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lisn.js

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Simply handle user gestures and actions. Includes widgets.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.Undisplay = exports.Display = void 0; var MC = _interopRequireWildcard(require("../globals/minification-constants.cjs")); var _cssAlter = require("../utils/css-alter.cjs"); var _action = require("./action.cjs"); function _interopRequireWildcard(e, t) { if ("function" == typeof WeakMap) var r = new WeakMap(), n = new WeakMap(); return (_interopRequireWildcard = function (e, t) { if (!t && e && e.__esModule) return e; var o, i, f = { __proto__: null, default: e }; if (null === e || "object" != typeof e && "function" != typeof e) return f; if (o = t ? n : r) { if (o.has(e)) return o.get(e); o.set(e, f); } for (const t in e) "default" !== t && {}.hasOwnProperty.call(e, t) && ((i = (o = Object.defineProperty) && Object.getOwnPropertyDescriptor(e, t)) && (i.get || i.set) ? o(f, t, i) : f[t] = e[t]); return f; })(e, t); } function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; } function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : i + ""; } function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } /** * @module Actions * * @categoryDescription Showing/hiding elements * {@link Display} and {@link Undisplay} displays or "undisplays" (display: * none) the given element. * * {@link Actions.Show | Show} and {@link Actions.Hide | Hide} show or hide the * given element with a smooth fading transition. */ /** * Displays or "undisplays" (display: none) the given element. * * **IMPORTANT:** When constructed, it adds `display: none` to the element as a * form of initialization. * * ------- * * To use with auto-widgets (HTML API) as part of a trigger specification: * - Action name: "display". * - Arguments: none * - Options: none * * @example * ```html * <button id="btn">Display/undisplay</button> * <div data-lisn-on-click="@display +target=#btn"></div> * ``` * * @category Showing/hiding elements */ class Display { static register() { (0, _action.registerAction)("display", element => new Display(element)); } constructor(element) { /** * It reverts the element to its original `display` property. */ _defineProperty(this, "do", void 0); /** * Sets `display: none` on the element. */ _defineProperty(this, "undo", void 0); /** * Displays the element if it's "undisplayed", otherwise "undisplays" it. */ _defineProperty(this, "toggle", void 0); (0, _cssAlter.undisplayElementNow)(element); // initial state const { _display, _undisplay, _toggle } = getMethods(element); this.do = _display; this.undo = _undisplay; this[MC.S_TOGGLE] = _toggle; } } /** * "Undisplays" (display: none) or displays the given element. * * **IMPORTANT:** When constructed, it removes the `lisn-undisplay` class if * present on the element as a form of initialization. * * ------- * * To use with auto-widgets (HTML API) as part of a trigger specification: * - Action name: "undisplay". * - Arguments: none * - Options: none * * @example * ```html * <button id="btn">Display/undisplay</button> * <div data-lisn-on-click="@undisplay +target=#btn"></div> * ``` * * @category Showing/hiding elements */ exports.Display = Display; class Undisplay { static register() { (0, _action.registerAction)("undisplay", element => new Undisplay(element)); } constructor(element) { /** * Sets `display: none` on the element. */ _defineProperty(this, "do", void 0); /** * It reverts the element to its original `display` property. */ _defineProperty(this, "undo", void 0); /** * Displays the element if it's "undisplayed", otherwise "undisplays" it. */ _defineProperty(this, "toggle", void 0); (0, _cssAlter.displayElementNow)(element); // initial state const { _display, _undisplay, _toggle } = getMethods(element); this.do = _undisplay; this.undo = _display; this[MC.S_TOGGLE] = _toggle; } } // -------------------- exports.Undisplay = Undisplay; const getMethods = element => { return { _display: async () => { await (0, _cssAlter.displayElement)(element); // ignore return val }, _undisplay: async () => { await (0, _cssAlter.undisplayElement)(element); // ignore return val }, _toggle: async () => { await (0, _cssAlter.toggleDisplayElement)(element); // ignore return val } }; }; //# sourceMappingURL=display.cjs.map