lingo3d
Version:
Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor
233 lines (232 loc) • 6.49 kB
TypeScript
export class BladeApi {
constructor(controller: any);
controller_: any;
get element(): any;
set disabled(arg: any);
get disabled(): any;
set hidden(arg: any);
get hidden(): any;
dispose(): void;
}
export class ButtonApi extends BladeApi {
set label(arg: any);
get label(): any;
set title(arg: any);
get title(): any;
on(eventName: any, handler: any): ButtonApi;
}
export class FolderApi extends RackLikeApi {
emitter_: Emitter;
set expanded(arg: any);
get expanded(): any;
set title(arg: any);
get title(): any;
get children(): any;
addInput(object: any, key: any, opt_params: any): any;
addMonitor(object: any, key: any, opt_params: any): any;
addFolder(params: any): any;
addButton(params: any): any;
addSeparator(opt_params: any): any;
addTab(params: any): any;
add(api: any, opt_index: any): any;
remove(api: any): void;
addBlade(params: any): any;
on(eventName: any, handler: any): FolderApi;
}
export class InputBindingApi extends BladeApi {
onBindingChange_(ev: any): void;
emitter_: Emitter;
set label(arg: any);
get label(): any;
on(eventName: any, handler: any): InputBindingApi;
refresh(): void;
}
export class ListApi extends BladeApi {
emitter_: Emitter;
set label(arg: any);
get label(): any;
set options(arg: any);
get options(): any;
set value(arg: any);
get value(): any;
on(eventName: any, handler: any): ListApi;
}
export class MonitorBindingApi extends BladeApi {
onBindingUpdate_(ev: any): void;
emitter_: Emitter;
set label(arg: any);
get label(): any;
on(eventName: any, handler: any): MonitorBindingApi;
refresh(): void;
}
/**
* The root pane of Tweakpane.
*/
export class Pane extends RootApi {
constructor(opt_config: any);
pool_: PluginPool;
containerElem_: any;
doc_: any;
usesDefaultWrapper_: boolean;
get document(): any;
registerPlugin(bundle: any): void;
embedPluginStyle_(plugin: any): void;
setUpDefaultPlugins_(): void;
}
export class SeparatorApi extends BladeApi {
}
export class SliderApi extends BladeApi {
emitter_: Emitter;
set label(arg: any);
get label(): any;
set maxValue(arg: any);
get maxValue(): any;
set minValue(arg: any);
get minValue(): any;
set value(arg: any);
get value(): any;
on(eventName: any, handler: any): SliderApi;
}
export class TabApi extends RackLikeApi {
onPageAdd_(ev: any): void;
onPageRemove_(ev: any): void;
onSelect_(ev: any): void;
emitter_: Emitter;
pageApiMap_: Map<any, any>;
get pages(): any;
addPage(params: any): any;
removePage(index: any): void;
on(eventName: any, handler: any): TabApi;
setUpPageApi_(pc: any): void;
}
export class TabPageApi {
constructor(controller: any, contentRackApi: any);
controller_: any;
rackApi_: any;
set title(arg: any);
get title(): any;
set selected(arg: any);
get selected(): any;
get children(): any;
addButton(params: any): any;
addFolder(params: any): any;
addSeparator(opt_params: any): any;
addTab(params: any): any;
add(api: any, opt_index: any): void;
remove(api: any): void;
addInput(object: any, key: any, opt_params: any): any;
addMonitor(object: any, key: any, opt_params: any): any;
addBlade(params: any): any;
}
export class TextApi extends BladeApi {
emitter_: Emitter;
set label(arg: any);
get label(): any;
set formatter(arg: any);
get formatter(): any;
set value(arg: any);
get value(): any;
on(eventName: any, handler: any): TextApi;
}
export class TpChangeEvent extends TpEvent {
constructor(target: any, value: any, presetKey: any, last: any);
value: any;
presetKey: any;
last: any;
}
export const VERSION: Semver;
declare class RackLikeApi extends BladeApi {
constructor(controller: any, rackApi: any);
rackApi_: any;
}
declare class Emitter {
observers_: {};
on(eventName: any, handler: any): Emitter;
off(eventName: any, handler: any): Emitter;
emit(eventName: any, event: any): void;
}
declare class RootApi extends FolderApi {
/**
* Imports a preset of all inputs.
* @param preset The preset object to import.
*/
importPreset(preset: any): void;
/**
* Exports a preset of all inputs.
* @return An exported preset object.
*/
exportPreset(): any;
/**
* Refreshes all bindings of the pane.
*/
refresh(): void;
}
declare class PluginPool {
pluginsMap_: {
blades: never[];
inputs: never[];
monitors: never[];
};
getAll(): never[];
register(r: any): void;
createInput(document: any, target: any, params: any): any;
createMonitor(document: any, target: any, params: any): any;
createBlade(document: any, params: any): never;
createBladeApi(bc: any): InputBindingApi | MonitorBindingApi | RackApi;
}
declare class TpEvent {
constructor(target: any);
target: any;
}
/***
* A simple semantic versioning perser.
*/
declare class Semver {
/**
* @hidden
*/
constructor(text: any);
major: number;
minor: number;
patch: number;
prerelease: any;
toString(): string;
}
declare class RackApi extends BladeApi {
constructor(controller: any, pool: any);
onRackAdd_(ev: any): void;
onRackRemove_(ev: any): void;
onRackInputChange_(ev: any): void;
onRackMonitorUpdate_(ev: any): void;
emitter_: Emitter;
apiSet_: NestedOrderedSet;
pool_: any;
get children(): any;
addInput(object: any, key: any, opt_params: any): any;
addMonitor(object: any, key: any, opt_params: any): any;
addFolder(params: any): any;
addButton(params: any): any;
addSeparator(opt_params: any): any;
addTab(params: any): any;
add(api: any, opt_index: any): any;
remove(api: any): void;
addBlade(params: any): any;
on(eventName: any, handler: any): RackApi;
setUpApi_(bc: any): void;
}
declare class NestedOrderedSet {
constructor(extract: any);
emitter: Emitter;
items_: any[];
cache_: Set<any>;
onSubListAdd_(ev: any): void;
onSubListRemove_(ev: any): void;
extract_: any;
get items(): any[];
allItems(): any[];
find(callback: any): any;
includes(item: any): boolean;
add(item: any, opt_index: any): void;
remove(item: any): void;
}
export {};