UNPKG

lingo3d

Version:

Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor

36 lines 1.24 kB
import { pullEnvironmentStack, pushEnvironmentStack, refreshEnvironmentStack } from "../states/useEnvironmentStack"; import { environmentDefaults, environmentSchema } from "../interface/IEnvironment"; import HelperSprite from "./core/utils/HelperSprite"; import { getEditorHelper } from "../states/useEditorHelper"; import MeshAppendable from "./core/MeshAppendable"; class Environment extends MeshAppendable { static componentName = "environment"; static defaults = environmentDefaults; static schema = environmentSchema; constructor() { super(); pushEnvironmentStack(this); this.createEffect(() => { if (!getEditorHelper() || this.$disableSceneGraph) return; const helper = new HelperSprite("light", this); return () => { helper.dispose(); }; }, [getEditorHelper]); } disposeNode() { super.disposeNode(); pullEnvironmentStack(this); } _texture = "studio"; get texture() { return this._texture; } set texture(value) { this._texture = value; refreshEnvironmentStack(); } } export default Environment; //# sourceMappingURL=Environment.js.map