lisn.js
Version:
Simply handle user gestures and actions. Includes widgets.
53 lines (52 loc) • 2.28 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.Console = void 0;
var _localConsole = require("./local-console.cjs");
var _remoteConsole = require("./remote-console.cjs");
function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : i + ""; }
function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } /**
* @module Debugging
*/
/**
* Holds a {@link LocalConsole} and optionally a {@link RemoteConsole} and logs
* to both.
*/
class Console {
/**
* @param remoteUrl Attempt to use a remote logger at this URL.
* @param [connectTimeout] The timeout in ms for a remote connection to be
* considered failed. See {@link RemoteConsole}.
*/
constructor(remoteUrl, connectTimeout) {
_defineProperty(this, "debug", void 0);
_defineProperty(this, "log", void 0);
_defineProperty(this, "info", void 0);
_defineProperty(this, "warn", void 0);
_defineProperty(this, "error", void 0);
let remoteConsole;
// RemoteConsole import may be replaced with null by rollup when bundling
// production, so check
if (remoteUrl) {
remoteConsole = _remoteConsole.RemoteConsole.reuse(remoteUrl, connectTimeout);
} else {
remoteConsole = null;
}
const localConsole = new _localConsole.LocalConsole();
const sendLog = (level, args) => {
localConsole[level](...args);
if (remoteConsole) {
remoteConsole[level](...args);
}
};
this.debug = (...args) => sendLog("debug", args);
this.log = (...args) => sendLog("log", args);
this.info = (...args) => sendLog("info", args);
this.warn = (...args) => sendLog("warn", args);
this.error = (...args) => sendLog("error", args);
}
}
exports.Console = Console;
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