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loaders.gl

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Framework-independent loaders for 3D graphics formats

24 lines (20 loc) 564 B
const TYPES = ['SCALAR', 'VEC2', 'VEC3', 'VEC4']; const ARRAY_TO_COMPONENT_TYPE = new Map([ [Int8Array, 5120], [Uint8Array, 5121], [Int16Array, 5122], [Uint16Array, 5123], [Uint32Array, 5125], [Float32Array, 5126] ]); export function getAccessorType(size) { const type = TYPES[size - 1]; return type || TYPES[0]; } export function getAccessorComponentType(typedArray) { const componentType = ARRAY_TO_COMPONENT_TYPE.get(typedArray.constructor); if (!componentType) { throw new Error('Illegal typed array'); } return componentType; }