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lightningdevkit

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import { Logger } from '../structs/Logger.mjs'; import { ChannelMonitor } from '../structs/ChannelMonitor.mjs'; import { Watch } from '../structs/Watch.mjs'; import { BroadcasterInterface } from '../structs/BroadcasterInterface.mjs'; import { EntropySource } from '../structs/EntropySource.mjs'; import { NodeSigner } from '../structs/NodeSigner.mjs'; import { SignerProvider } from '../structs/SignerProvider.mjs'; import { FeeEstimator } from '../structs/FeeEstimator.mjs'; import { Router } from '../structs/Router.mjs'; import { MessageRouter } from '../structs/MessageRouter.mjs'; import { UserConfig } from '../structs/UserConfig.mjs'; import { CommonBase } from './CommonBase.mjs'; /** * Arguments for the creation of a ChannelManager that are not deserialized. * * At a high-level, the process for deserializing a ChannelManager and resuming normal operation * is: * 1) Deserialize all stored [`ChannelMonitor`]s. * 2) Deserialize the [`ChannelManager`] by filling in this struct and calling: * `<(BlockHash, ChannelManager)>::read(reader, args)` * This may result in closing some channels if the [`ChannelMonitor`] is newer than the stored * [`ChannelManager`] state to ensure no loss of funds. Thus, transactions may be broadcasted. * 3) If you are not fetching full blocks, register all relevant [`ChannelMonitor`] outpoints the * same way you would handle a [`chain::Filter`] call using * [`ChannelMonitor::get_outputs_to_watch`] and [`ChannelMonitor::get_funding_txo`]. * 4) Disconnect/connect blocks on your [`ChannelMonitor`]s to get them in sync with the chain. * 5) Disconnect/connect blocks on the [`ChannelManager`] to get it in sync with the chain. * 6) Optionally re-persist the [`ChannelMonitor`]s to ensure the latest state is on disk. * This is important if you have replayed a nontrivial number of blocks in step (4), allowing * you to avoid having to replay the same blocks if you shut down quickly after startup. It is * otherwise not required. * Note that if you're using a [`ChainMonitor`] for your [`chain::Watch`] implementation, you * will likely accomplish this as a side-effect of calling [`chain::Watch::watch_channel`] in * the next step. * 7) Move the [`ChannelMonitor`]s into your local [`chain::Watch`]. If you're using a * [`ChainMonitor`], this is done by calling [`chain::Watch::watch_channel`]. * * Note that the ordering of #4-7 is not of importance, however all four must occur before you * call any other methods on the newly-deserialized [`ChannelManager`]. * * Note that because some channels may be closed during deserialization, it is critical that you * always deserialize only the latest version of a ChannelManager and ChannelMonitors available to * you. If you deserialize an old ChannelManager (during which force-closure transactions may be * broadcast), and then later deserialize a newer version of the same ChannelManager (which will * not force-close the same channels but consider them live), you may end up revoking a state for * which you've already broadcasted the transaction. * * [`ChainMonitor`]: crate::chain::chainmonitor::ChainMonitor */ export declare class ChannelManagerReadArgs extends CommonBase { /** * A cryptographically secure source of entropy. */ get_entropy_source(): EntropySource; /** * A cryptographically secure source of entropy. */ set_entropy_source(val: EntropySource): void; /** * A signer that is able to perform node-scoped cryptographic operations. */ get_node_signer(): NodeSigner; /** * A signer that is able to perform node-scoped cryptographic operations. */ set_node_signer(val: NodeSigner): void; /** * The keys provider which will give us relevant keys. Some keys will be loaded during * deserialization and KeysInterface::read_chan_signer will be used to read per-Channel * signing data. */ get_signer_provider(): SignerProvider; /** * The keys provider which will give us relevant keys. Some keys will be loaded during * deserialization and KeysInterface::read_chan_signer will be used to read per-Channel * signing data. */ set_signer_provider(val: SignerProvider): void; /** * The fee_estimator for use in the ChannelManager in the future. * * No calls to the FeeEstimator will be made during deserialization. */ get_fee_estimator(): FeeEstimator; /** * The fee_estimator for use in the ChannelManager in the future. * * No calls to the FeeEstimator will be made during deserialization. */ set_fee_estimator(val: FeeEstimator): void; /** * The chain::Watch for use in the ChannelManager in the future. * * No calls to the chain::Watch will be made during deserialization. It is assumed that * you have deserialized ChannelMonitors separately and will add them to your * chain::Watch after deserializing this ChannelManager. */ get_chain_monitor(): Watch; /** * The chain::Watch for use in the ChannelManager in the future. * * No calls to the chain::Watch will be made during deserialization. It is assumed that * you have deserialized ChannelMonitors separately and will add them to your * chain::Watch after deserializing this ChannelManager. */ set_chain_monitor(val: Watch): void; /** * The BroadcasterInterface which will be used in the ChannelManager in the future and may be * used to broadcast the latest local commitment transactions of channels which must be * force-closed during deserialization. */ get_tx_broadcaster(): BroadcasterInterface; /** * The BroadcasterInterface which will be used in the ChannelManager in the future and may be * used to broadcast the latest local commitment transactions of channels which must be * force-closed during deserialization. */ set_tx_broadcaster(val: BroadcasterInterface): void; /** * The router which will be used in the ChannelManager in the future for finding routes * on-the-fly for trampoline payments. Absent in private nodes that don't support forwarding. * * No calls to the router will be made during deserialization. */ get_router(): Router; /** * The router which will be used in the ChannelManager in the future for finding routes * on-the-fly for trampoline payments. Absent in private nodes that don't support forwarding. * * No calls to the router will be made during deserialization. */ set_router(val: Router): void; /** * The [`MessageRouter`] used for constructing [`BlindedMessagePath`]s for [`Offer`]s, * [`Refund`]s, and any reply paths. */ get_message_router(): MessageRouter; /** * The [`MessageRouter`] used for constructing [`BlindedMessagePath`]s for [`Offer`]s, * [`Refund`]s, and any reply paths. */ set_message_router(val: MessageRouter): void; /** * The Logger for use in the ChannelManager and which may be used to log information during * deserialization. */ get_logger(): Logger; /** * The Logger for use in the ChannelManager and which may be used to log information during * deserialization. */ set_logger(val: Logger): void; /** * Default settings used for new channels. Any existing channels will continue to use the * runtime settings which were stored when the ChannelManager was serialized. */ get_default_config(): UserConfig; /** * Default settings used for new channels. Any existing channels will continue to use the * runtime settings which were stored when the ChannelManager was serialized. */ set_default_config(val: UserConfig): void; /** * Simple utility function to create a ChannelManagerReadArgs which creates the monitor * HashMap for you. This is primarily useful for C bindings where it is not practical to * populate a HashMap directly from C. */ static constructor_new(entropy_source: EntropySource, node_signer: NodeSigner, signer_provider: SignerProvider, fee_estimator: FeeEstimator, chain_monitor: Watch, tx_broadcaster: BroadcasterInterface, router: Router, message_router: MessageRouter, logger: Logger, default_config: UserConfig, channel_monitors: ChannelMonitor[]): ChannelManagerReadArgs; }