lingo3d-react
Version:
Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor
86 lines (85 loc) • 2.28 kB
JavaScript
import { cg as i, ch as o, c4 as r, cc as t, cn as n, co as b, cp as u, cq as l, c9 as d, cl as h, ci as m, bV as S, bM as p, b$ as L, cA as g, cB as y, cf as P, c6 as C, cC as T, bT as M, cy as A, bX as D, bQ as J, cw as F, bR as k, bP as x, bB as E, bL as H, bU as R, bS as W, cr as f, cd as v, cs as w, cj as G, c8 as K, bY as O, cx as I, c7 as U, bN as z, c0 as B, ck as N, b_ as Q, c3 as V, ct as j, c5 as q, cm as X, c1 as Y, c2 as Z, bW as _, cu as $, ce as aa, ca as sa, cb as ea, bO as ca, cv as ia, cz as oa, bZ as ra, bK as ta, bH as na, bJ as ba, bF as ua, bI as la, bD as da, bE as ha, bC as ma, bG as Sa, cF as pa, cQ as La, cN as ga, cJ as ya, cH as Pa, cI as Ca, cK as Ta, cO as Ma, cP as Aa, cD as Da, cE as Ja, cL as Fa, cG as ka, cM as xa } from "./index-895cfa2f.mjs";
import "react";
import "react-dom";
export {
i as AmbientLight,
o as AreaLight,
r as Audio,
t as Camera,
n as Circle,
b as Cone,
u as Cube,
l as Cylinder,
d as D6Joint,
h as DefaultSkyLight,
m as DirectionalLight,
S as Dummy,
p as Editor,
L as Environment,
g as Find,
y as FindAll,
P as FirstPersonCamera,
C as FixedJoint,
T as Frame,
M as Group,
A as HTML,
D as HTMLMesh,
J as HUD,
F as Joystick,
k as Keyboard,
x as Library,
E as Lingo,
H as LingoEditor,
R as Model,
W as Mouse,
f as Octahedron,
v as OrbitCamera,
w as Plane,
G as PointLight,
K as PrismaticJoint,
O as Reflector,
I as Reticle,
U as RevoluteJoint,
z as SceneGraph,
B as Setup,
N as SkyLight,
Q as Skybox,
V as SpawnPoint,
j as Sphere,
q as SphericalJoint,
X as SpotLight,
Y as Sprite,
Z as SpriteSheet,
_ as SvgMesh,
$ as Tetrahedron,
aa as ThirdPersonCamera,
sa as Timeline,
ea as TimelineAudio,
ca as Toolbar,
ia as Torus,
oa as UI,
ra as Water,
ta as World,
na as clientToWorld,
ba as createPreload,
ua as createProxy,
la as globalState,
da as keyboard,
ha as mouse,
ma as screenshot,
Sa as setAssetsPath,
pa as useAnimation,
La as useChildren,
ga as useDocumentScroll,
ya as useKeyboard,
Pa as useLoop,
Ca as useMouse,
Ta as usePreload,
Ma as useRenderer,
Aa as useScene,
Da as useSpawn,
Ja as useSpring,
Fa as useTimer,
ka as useValue,
xa as useWindowSize
};