live2d-widgets
Version:
Live2D widget for web pages
48 lines (47 loc) • 1.33 kB
TypeScript
export default ModelSettingJson;
declare class ModelSettingJson {
NAME: string;
ID: string;
MODEL: string;
TEXTURES: string;
HIT_AREAS: string;
HIT_AREAS_CUSTOM: string;
PHYSICS: string;
POSE: string;
EXPRESSIONS: string;
MOTION_GROUPS: string;
SOUND: string;
FADE_IN: string;
FADE_OUT: string;
LAYOUT: string;
INIT_PARAM: string;
INIT_PARTS_VISIBLE: string;
VALUE: string;
FILE: string;
json: {};
loadModelSetting(path: any, callback: any): void;
getTextureFile(n: any): any;
getModelFile(): any;
getTextureNum(): any;
getHitAreaNum(): any;
getHitAreaCustom(): any;
getHitAreaID(n: any): any;
getHitAreaName(n: any): any;
getPhysicsFile(): any;
getPoseFile(): any;
getExpressionNum(): any;
getExpressionFile(n: any): any;
getExpressionName(n: any): any;
getLayout(): any;
getInitParamNum(): any;
getMotionNum(name: any): any;
getMotionFile(name: any, n: any): any;
getMotionSound(name: any, n: any): any;
getMotionFadeIn(name: any, n: any): any;
getMotionFadeOut(name: any, n: any): any;
getInitParamID(n: any): any;
getInitParamValue(n: any): any;
getInitPartsVisibleNum(): any;
getInitPartsVisibleID(n: any): any;
getInitPartsVisibleValue(n: any): any;
}