libpag
Version:
Portable Animated Graphics
68 lines (67 loc) • 2.17 kB
TypeScript
import type { WorkerPAGFile } from './pag-file';
import type { PAGViewOptions } from '../pag-view';
import type { DebugData, PAGScaleMode } from '../types';
export declare class WorkerPAGView {
/**
* Create pag view.
* @param file pag file.
* @param canvas target render canvas.
* @param initOptions pag view options
* @returns
*/
static init(file: WorkerPAGFile, canvas: HTMLCanvasElement, initOptions?: PAGViewOptions): Promise<WorkerPAGView>;
key: number;
worker: Worker;
isDestroyed: boolean;
constructor(worker: Worker, key: number);
/**
* The duration of current composition in microseconds.
*/
duration(): Promise<number>;
/**
* Start the animation.
*/
play(): Promise<any>;
/**
* Pause the animation.
*/
pause(): Promise<void>;
/**
* Stop the animation.
*/
stop(): Promise<void>;
/**
* Set the number of times the animation will repeat. The default is 1, which means the animation
* will play only once. 0 means the animation will play infinity times.
*/
setRepeatCount(repeatCount: number): Promise<void>;
/**
* Returns the current progress of play position, the value is from 0.0 to 1.0. It is applied only
* when the composition is not null.
*/
getProgress(): Promise<number>;
/**
* Returns the current frame.
*/
currentFrame(): Promise<number>;
/**
* Set the progress of play position, the value is from 0.0 to 1.0.
*/
setProgress(progress: number): Promise<any>;
/**
* Returns the current scale mode.
*/
scaleMode(): Promise<number>;
/**
* Specifies the rule of how to scale the pag content to fit the surface size. The matrix
* changes when this method is called.
*/
setScaleMode(value: PAGScaleMode): Promise<void>;
/**
* Call this method to render current position immediately. If the play() method is already
* called, there is no need to call it. Returns true if the content has changed.
*/
flush(): Promise<boolean>;
getDebugData(): Promise<DebugData>;
destroy(): void;
}