lightswind
Version:
A professionally designed animate react component library & templates market that brings together functionality, accessibility, and beautiful aesthetics for modern applications.
121 lines (120 loc) • 4.26 kB
JavaScript
"use client";
import { jsx as _jsx } from "react/jsx-runtime";
import { useEffect, useId, useState } from "react";
import Particles, { initParticlesEngine } from "@tsparticles/react";
import { loadSlim } from "@tsparticles/slim";
export function SparkleParticles({ className, maxParticleSize = 1.2, minParticleSize = null, baseDensity = 800, maxSpeed = 1.5, minMoveSpeed = null, maxOpacity = 1, customDirection = "", opacityAnimationSpeed = 3, minParticleOpacity = null, particleColor, enableParallax = false, enableHoverGrab = false, backgroundColor = "transparent", userOptions = {}, zIndexLevel = 1, clickEffect = true, hoverMode = "grab", particleCount = 4, particleShape = "circle", enableCollisions = false, }) {
const [isEngineReady, setIsEngineReady] = useState(false);
const [activeColor, setActiveColor] = useState("#000000");
const instanceId = useId();
useEffect(() => {
const resolveThemeColor = () => {
if (particleColor)
return particleColor;
return document.documentElement.classList.contains("dark")
? "#ffffff"
: "#000000";
};
setActiveColor(resolveThemeColor());
initParticlesEngine(async (engine) => {
await loadSlim(engine);
}).then(() => {
setIsEngineReady(true);
});
const observer = new MutationObserver(() => {
setActiveColor(resolveThemeColor());
});
observer.observe(document.documentElement, {
attributes: true,
attributeFilter: ["class"],
});
return () => observer.disconnect();
}, [particleColor]);
const mergedOptions = {
background: {
color: {
value: backgroundColor,
},
},
fullScreen: {
enable: false,
zIndex: zIndexLevel,
},
fpsLimit: 300,
interactivity: {
events: {
onClick: {
enable: clickEffect,
mode: "push",
},
onHover: {
enable: enableHoverGrab,
mode: hoverMode,
parallax: {
enable: enableParallax,
force: 60,
smooth: 10,
},
},
resize: {
enable: true,
},
},
modes: {
push: { quantity: particleCount },
repulse: {
distance: 200,
duration: 0.4,
},
},
},
particles: {
color: {
value: activeColor,
},
shape: {
type: particleShape,
},
move: {
enable: true,
direction: customDirection === "" ? "none" : customDirection, // Type assertion for customDirection
speed: {
min: minMoveSpeed || maxSpeed / 130,
max: maxSpeed,
},
straight: true,
},
collisions: {
enable: enableCollisions,
mode: "bounce",
bounce: {
horizontal: { value: 1 },
vertical: { value: 1 },
},
},
number: {
value: baseDensity,
},
opacity: {
value: {
min: minParticleOpacity || maxOpacity / 10,
max: maxOpacity,
},
animation: {
enable: true,
sync: false,
speed: opacityAnimationSpeed,
},
},
size: {
value: {
min: minParticleSize || maxParticleSize / 1.5,
max: maxParticleSize,
},
},
},
detectRetina: true,
...userOptions,
};
return (isEngineReady && (_jsx(Particles, { id: instanceId, options: mergedOptions, className: className })));
}