liquid-node
Version:
Node.js port of Tobias Lütke's Liquid template engine.
40 lines (31 loc) • 1.29 kB
JavaScript
// Generated by CoffeeScript 1.10.0
(function() {
var IfChanged, Liquid,
extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; },
hasProp = {}.hasOwnProperty;
Liquid = require("../../liquid");
module.exports = IfChanged = (function(superClass) {
extend(IfChanged, superClass);
function IfChanged() {
return IfChanged.__super__.constructor.apply(this, arguments);
}
IfChanged.prototype.render = function(context) {
return context.stack((function(_this) {
return function() {
var rendered;
rendered = _this.renderAll(_this.nodelist, context);
return Promise.resolve(rendered).then(function(output) {
output = Liquid.Helpers.toFlatString(output);
if (output !== context.registers.ifchanged) {
return context.registers.ifchanged = output;
} else {
return "";
}
});
};
})(this));
};
return IfChanged;
})(Liquid.Block);
}).call(this);
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