liteloader-js
Version:
Javascript plugin Module For LiteLoader 2.4.2
66 lines (43 loc) • 1.73 kB
TypeScript
import {DirectionAngle, Float, FloatPos, Integer, IntPos} from "../../types";
import {Player} from "./Player";
import {Item} from "./Item";
import {Container} from "./Container";
import {Block} from "./Block";
import {NbtCompound} from "../NBT";
export class Entity {
readonly name: string;
readonly type: string;
readonly id: Integer;
readonly pos: FloatPos;
readonly blockPos: IntPos;
readonly maxHealth: Integer;
readonly health: Integer;
readonly inAir: boolean;
readonly inWater: boolean;
readonly speed: Float;
readonly direction: DirectionAngle;
readonly uniqueId: string;
teleport(pos: IntPos | FloatPos): boolean
teleport(x: Integer | Float, y: Integer | Float, z: Integer | Float, dimid: Integer): boolean
kill(): boolean
hurt(damage: Integer): boolean
setOnFire(time: Integer): boolean
isPlayer(): boolean
toPlayer(): Player | null
isItemEntity(): boolean
toItem(): Item
getBlockStandingOn(): Block
getArmor(): Container
hasContainer(): boolean
getContainer(): Container
refreshItems(): boolean
addTag(tag: string): boolean
removeTag(tag: string): boolean
hasTag(tag: string): boolean
getAllTags(): Array<string>
getNbt(): NbtCompound
setNbt(nbt: NbtCompound): boolean
explode(pos: IntPos | FloatPos, source: Entity | null, range: Float, isDistroy: boolean, isFire: boolean): boolean
explode(x: Integer | Float, y: Integer | Float, z: Integer | Float, dimid: Integer, source: Entity | null, range: Float, isDistroy: boolean, isFire: boolean): boolean
quickEvalMolangScript(str: string): Float
}