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littlejsengine

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LittleJS - Tiny and Fast HTML5 Game Engine

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<!DOCTYPE html><meta charset=utf-8><body> <script src=../../dist/littlejs.js?1117></script> <script> 'use strict'; // use fixed size canvas for examples canvasFixedSize = vec2(960, 540); // fix bleeding from neighboring pixels tileFixBleedScale = .5; // allow improved canvas scaling for smoother graphics canvasPixelated = false; // disable watermark showWatermark = false; // these functions can be overridden for each example function gameInit() {} function gameUpdate() {} function gameUpdatePost() {} function gameRender() {} function gameRenderPost() {} </script>