lib0
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> Monorepo of isomorphic utility functions
45 lines (38 loc) • 1.67 kB
JavaScript
;
Object.defineProperty(exports, '__esModule', { value: true });
var encoding = require('./encoding-1a745c43.cjs');
var rabin = require('./rabin.cjs');
var buffer = require('./buffer-3e750729.cjs');
require('./math-96d5e8c4.cjs');
require('./number-1fb57bba.cjs');
require('./binary-ac8e39e2.cjs');
require('./string-fddc5f8b.cjs');
require('./array-78849c95.cjs');
require('./set-5b47859e.cjs');
require('./map-24d263c0.cjs');
require('./environment-1c97264d.cjs');
require('./conditions-f5c0c102.cjs');
require('./storage.cjs');
require('./function-314580f7.cjs');
require('./object-c0c9435b.cjs');
require('./equality.cjs');
require('./decoding-76e75827.cjs');
require('./error-0c1f634f.cjs');
const FingerprintTraitSymbol = Symbol('Fingerprint');
/**
* When implementing this trait, it is recommended to write some sort of "magic number" first to
* ensure that different types of objects don't have the same fingerprint.
*
* The recommended pracice is to generate a random u32 number as your magic number. e.g. using
* `console.log(random.uint32().toString(16))`
*
* @typedef {{ [FingerprintTraitSymbol]:()=>string } | import('../encoding.js').AnyEncodable} Fingerprintable
*/
/**
* @param {Fingerprintable} a
* @return {string}
*/
const fingerprint = a => (a != null && /** @type {any} */ (a)[FingerprintTraitSymbol]?.()) || buffer.toBase64(rabin.fingerprint(rabin.StandardIrreducible128, encoding.encode(encoder => { encoding.writeUint32(encoder, 0x8de1c475); encoding.writeAny(encoder, a); })));
exports.FingerprintTraitSymbol = FingerprintTraitSymbol;
exports.fingerprint = fingerprint;
//# sourceMappingURL=fingerprint.cjs.map