lingo3d
Version:
Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor
16 lines (15 loc) • 1.16 kB
TypeScript
import { Vector3 } from "three";
import PhysicsObjectManager from "../display/core/PhysicsObjectManager";
import MeshAppendable from "../display/core/MeshAppendable";
export declare const lerpToSystem: {
add: ((item: MeshAppendable<import("three").Object3D<import("three").Event>> | PhysicsObjectManager<import("three").Object3D<import("three").Event>>, initData?: {
from: Vector3;
to: Vector3;
alpha: number;
} | undefined) => false | import("@lincode/promiselikes").Cancellable) | ((item: MeshAppendable<import("three").Object3D<import("three").Event>> | PhysicsObjectManager<import("three").Object3D<import("three").Event>>, initData?: {
from: Vector3;
to: Vector3;
alpha: number;
} | undefined) => boolean);
delete: ((item: MeshAppendable<import("three").Object3D<import("three").Event>> | PhysicsObjectManager<import("three").Object3D<import("three").Event>>) => false | import("@lincode/promiselikes").Cancellable | undefined) | ((item: MeshAppendable<import("three").Object3D<import("three").Event>> | PhysicsObjectManager<import("three").Object3D<import("three").Event>>) => boolean);
};