load-collada-dae
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Load the WebGL graphics buffer data from a collada .dae model and return a draw command that accepts options
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{
"name": "load-collada-dae",
"version": "0.6.7",
"description": "Load the WebGL graphics buffer data from a collada .dae model and return a draw command that accepts options",
"main": "src/load-collada-dae.js",
"scripts": {
"test": "standard && tape test/**/*.js"
},
"repository": {
"type": "git",
"url": "git+https://github.com/chinedufn/load-collada-dae.git"
},
"keywords": [
"collada",
"dae",
"load",
"3d",
"model",
"webgl",
"skeletal",
"skeleton",
"animation",
"skinning"
],
"author": "Chinedu Francis Nwafili <frankie.nwafili@gmail.com>",
"license": "MIT",
"bugs": {
"url": "https://github.com/chinedufn/load-collada-dae/issues"
},
"homepage": "https://github.com/chinedufn/load-collada-dae#readme",
"devDependencies": {
"collada-dae-parser": "^0.9.0",
"gl": "^4.0.3",
"gl-mat3": "^1.0.0",
"gl-quat": "^1.0.0",
"image-diff": "^1.6.3",
"ndarray": "^1.0.18",
"save-pixels": "^2.3.4",
"standard": "^8.4.0",
"tape": "^4.6.2",
"webgl-debug": "^1.0.2"
},
"dependencies": {
"create-draw-function": "0.0.1",
"create-shader-program": "^0.1.0",
"expand-vertex-data": "^1.0.1",
"get-attributes-uniforms": "^1.1.1",
"gl-mat4": "^1.1.4",
"gl-vec3": "^1.0.3"
}
}