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lingo3d

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Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor

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import store, { createEffect } from "@lincode/reactivity"; import { getCameraRendered } from "../../../../states/useCameraRendered"; import { getSSR } from "../../../../states/useSSR"; import { getSSRIntensity } from "../../../../states/useSSRIntensity"; import { getSSRJitter } from "../../../../states/useSSRJitter"; import unsafeSetValue from "../../../../utils/unsafeSetValue"; import scene from "../../../scene"; import { SSREffect } from "./SSREffect"; import { cameraRenderedPtr } from "../../../../pointers/cameraRenderedPtr"; const [setSSREffect, getSSREffect] = store(undefined); export { getSSREffect }; createEffect(() => { if (!getSSR()) return; const effect = new SSREffect(scene, cameraRenderedPtr[0]); setSSREffect(effect); const handle0 = getSSRIntensity((val) => unsafeSetValue(effect, "intensity", val)); const handle1 = getSSRJitter((val) => unsafeSetValue(effect, "jitter", val)); return () => { setSSREffect(undefined); effect.dispose(); handle0.cancel(); handle1.cancel(); }; }, [getSSR, getCameraRendered]); //# sourceMappingURL=index.js.map