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libphonenumber-js

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A simpler (and smaller) rewrite of Google Android's libphonenumber library in javascript

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports["default"] = void 0; var _AsYouTypeFormatterPatternParser = _interopRequireDefault(require("./AsYouTypeFormatter.PatternParser.js")); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; } function _createForOfIteratorHelperLoose(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (it) return (it = it.call(o)).next.bind(it); if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; return function () { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); } function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; } var PatternMatcher = /*#__PURE__*/function () { function PatternMatcher(pattern) { _classCallCheck(this, PatternMatcher); this.matchTree = new _AsYouTypeFormatterPatternParser["default"]().parse(pattern); } _createClass(PatternMatcher, [{ key: "match", value: function match(string) { var _ref = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}, allowOverflow = _ref.allowOverflow; if (!string) { throw new Error('String is required'); } var result = _match(string.split(''), this.matchTree, true); if (result && result.match) { delete result.matchedChars; } if (result && result.overflow) { if (!allowOverflow) { return; } } return result; } }]); return PatternMatcher; }(); /** * Matches `characters` against a pattern compiled into a `tree`. * @param {string[]} characters * @param {Tree} tree — A pattern compiled into a `tree`. See the `*.d.ts` file for the description of the `tree` structure. * @param {boolean} last — Whether it's the last (rightmost) subtree on its level of the match tree. * @return {object} See the `*.d.ts` file for the description of the result object. */ exports["default"] = PatternMatcher; function _match(characters, tree, last) { // If `tree` is a string, then `tree` is a single character. // That's because when a pattern is parsed, multi-character-string parts // of a pattern are compiled into arrays of single characters. // I still wrote this piece of code for a "general" hypothetical case // when `tree` could be a string of several characters, even though // such case is not possible with the current implementation. if (typeof tree === 'string') { var characterString = characters.join(''); if (tree.indexOf(characterString) === 0) { // `tree` is always a single character. // If `tree.indexOf(characterString) === 0` // then `characters.length === tree.length`. /* istanbul ignore else */ if (characters.length === tree.length) { return { match: true, matchedChars: characters }; } // `tree` is always a single character. // If `tree.indexOf(characterString) === 0` // then `characters.length === tree.length`. /* istanbul ignore next */ return { partialMatch: true // matchedChars: characters }; } if (characterString.indexOf(tree) === 0) { if (last) { // The `else` path is not possible because `tree` is always a single character. // The `else` case for `characters.length > tree.length` would be // `characters.length <= tree.length` which means `characters.length <= 1`. // `characters` array can't be empty, so that means `characters === [tree]`, // which would also mean `tree.indexOf(characterString) === 0` and that'd mean // that the `if (tree.indexOf(characterString) === 0)` condition before this // `if` condition would be entered, and returned from there, not reaching this code. /* istanbul ignore else */ if (characters.length > tree.length) { return { overflow: true }; } } return { match: true, matchedChars: characters.slice(0, tree.length) }; } return; } if (Array.isArray(tree)) { var restCharacters = characters.slice(); var i = 0; while (i < tree.length) { var subtree = tree[i]; var result = _match(restCharacters, subtree, last && i === tree.length - 1); if (!result) { return; } else if (result.overflow) { return result; } else if (result.match) { // Continue with the next subtree with the rest of the characters. restCharacters = restCharacters.slice(result.matchedChars.length); if (restCharacters.length === 0) { if (i === tree.length - 1) { return { match: true, matchedChars: characters }; } else { return { partialMatch: true // matchedChars: characters }; } } } else { /* istanbul ignore else */ if (result.partialMatch) { return { partialMatch: true // matchedChars: characters }; } else { throw new Error("Unsupported match result:\n".concat(JSON.stringify(result, null, 2))); } } i++; } // If `last` then overflow has already been checked // by the last element of the `tree` array. /* istanbul ignore if */ if (last) { return { overflow: true }; } return { match: true, matchedChars: characters.slice(0, characters.length - restCharacters.length) }; } switch (tree.op) { case '|': var partialMatch; for (var _iterator = _createForOfIteratorHelperLoose(tree.args), _step; !(_step = _iterator()).done;) { var branch = _step.value; var _result = _match(characters, branch, last); if (_result) { if (_result.overflow) { return _result; } else if (_result.match) { return { match: true, matchedChars: _result.matchedChars }; } else { /* istanbul ignore else */ if (_result.partialMatch) { partialMatch = true; } else { throw new Error("Unsupported match result:\n".concat(JSON.stringify(_result, null, 2))); } } } } if (partialMatch) { return { partialMatch: true // matchedChars: ... }; } // Not even a partial match. return; case '[]': for (var _iterator2 = _createForOfIteratorHelperLoose(tree.args), _step2; !(_step2 = _iterator2()).done;) { var _char = _step2.value; if (characters[0] === _char) { if (characters.length === 1) { return { match: true, matchedChars: characters }; } if (last) { return { overflow: true }; } return { match: true, matchedChars: [_char] }; } } // No character matches. return; /* istanbul ignore next */ default: throw new Error("Unsupported instruction tree: ".concat(tree)); } } //# sourceMappingURL=AsYouTypeFormatter.PatternMatcher.js.map