lingo3d
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Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor
23 lines • 1.2 kB
JavaScript
import { Box3, Quaternion, Vector3, Ray, Euler, Line3, Matrix4, MeshStandardMaterial, Vector2, DoubleSide, Color } from "three";
import Point3d from "../../math/Point3d";
export const vector2 = new Vector2();
export const vector3 = new Vector3();
export const vector3_ = new Vector3();
export const vector3__ = new Vector3();
export const quaternion = new Quaternion();
export const quaternion_ = new Quaternion();
export const vector3_0 = Object.freeze(new Vector3(0, 0, 0));
export const vector3_1 = Object.freeze(new Vector3(1, 1, 1));
export const vector3_half = Object.freeze(new Vector3(0.5, 0.5, 0.5));
export const box3 = new Box3();
export const ray = new Ray();
export const euler = new Euler(0, 0, 0, "YXZ");
export const line3 = new Line3();
export const matrix4 = new Matrix4();
export const color = new Color();
export const wireframeMaterial = new MeshStandardMaterial({ wireframe: true });
export const standardMaterial = new MeshStandardMaterial({ side: DoubleSide });
export const pt3d0 = Object.freeze(new Point3d(0, 0, 0));
export const whiteColor = Object.freeze(new Color("white"));
export const blackColor = Object.freeze(new Color("black"));
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