UNPKG

littlejsengine

Version:

LittleJS - Tiny and Fast HTML5 Game Engine

42 lines (39 loc) 1.26 kB
/** * LittleJS - Release Mode * - This file is used for release builds in place of engineDebug.js * - Debug functionality is disabled to reduce size and increase performance */ 'use strict'; let showWatermark = 0; let debugKey = ''; const debug = 0; const debugOverlay = 0; const debugPhysics = 0; const debugParticles = 0; const debugRaycast = 0; const debugGamepads = 0; const debugMedals = 0; // debug commands are automatically removed from the final build function ASSERT (){} function LOG (){} function debugInit (){} function debugUpdate (){} function debugRender (){} function debugRect (){} function debugPoly (){} function debugCircle (){} function debugPoint (){} function debugLine (){} function debugOverlap (){} function debugText (){} function debugClear (){} function debugScreenshot (){} function debugSaveCanvas (){} function debugSaveText (){} function debugSaveDataURL(){} function debugShowErrors(){} function debugVideoCaptureIsActive(){ return false; } function debugVideoCaptureStart (){} function debugVideoCaptureStop (){} function debugVideoCaptureUpdate(){} function debugProtectConstant(o){ return o; }