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liteloader-js

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import {Float, FloatPos, Integer, IntPos} from "../../types"; import {Container} from "./Container"; import {BlockEntity} from "./BlockEntity" import {NbtCompound} from "../NBT"; export class Block { readonly name: string; readonly type: string; readonly id: Integer; readonly pos: IntPos; readonly tileData: Integer; destroy(drop: boolean): boolean getNbt(): NbtCompound getBlockState(): object hasContainer(): boolean getContainer(): Container hasBlockEntity(): boolean getBlockEntity(): BlockEntity removeBlockEntity(): boolean setBlock(pos: IntPos, block: Block | string | NbtCompound, tiledata: Integer): boolean setBlock(x: Integer, y: Integer, z: Integer, dimid: Integer, block: Block | string | NbtCompound, tiledata: Integer): boolean spawnParticle(pos: IntPos | FloatPos, type: string): boolean spawnParticle(x: Integer | Float, y: Integer | Float, z: Integer | Float, type: string): boolean }