lingo3d
Version:
Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor
26 lines (25 loc) • 997 B
TypeScript
import { RectAreaLight } from "three";
import IAreaLight from "../../interface/IAreaLight";
import Plane from "../primitives/Plane";
export default class AreaLight extends Plane implements IAreaLight {
static componentName: string;
static defaults: Partial<import("../../interface/utils/Defaults").default<IAreaLight>>;
static schema: Required<import("../../interface/utils/extractProps").ExtractProps<IAreaLight>>;
$light?: RectAreaLight;
constructor();
get color(): import("../../interface/ITexturedStandard").ColorString | undefined;
set color(val: import("../../interface/ITexturedStandard").ColorString | undefined);
intensity: number;
get width(): number;
set width(val: number);
get height(): number;
set height(val: number);
get scaleX(): number;
set scaleX(val: number);
get scaleY(): number;
set scaleY(val: number);
get depth(): number;
set depth(_: number);
get scaleZ(): number;
set scaleZ(_: number);
}