lingo3d
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Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor
23 lines (22 loc) • 899 B
TypeScript
import ICurve from "../interface/ICurve";
import MeshAppendable from "./core/MeshAppendable";
import { Point3dType } from "../utils/isPoint";
import { BufferGeometry, Line, LineBasicMaterial } from "three";
export default class Curve extends MeshAppendable implements ICurve {
static componentName: string;
static defaults: Partial<import("../interface/utils/Defaults").default<ICurve>>;
static schema: Required<import("../interface/utils/extractProps").ExtractProps<ICurve>>;
$geometry: BufferGeometry | undefined;
$material: LineBasicMaterial | undefined;
$mesh: Line | undefined;
private _helper;
get helper(): boolean;
set helper(val: boolean);
private _subdivide;
get subdivide(): number;
set subdivide(val: number);
private _points;
get points(): Point3dType[];
set points(val: Point3dType[]);
addPoint(pt: Point3dType): void;
}