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load-collada-dae

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Load the WebGL graphics buffer data from a collada .dae model and return a draw command that accepts options

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{ "name": "load-collada-dae", "version": "0.6.7", "description": "Load the WebGL graphics buffer data from a collada .dae model and return a draw command that accepts options", "main": "src/load-collada-dae.js", "scripts": { "test": "standard && tape test/**/*.js" }, "repository": { "type": "git", "url": "git+https://github.com/chinedufn/load-collada-dae.git" }, "keywords": [ "collada", "dae", "load", "3d", "model", "webgl", "skeletal", "skeleton", "animation", "skinning" ], "author": "Chinedu Francis Nwafili <frankie.nwafili@gmail.com>", "license": "MIT", "bugs": { "url": "https://github.com/chinedufn/load-collada-dae/issues" }, "homepage": "https://github.com/chinedufn/load-collada-dae#readme", "devDependencies": { "collada-dae-parser": "^0.9.0", "gl": "^4.0.3", "gl-mat3": "^1.0.0", "gl-quat": "^1.0.0", "image-diff": "^1.6.3", "ndarray": "^1.0.18", "save-pixels": "^2.3.4", "standard": "^8.4.0", "tape": "^4.6.2", "webgl-debug": "^1.0.2" }, "dependencies": { "create-draw-function": "0.0.1", "create-shader-program": "^0.1.0", "expand-vertex-data": "^1.0.1", "get-attributes-uniforms": "^1.1.1", "gl-mat4": "^1.1.4", "gl-vec3": "^1.0.3" } }