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lingo3d

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Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor

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import structuredClone from "@ungap/structured-clone"; if (!("structuredClone" in window)) window.structuredClone = structuredClone; function at(n) { // ToInteger() abstract op n = Math.trunc(n) || 0; // Allow negative indexing from the end if (n < 0) n += this.length; // OOB access is guaranteed to return undefined if (n < 0 || n >= this.length) return undefined; // Otherwise, this is just normal property access return this[n]; } const TypedArray = Reflect.getPrototypeOf(Int8Array); for (const C of [Array, String, TypedArray]) { if ("at" in C.prototype) continue; Object.defineProperty(C.prototype, "at", { value: at, writable: true, enumerable: false, configurable: true }); } function group(callback) { const result = {}; this.forEach((value, index, array) => { const key = callback.call(this, value, index, array); result[key] ??= []; result[key].push(value); }); return result; } if (!("group" in Array.prototype)) Object.defineProperty(Array.prototype, "group", { value: group, writable: true, enumerable: false, configurable: true }); //# sourceMappingURL=polyfill.js.map