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libphonenumber-js

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A simpler (and smaller) rewrite of Google Android's libphonenumber library in javascript

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function _createForOfIteratorHelperLoose(r, e) { var t = "undefined" != typeof Symbol && r[Symbol.iterator] || r["@@iterator"]; if (t) return (t = t.call(r)).next.bind(t); if (Array.isArray(r) || (t = _unsupportedIterableToArray(r)) || e && r && "number" == typeof r.length) { t && (r = t); var o = 0; return function () { return o >= r.length ? { done: !0 } : { done: !1, value: r[o++] }; }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } function _unsupportedIterableToArray(r, a) { if (r) { if ("string" == typeof r) return _arrayLikeToArray(r, a); var t = {}.toString.call(r).slice(8, -1); return "Object" === t && r.constructor && (t = r.constructor.name), "Map" === t || "Set" === t ? Array.from(r) : "Arguments" === t || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(t) ? _arrayLikeToArray(r, a) : void 0; } } function _arrayLikeToArray(r, a) { (null == a || a > r.length) && (a = r.length); for (var e = 0, n = Array(a); e < a; e++) n[e] = r[e]; return n; } function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); } function _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); } function _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } } function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; } function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; } function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } import PatternParser from './AsYouTypeFormatter.PatternParser.js'; var PatternMatcher = /*#__PURE__*/function () { function PatternMatcher(pattern) { _classCallCheck(this, PatternMatcher); this.matchTree = new PatternParser().parse(pattern); } return _createClass(PatternMatcher, [{ key: "match", value: function match(string) { var _ref = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}, allowOverflow = _ref.allowOverflow; if (!string) { throw new Error('String is required'); } var result = _match(string.split(''), this.matchTree, true); if (result && result.match) { delete result.matchedChars; } if (result && result.overflow) { if (!allowOverflow) { return; } } return result; } }]); }(); /** * Matches `characters` against a pattern compiled into a `tree`. * @param {string[]} characters * @param {Tree} tree — A pattern compiled into a `tree`. See the `*.d.ts` file for the description of the `tree` structure. * @param {boolean} last — Whether it's the last (rightmost) subtree on its level of the match tree. * @return {object} See the `*.d.ts` file for the description of the result object. */ export { PatternMatcher as default }; function _match(characters, tree, last) { // If `tree` is a string, then `tree` is a single character. // That's because when a pattern is parsed, multi-character-string parts // of a pattern are compiled into arrays of single characters. // I still wrote this piece of code for a "general" hypothetical case // when `tree` could be a string of several characters, even though // such case is not possible with the current implementation. if (typeof tree === 'string') { var characterString = characters.join(''); if (tree.indexOf(characterString) === 0) { // `tree` is always a single character. // If `tree.indexOf(characterString) === 0` // then `characters.length === tree.length`. /* istanbul ignore else */ if (characters.length === tree.length) { return { match: true, matchedChars: characters }; } // `tree` is always a single character. // If `tree.indexOf(characterString) === 0` // then `characters.length === tree.length`. /* istanbul ignore next */ return { partialMatch: true // matchedChars: characters }; } if (characterString.indexOf(tree) === 0) { if (last) { // The `else` path is not possible because `tree` is always a single character. // The `else` case for `characters.length > tree.length` would be // `characters.length <= tree.length` which means `characters.length <= 1`. // `characters` array can't be empty, so that means `characters === [tree]`, // which would also mean `tree.indexOf(characterString) === 0` and that'd mean // that the `if (tree.indexOf(characterString) === 0)` condition before this // `if` condition would be entered, and returned from there, not reaching this code. /* istanbul ignore else */ if (characters.length > tree.length) { return { overflow: true }; } } return { match: true, matchedChars: characters.slice(0, tree.length) }; } return; } if (Array.isArray(tree)) { var restCharacters = characters.slice(); var i = 0; while (i < tree.length) { var subtree = tree[i]; var result = _match(restCharacters, subtree, last && i === tree.length - 1); if (!result) { return; } else if (result.overflow) { return result; } else if (result.match) { // Continue with the next subtree with the rest of the characters. restCharacters = restCharacters.slice(result.matchedChars.length); if (restCharacters.length === 0) { if (i === tree.length - 1) { return { match: true, matchedChars: characters }; } else { return { partialMatch: true // matchedChars: characters }; } } } else { /* istanbul ignore else */ if (result.partialMatch) { return { partialMatch: true // matchedChars: characters }; } else { throw new Error("Unsupported match result:\n".concat(JSON.stringify(result, null, 2))); } } i++; } // If `last` then overflow has already been checked // by the last element of the `tree` array. /* istanbul ignore if */ if (last) { return { overflow: true }; } return { match: true, matchedChars: characters.slice(0, characters.length - restCharacters.length) }; } switch (tree.op) { case '|': var partialMatch; for (var _iterator = _createForOfIteratorHelperLoose(tree.args), _step; !(_step = _iterator()).done;) { var branch = _step.value; var _result = _match(characters, branch, last); if (_result) { if (_result.overflow) { return _result; } else if (_result.match) { return { match: true, matchedChars: _result.matchedChars }; } else { /* istanbul ignore else */ if (_result.partialMatch) { partialMatch = true; } else { throw new Error("Unsupported match result:\n".concat(JSON.stringify(_result, null, 2))); } } } } if (partialMatch) { return { partialMatch: true // matchedChars: ... }; } // Not even a partial match. return; case '[]': for (var _iterator2 = _createForOfIteratorHelperLoose(tree.args), _step2; !(_step2 = _iterator2()).done;) { var _char = _step2.value; if (characters[0] === _char) { if (characters.length === 1) { return { match: true, matchedChars: characters }; } if (last) { return { overflow: true }; } return { match: true, matchedChars: [_char] }; } } // No character matches. return; /* istanbul ignore next */ default: throw new Error("Unsupported instruction tree: ".concat(tree)); } } //# sourceMappingURL=AsYouTypeFormatter.PatternMatcher.js.map