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liteloader-js

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import {Actor, Block, Entity, Item, Player} from "../../Object"; import {FloatPos, IntPos} from "../../../types"; export class Command { setAlias(alias: string): boolean setEnum(name: string, values: string[]): boolean mandatory(name: string, type: ParamType, enumName: string, identifier: string, enumOptions: number): boolean optional(name: string, type: ParamType, enumName: string, identifier: string, enumOptions: number): boolean overload(params: string[]): boolean setCallback(callback: (cmd: string, origin: CommandOrigin, output: CommandOutput, results) => void): boolean setup(): boolean } export class CommandOutput { success(msg: string): boolean error(msg: string): boolean addMessage(msg: string): boolean } export class ParamType { Bool: boolean Int: number Float: number string: string Actor: Actor[] Player: Player[] BlockPos: IntPos Vec3: FloatPos RawText: string Message: string JsonValue: string Item: Item Block: Block Effect: string Enum: string SoftEnum: string ActorType: string Command: string } declare class OriginType { } export class CommandOrigin { type: OriginType name: string pos: FloatPos blockPos: IntPos entity: Entity player: Player }