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lisn.js

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Simply handle user gestures and actions. Includes widgets.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.isValidPointerActionList = exports.isValidPointerAction = exports.POINTER_ACTIONS = void 0; var MC = _interopRequireWildcard(require("../globals/minification-constants.cjs")); var MH = _interopRequireWildcard(require("../globals/minification-helpers.cjs")); var _validation = require("./validation.cjs"); function _interopRequireWildcard(e, t) { if ("function" == typeof WeakMap) var r = new WeakMap(), n = new WeakMap(); return (_interopRequireWildcard = function (e, t) { if (!t && e && e.__esModule) return e; var o, i, f = { __proto__: null, default: e }; if (null === e || "object" != typeof e && "function" != typeof e) return f; if (o = t ? n : r) { if (o.has(e)) return o.get(e); o.set(e, f); } for (const t in e) "default" !== t && {}.hasOwnProperty.call(e, t) && ((i = (o = Object.defineProperty) && Object.getOwnPropertyDescriptor(e, t)) && (i.get || i.set) ? o(f, t, i) : f[t] = e[t]); return f; })(e, t); } /** * @module Utils */ /** * Returns true if the given string is a valid pointer action. * * @category Validation */ const isValidPointerAction = action => MH.includes(POINTER_ACTIONS, action); /** * Returns true if the given string or array is a valid list of pointer * actions. * * @category Validation */ exports.isValidPointerAction = isValidPointerAction; const isValidPointerActionList = actions => (0, _validation.isValidStrList)(actions, isValidPointerAction, false); /** * @ignore * @internal */ exports.isValidPointerActionList = isValidPointerActionList; const POINTER_ACTIONS = exports.POINTER_ACTIONS = [MC.S_CLICK, MC.S_HOVER, MC.S_PRESS]; //# sourceMappingURL=pointer.cjs.map