lingo3d
Version:
Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor
74 lines (73 loc) • 2.76 kB
TypeScript
import Appendable from "./core/Appendable";
import IDummyIK from "../interface/IDummyIK";
export default class DummyIK extends Appendable implements IDummyIK {
static componentName: string;
static defaults: Partial<import("../interface/utils/Defaults").default<IDummyIK>>;
static schema: Required<import("../interface/utils/extractProps").ExtractProps<IDummyIK>>;
private _target?;
get target(): string | undefined;
set target(val: string | undefined);
private _hips?;
get hips(): string | undefined;
set hips(val: string | undefined);
private _spine0?;
get spine0(): string | undefined;
set spine0(val: string | undefined);
private _spine1?;
get spine1(): string | undefined;
set spine1(val: string | undefined);
private _spine2?;
get spine2(): string | undefined;
set spine2(val: string | undefined);
private _neck?;
get neck(): string | undefined;
set neck(val: string | undefined);
private _leftShoulder?;
get leftShoulder(): string | undefined;
set leftShoulder(val: string | undefined);
private _leftArm?;
get leftArm(): string | undefined;
set leftArm(val: string | undefined);
private _leftForeArm?;
get leftForeArm(): string | undefined;
set leftForeArm(val: string | undefined);
private _leftHand?;
get leftHand(): string | undefined;
set leftHand(val: string | undefined);
private _rightShoulder?;
get rightShoulder(): string | undefined;
set rightShoulder(val: string | undefined);
private _rightArm?;
get rightArm(): string | undefined;
set rightArm(val: string | undefined);
private _rightForeArm?;
get rightForeArm(): string | undefined;
set rightForeArm(val: string | undefined);
private _rightHand?;
get rightHand(): string | undefined;
set rightHand(val: string | undefined);
private _leftThigh?;
get leftThigh(): string | undefined;
set leftThigh(val: string | undefined);
private _leftLeg?;
get leftLeg(): string | undefined;
set leftLeg(val: string | undefined);
private _leftFoot?;
get leftFoot(): string | undefined;
set leftFoot(val: string | undefined);
private _leftToeBase?;
get leftToeBase(): string | undefined;
set leftToeBase(val: string | undefined);
private _rightThigh?;
get rightThigh(): string | undefined;
set rightThigh(val: string | undefined);
private _rightLeg?;
get rightLeg(): string | undefined;
set rightLeg(val: string | undefined);
private _rightFoot?;
get rightFoot(): string | undefined;
set rightFoot(val: string | undefined);
private _rightToeBase?;
get rightToeBase(): string | undefined;
set rightToeBase(val: string | undefined);
}