lingo3d
Version:
Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor
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TypeScript
import { Point } from "@lincode/math";
import { LingoKeyboardEvent } from "../IKeyboard";
import { LingoMouseEvent, SimpleMouseEvent } from "../IMouse";
import { HitEvent } from "../IVisible";
import { Point3dType } from "../../utils/isPoint";
export declare class NullableCallbackParam {
value?: string | number | boolean | undefined;
allowInput: boolean;
constructor(value?: string | number | boolean | undefined, allowInput?: boolean);
}
export type NullableCallbackParamType = Point3dType | Point | HitEvent | LingoMouseEvent | SimpleMouseEvent | LingoKeyboardEvent | NullableCallbackParam;
export declare const nullableCallbackVoidParam: NullableCallbackParam;
export declare const nullableCallbackNumberParam: NullableCallbackParam;
export declare const nullableCallbackDtParam: NullableCallbackParam;
export declare const nullableCallbackPtParam: Readonly<Point>;
export declare const isNullableCallbackParamInstance: (value: any) => value is NullableCallbackParam;
export default class NullableCallback {
param: NullableCallbackParamType;
constructor(param: NullableCallbackParamType);
}
export declare const nullableCallback: (value?: NullableCallbackParamType) => NullableCallback;