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liquid

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Node.js port of the Liquid template engine

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const Liquid = require('..') describe('Range', function () { it('can be converted to array', function () { expect(new Liquid.Range(0, 1).toArray()).to.deep.equal([0]) expect(new Liquid.Range(0, 2).toArray()).to.deep.equal([0, 1]) return expect(new Liquid.Range(1, 2).toArray()).to.deep.equal([1]) }) it('has a length', function () { expect(new Liquid.Range(0, 1).length).to.equal(1) expect(new Liquid.Range(0, 2).length).to.equal(2) return expect(new Liquid.Range(1, 2).length).to.equal(1) }) it('has a step', function () { expect(new Liquid.Range(0, 4, 2).toArray()).to.deep.equal([0, 2]) return expect(new Liquid.Range(0, 5, 2).toArray()).to.deep.equal([0, 2, 4]) }) it('can have a negative step', function () { expect(new Liquid.Range(2, 0).toArray()).to.deep.equal([2, 1]) return expect(new Liquid.Range(5, 0, -2).toArray()).to.deep.equal([5, 3, 1]) }) return describe('.some', () => it('behaves as Array.some()', function () { expect(new Liquid.Range(0, 4).some(v => v === 2)).to.equal(true) expect(new Liquid.Range(4, 0).some(v => v === 2)).to.equal(true) expect(new Liquid.Range(0, 4).some(v => v === 10)).to.equal(false) return expect(new Liquid.Range(4, 0).some(v => v === 10)).to.not.be.ok }) ) })