lingo3d
Version:
Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor
55 lines • 1.34 kB
JavaScript
import Cube from "../display/primitives/Cube";
const ground = new Cube();
ground.width = 999;
ground.height = 10;
ground.depth = 999;
ground.y = -350;
ground.color = "blue";
ground.physics = "map";
// const head = new Cube()
// head.scale = 0.5
// head.y = 110
// const body = new Cube()
// body.height = 150
// body.depth = 50
// const leftArm = new Cube()
// leftArm.x = -70
// leftArm.y = 20
// leftArm.width = 20
// leftArm.depth = 20
// const leftForeArm = new Cube()
// leftForeArm.x = -70
// leftForeArm.y = -90
// leftForeArm.width = 20
// leftForeArm.depth = 20
// const rightArm = new Cube()
// rightArm.x = 70
// rightArm.y = 20
// rightArm.width = 20
// rightArm.depth = 20
// const rightForeArm = new Cube()
// rightForeArm.x = 70
// rightForeArm.y = -90
// rightForeArm.width = 20
// rightForeArm.depth = 20
// const leftThigh = new Cube()
// leftThigh.x = -30
// leftThigh.y = -140
// leftThigh.width = 30
// leftThigh.depth = 30
// const leftLeg = new Cube()
// leftLeg.x = -30
// leftLeg.y = -250
// leftLeg.width = 20
// leftLeg.depth = 20
// const rightThigh = new Cube()
// rightThigh.x = 30
// rightThigh.y = -140
// rightThigh.width = 30
// rightThigh.depth = 30
// const rightLeg = new Cube()
// rightLeg.x = 30
// rightLeg.y = -250
// rightLeg.width = 20
// rightLeg.depth = 20
//# sourceMappingURL=testJoint.js.map