libpag
Version:
Portable Animated Graphics
395 lines (348 loc) • 12.9 kB
text/typescript
import {PAGModule} from './pag-module';
import {PAGFile} from './pag-file';
import {PAGSurface} from './pag-surface';
import {destroyVerify} from './utils/decorators';
import {getWasmIns, layer2typeLayer, proxyVector} from './utils/type-utils';
import {Matrix} from './core/matrix';
import {PAGComposition} from './pag-composition';
import type {PAGLayer} from './pag-layer';
import {type PAGScaleMode, type Rect, VecArray} from './types';
import type {VideoReader} from './interfaces';
import {VideoReaderManager} from "./video-reader-manager";
export class PAGPlayer {
public static create(): PAGPlayer {
const wasmIns = new PAGModule._PAGPlayer();
if (!wasmIns) throw new Error('Create PAGPlayer fail!');
return new PAGPlayer(wasmIns);
}
public wasmIns;
public isDestroyed = false;
public videoReaders: VideoReader[] = [];
protected pagComposition: PAGComposition | null = null;
protected videoReaderManager: VideoReaderManager | null = null;
public constructor(wasmIns: any) {
this.wasmIns = wasmIns;
}
/**
* Set the progress of play position, the value is from 0.0 to 1.0.
*/
public setProgress(progress: number): void {
this.wasmIns._setProgress(progress);
}
/**
* Apply all pending changes to the target surface immediately. Returns true if the content has
* changed.
*/
public async flush() {
PAGModule.currentPlayer = this;
await this.prepareVideoFrame();
return PAGModule.webAssemblyQueue.exec<boolean>(async () => {
const res = await this.wasmIns._flush();
PAGModule.currentPlayer = null;
return res;
}, this.wasmIns);
}
/**
* [Internal] Apply all pending changes to the target surface immediately. Returns true if the content has
* changed.
*/
public async flushInternal(callback: (res: boolean) => void) {
PAGModule.currentPlayer = this;
await this.prepareVideoFrame();
const res = await PAGModule.webAssemblyQueue.exec<boolean>(async () => {
const res = await this.wasmIns._flush();
PAGModule.currentPlayer = null;
callback(res);
return res;
}, this.wasmIns);
// Log video reader errors but don't throw - video decoding failures shouldn't stop playback
for (const videoReader of this.videoReaders) {
const error = await videoReader.getError();
if (error !== null) {
console.warn('[PAGPlayer] VideoReader error:', error);
}
}
return res;
}
/**
* The duration of current composition in microseconds.
*/
public duration(): number {
return this.wasmIns._duration() as number;
}
/**
* Returns the current progress of play position, the value is from 0.0 to 1.0.
*/
public getProgress(): number {
return this.wasmIns._getProgress() as number;
}
/**
* Returns the current frame.
*/
public currentFrame(): number {
return this.wasmIns._currentFrame() as number;
}
/**
* If set to false, the player skips rendering for video composition.
*/
public videoEnabled(): boolean {
return this.wasmIns._videoEnabled() as boolean;
}
/**
* Set the value of videoEnabled property.
*/
public setVideoEnabled(enabled: boolean): void {
this.wasmIns._setVideoEnabled(enabled);
}
/**
* If set to true, PAGPlayer caches an internal bitmap representation of the static content for each
* layer. This caching can increase performance for layers that contain complex vector content. The
* execution speed can be significantly faster depending on the complexity of the content, but it
* requires extra graphics memory. The default value is true.
*/
public cacheEnabled(): boolean {
return this.wasmIns._cacheEnabled() as boolean;
}
/**
* Set the value of cacheEnabled property.
*/
public setCacheEnabled(enabled: boolean): void {
this.wasmIns._setCacheEnabled(enabled);
}
/**
* This value defines the scale factor for internal graphics caches, ranges from 0.0 to 1.0. The
* scale factors less than 1.0 may result in blurred output, but it can reduce the usage of graphics
* memory which leads to better performance. The default value is 1.0.
*/
public cacheScale(): number {
return this.wasmIns._cacheScale() as number;
}
/**
* Set the value of cacheScale property.
*/
public setCacheScale(value: number): void {
this.wasmIns._setCacheScale(value);
}
/**
* The maximum frame rate for rendering, ranges from 1 to 60. If set to a value less than the actual
* frame rate from composition, it drops frames but increases performance. Otherwise, it has no
* effect. The default value is 60.
*/
public maxFrameRate(): number {
return this.wasmIns._maxFrameRate() as number;
}
/**
* Set the maximum frame rate for rendering.
*/
public setMaxFrameRate(value: number): void {
this.wasmIns._setMaxFrameRate(value);
}
/**
* Returns the current scale mode.
*/
public scaleMode(): PAGScaleMode {
return this.wasmIns._scaleMode() as PAGScaleMode;
}
/**
* Specifies the rule of how to scale the pag content to fit the surface size. The matrix
* changes when this method is called.
*/
public setScaleMode(value: PAGScaleMode): void {
this.wasmIns._setScaleMode(value);
}
/**
* Set the PAGSurface object for PAGPlayer to render onto.
*/
public setSurface(pagSurface: PAGSurface | null): void {
this.wasmIns._setSurface(getWasmIns(pagSurface));
}
/**
*
* Returns the current PAGComposition for PAGPlayer to render as content.
*/
public getComposition(): PAGComposition {
const wasmIns = this.wasmIns._getComposition();
if (!wasmIns) throw new Error('Get composition fail!');
if (wasmIns._isPAGFile()) {
return new PAGFile(wasmIns);
}
return new PAGComposition(wasmIns);
}
/**
*
* Sets a new PAGComposition for PAGPlayer to render as content.
