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lingo3d

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Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor

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import { AnimationMixer, Object3D } from "three"; import IAnimatedObjectManager, { Animation } from "../../../interface/IAnimatedObjectManager"; import MeshAppendable from "../MeshAppendable"; import AnimationManager from "./AnimationManager"; import AnimationStates from "./AnimationStates"; export default class AnimatedObjectManager<T extends Object3D = Object3D> extends MeshAppendable<T> implements IAnimatedObjectManager { private _animationStates?; get $animationStates(): AnimationStates; get animations(): Record<string, AnimationManager>; set animations(val: Record<string, AnimationManager>); get animationPaused(): boolean; set animationPaused(value: boolean); get animationLoop(): number | boolean; set animationLoop(value: number | boolean); get serializeAnimation(): string | number | boolean | undefined; $mixer?: AnimationMixer; private _animation?; get animation(): Animation | undefined; set animation(val: Animation | undefined); get animationFrame(): number; set animationFrame(val: number); }