js.md </a> <a class="source" href="_.util.strings.js.html"> _.util.strings.js.md </a> <a class="source" href="_.util.trampolines.js.html"> _.util.trampolines.js.md </a> <a class="source" href="index.html"> index.md </a> </div> </div> </li> </ul> <ul class="sections"> <li id="title"> <div class="annotation"> <h1>_.object.builders.js.md</h1> </div> </li> <li id="section-1"> <div class="annotation"> <div class="pilwrap "> <a class="pilcrow" href="#section-1">&#182;</a> </div> <h3 id="object-builders">object.builders</h3> <blockquote> <p>Functions to build objects.</p> </blockquote> <hr> </div> </li> <li id="section-2"> <div class="annotation"> <div class="pilwrap "> <a class="pilcrow" href="#section-2">&#182;</a> </div> <h4 id="frequencies">frequencies</h4> <p><strong>Signature:</strong> <code>_.frequencies(arr:Array)</code></p> <p>Returns an object whose property keys are the values of <code>arr</code>‘s elements. The property values are a count of how many times that value appeared in <code>arr</code>.</p> <pre><code class="lang-javascript"><span class="hljs-keyword">var</span> citations = [<span class="hljs-string">"Plato"</span>, <span class="hljs-string">"Aristotle"</span>, <span class="hljs-string">"Plotinus"</span>, <span class="hljs-string">"Plato"</span>]; _.frequencies(citations); <span class="hljs-comment">// =&gt; { Plato: 2, Aristotle: 1, Plotinus: 1 }</span> </code></pre> <hr> </div> </li> <li id="section-3"> <div class="annotation"> <div class="pilwrap "> <a class="pilcrow" href="#section-3">&#182;</a> </div> <h4 id="merge">merge</h4> <p><strong>Signature:</strong> <code>_.merge(obj1:Object[, obj:Object...])</code></p> <p>Merges two or more objects starting with the left-most and applying the keys rightward.</p> <pre><code class="lang-javascript">_.merge({ a: <span class="hljs-string">"alpha"</span> }, { b: <span class="hljs-string">"beta"</span> }); <span class="hljs-comment">// =&gt; { a: "alpha", b: "beta" }</span> </code></pre> <hr> </div> </li> <li id="section-4"> <div class="annotation"> <div class="pilwrap "> <a class="pilcrow" href="#section-4">&#182;</a> </div> <h4 id="renamekeys">renameKeys</h4> <p><strong>Signature:</strong> <code>_.renameKeys(obj:Object, keyMap:Object)</code></p> <p>Takes an object (<code>obj</code>) and a map of keys (<code>keyMap</code>) and returns a new object where the keys of <code>obj</code> have been renamed as specified in <code>keyMap</code>.</p> <pre><code class="lang-javascript">_.renameKeys({ a: <span class="hljs-number">1</span>, b: <span class="hljs-number">2</span> }, { a: <span class="hljs-string">"alpha"</span>, b: <span class="hljs-string">"beta"</span> }); <span class="hljs-comment">// =&gt; { alpha: 1, beta: 2 }</span> </code></pre> <hr> </div> </li> <li id="section-5"> <div class="annotation"> <div class="pilwrap "> <a class="pilcrow" href="#section-5">&#182;</a> </div> <h4 id="setpath">setPath</h4> <p><strong>Signature:</strong> <code>_.setPath(obj:Object, value:Any, ks:Array, defaultValue:Any)</code></p> <p>Sets the value of a property at any depth in <code>obj</code> based on the path described by the <code>ks</code> array. If any of the properties in the <code>ks</code> path don’t exist, they will be created with <code>defaultValue</code>.</p> <p>See <code>_.updatePath</code> about <code>obj</code> not being mutated in the process by cloning it.</p> <pre><code class="lang-javascript">_.setPath({}, <span class="hljs-string">"Plotinus"</span>, [<span class="hljs-string">"Platonism"</span>, <span class="hljs-string">"Neoplatonism"</span>], {}); <span class="hljs-comment">// =&gt; { Platonism: { Neoplatonism: "Plotinus" } }</span> </code></pre> <hr> </div> </li> <li id="section-6"> <div class="annotation"> <div class="pilwrap "> <a class="pilcrow" href="#section-6">&#182;</a> </div> <h4 id="snapshot">snapshot</h4> <p><strong>Signature:</strong> <code>_.snapshot(obj:Object)</code></p> <p>Snapshots/clones an object deeply.</p> <pre><code class="lang-javascript"><span class="hljs-keyword">var</span> schools = { plato: <span class="hljs-string">"Academy"</span>, aristotle: <span class="hljs-string">"Lyceum"</span> }; _.snapshot(schools); <span class="hljs-comment">// =&gt; { plato: "Academy", aristotle: "Lyceum" }</span> schools === _.snapshot(schools); <span class="hljs-comment">// =&gt; false</span> </code></pre> <hr> </div> </li> <li id="section-7"> <div class="annotation"> <div class="pilwrap "> <a class="pilcrow" href="#section-7">&#182;</a> </div> <p><strong>Signature:</strong> <code>_.updatePath(obj:Object, fun:Function, ks:Array, defaultValue:Any)</code></p> <p>Updates the value at any depth in a nested object based on the path described by the <code>ks</code> array. The function <code>fun</code> is called with the current value and is expected to return a replacement value. If no keys are provided, then the object itself is presented to <code>fun</code>. If a property in the path is missing, then it will be created with <code>defaultValue</code>.</p> <p>Note that the original object will <em>not</em> be mutated. Instead, <code>obj</code> will be cloned deeply.</p> <pre><code class="lang-javascript"><span class="hljs-keyword">var</span> imperialize = <span class="hljs-function"><span class="hljs-keyword">function</span> (<span class="hljs-params">val</span>) </span>{ <span class="hljs-keyword">if</span> (val == <span class="hljs-string">"Republic"</span>) <span class="hljs-keyword">return</span> <span class="hljs-string">"Empire"</span>; <span class="hljs-keyword">else</span> <span class="hljs-keyword">return</span> val; }; _.updatePath({ rome: <span class="hljs-string">"Republic"</span> }, imperialize, [<span class="hljs-string">"rome"</span>]); <span class="hljs-comment">// =&gt; { rome: "Empire" }</span> <span class="hljs-keyword">var</span> obj = { earth: { rome: <span class="hljs-string">"Republic"</span> } }; <span class="hljs-keyword">var</span> imperialObj = _.updatePath(obj, imperialize, [<span class="hljs-string">"earth"</span>, <span class="hljs-string">"rome"</span>]); imperialObj; <span class="hljs-comment">// =&gt; { earth: { rome: "Empire" }}</span> obj; <span class="hljs-comment">// =&gt; { earth: { rome: "Republic" }}</span> obj === imperialObj; <span class="hljs-comment">// =&gt; false</span> </code></pre> </div> </li> </ul> </div> </body> </html>