lingo3d
Version:
Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor
28 lines (27 loc) • 1.13 kB
TypeScript
import IRevoluteJoint from "../../interface/IRevoluteJoint";
import JointBase from "../core/JointBase";
import PhysicsObjectManager from "../core/PhysicsObjectManager";
export default class RevoluteJoint extends JointBase implements IRevoluteJoint {
static componentName: string;
static defaults: Partial<import("../../interface/utils/Defaults").default<IRevoluteJoint>>;
static schema: Required<import("../../interface/utils/extractProps").ExtractProps<IRevoluteJoint>>;
$createJoint(fromPxTransform: any, toPxTransform: any, fromManager: PhysicsObjectManager, toManager: PhysicsObjectManager): any;
private _limited?;
get limited(): boolean;
set limited(val: boolean);
private _limitLow?;
get limitLow(): number;
set limitLow(val: number);
private _limitHigh?;
get limitHigh(): number;
set limitHigh(val: number);
private _stiffness?;
get stiffness(): number;
set stiffness(val: number);
private _damping?;
get damping(): number;
set damping(val: number);
private _driveVelocity?;
get driveVelocity(): number;
set driveVelocity(val: number);
}