*/
public setComposition(pagComposition: PAGComposition | null) {
this.destroyVideoReaderManager();
this.pagComposition = pagComposition;
this.wasmIns._setComposition(getWasmIns(pagComposition));
}
/**
* Returns the PAGSurface object for PAGPlayer to render onto.
*/
public getSurface(): PAGSurface {
const wasmIns = this.wasmIns._getSurface();
if (!wasmIns) throw new Error('Get surface fail!');
return new PAGSurface(wasmIns);
}
/**
* Returns a copy of current matrix.
*/
public matrix(): Matrix {
const wasmIns = this.wasmIns._matrix();
if (!wasmIns) throw new Error('Get matrix fail!');
return new Matrix(wasmIns);
}
/**
* Set the transformation which will be applied to the composition. The scaleMode property
* will be set to PAGScaleMode::None when this method is called.
*/
public setMatrix(matrix: Matrix) {
this.wasmIns._setMatrix(matrix.wasmIns);
}
/**
* Set the progress of play position to next frame. It is applied only when the composition is not
* null.
*/
public nextFrame() {
this.wasmIns._nextFrame();
}
/**
* Set the progress of play position to previous frame. It is applied only when the composition is
* not null.
*/
public preFrame() {
this.wasmIns._preFrame();
}
/**
* If true, PAGPlayer clears the whole content of PAGSurface before drawing anything new to it.
* The default value is true.
*/
public autoClear(): boolean {
return this.wasmIns._autoClear() as boolean;
}
/**
* Sets the autoClear property.
*/
public setAutoClear(value: boolean) {
this.wasmIns._setAutoClear(value);
}
/**
* Returns a rectangle that defines the original area of the layer, which is not transformed by
* the matrix.
*/
public getBounds(pagLayer: PAGLayer): Rect {
return this.wasmIns._getBounds(pagLayer.wasmIns) as Rect;
}
/**
* Returns an array of layers that lie under the specified point. The point is in pixels and from
*
* this PAGComposition's local coordinates.
*/
public getLayersUnderPoint(localX: number, localY: number) {
const wasmIns = this.wasmIns._getLayersUnderPoint(localX, localY);
if (!wasmIns) throw new Error(`Get layers under point, x: ${localX} y:${localY} fail!`);
const layerArray = VecArray.create();
for (const wasmIn of wasmIns) {
layerArray.push(layer2typeLayer(wasmIn));
}
return layerArray;
}
/**
* Evaluates the PAGLayer to see if it overlaps or intersects with the specified point. The point
*
* is in the coordinate space of the PAGSurface, not the PAGComposition that contains the
* PAGLayer. It always returns false if the PAGLayer or its parent (or parent's parent...) has not
* been added to this PAGPlayer. The pixelHitTest parameter indicates whether or not to check
* against the actual pixels of the object (true) or the bounding box (false). Returns true if the
* PAGLayer overlaps or intersects with the specified point.
*/
public hitTestPoint(pagLayer: PAGLayer, surfaceX: number, surfaceY: number, pixelHitTest = false): boolean {
return this.wasmIns._hitTestPoint(pagLayer.wasmIns, surfaceX, surfaceY, pixelHitTest) as boolean;
}
/**
* The time cost by rendering in microseconds.
*/
public renderingTime(): number {
return this.wasmIns._renderingTime() as number;
}
/**
* The time cost by image decoding in microseconds.
*/
public imageDecodingTime(): number {
return this.wasmIns._imageDecodingTime() as number;
}
/**
* The time cost by presenting in microseconds.
*/
public presentingTime(): number {
return this.wasmIns._presentingTime() as number;
}
/**
* The memory cost by graphics in bytes.
*/
public graphicsMemory(): number {
return this.wasmIns._graphicsMemory() as number;
}
/**
* Prepares the player for the next flush() call. It collects all CPU tasks from the current
* progress of the composition and runs them asynchronously in parallel. It is usually used for
* speeding up the first frame rendering.
*/
public prepare(): Promise<void> {
return PAGModule.webAssemblyQueue.exec(async () => {
PAGModule.currentPlayer = this;
await this.wasmIns._prepare();
PAGModule.currentPlayer = null;
}, this.wasmIns);
}
public destroy() {
this.destroyVideoReaderManager();
this.wasmIns.delete();
this.isDestroyed = true;
}
/**
* Link VideoReader to PAGPlayer.
*/
public linkVideoReader(videoReader: VideoReader) {
this.videoReaders.push(videoReader);
}
/**
* Unlink VideoReader from PAGPlayer.
*/
public unlinkVideoReader(videoReader: VideoReader) {
const index = this.videoReaders.indexOf(videoReader);
if (index !== -1) {
this.videoReaders.splice(index, 1);
}
}
/**
* Prepares the video frame for the current composition before rendering.
*/
private async prepareVideoFrame() {
if (PAGModule._useSoftwareDecoder !== undefined && !PAGModule._useSoftwareDecoder) {
if (this.pagComposition !== null) {
if (this.videoReaderManager === null && VideoReaderManager.HasVideo(this.pagComposition?.wasmIns)) {
this.videoReaderManager = await VideoReaderManager.make(this.pagComposition?.wasmIns);
PAGModule.videoReaderManager = this.videoReaderManager;
}
if (this.videoReaderManager !== null) {
await this.videoReaderManager.prepareTargetFrame();
}
} else {
console.error("PAGComposition is null. A valid PAG file is missing.");
}
}
}
/**
* Destroys the video reader manager and releases all associated resources.
*/
public destroyVideoReaderManager() {
if (this.videoReaderManager !== null) {
this.videoReaderManager.destroy();
this.videoReaderManager = null;
PAGModule.videoReaderManage = null;
}
}
}