lib0
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> Monorepo of isomorphic utility functions
129 lines (111 loc) • 3.15 kB
JavaScript
/* global requestIdleCallback, requestAnimationFrame, cancelIdleCallback, cancelAnimationFrame */
import * as time from './time.js'
/**
* Utility module to work with EcmaScript's event loop.
*
* @module eventloop
*/
/**
* @type {Array<function>}
*/
let queue = []
const _runQueue = () => {
for (let i = 0; i < queue.length; i++) {
queue[i]()
}
queue = []
}
/**
* @param {function():void} f
*/
export const enqueue = f => {
queue.push(f)
if (queue.length === 1) {
setTimeout(_runQueue, 0)
}
}
/**
* @typedef {Object} TimeoutObject
* @property {function} TimeoutObject.destroy
*/
/**
* @param {function(number):void} clearFunction
*/
const createTimeoutClass = clearFunction => class TT {
/**
* @param {number} timeoutId
*/
constructor (timeoutId) {
this._ = timeoutId
}
destroy () {
clearFunction(this._)
}
}
const Timeout = createTimeoutClass(clearTimeout)
/**
* @param {number} timeout
* @param {function} callback
* @return {TimeoutObject}
*/
export const timeout = (timeout, callback) => new Timeout(setTimeout(callback, timeout))
const Interval = createTimeoutClass(clearInterval)
/**
* @param {number} timeout
* @param {function} callback
* @return {TimeoutObject}
*/
export const interval = (timeout, callback) => new Interval(setInterval(callback, timeout))
/* c8 ignore next */
export const Animation = createTimeoutClass(arg => typeof requestAnimationFrame !== 'undefined' && cancelAnimationFrame(arg))
/**
* @param {function(number):void} cb
* @return {TimeoutObject}
*/
/* c8 ignore next */
export const animationFrame = cb => typeof requestAnimationFrame === 'undefined' ? timeout(0, cb) : new Animation(requestAnimationFrame(cb))
/* c8 ignore next */
// @ts-ignore
const Idle = createTimeoutClass(arg => typeof cancelIdleCallback !== 'undefined' && cancelIdleCallback(arg))
/**
* Note: this is experimental and is probably only useful in browsers.
*
* @param {function} cb
* @return {TimeoutObject}
*/
/* c8 ignore next 2 */
// @ts-ignore
export const idleCallback = cb => typeof requestIdleCallback !== 'undefined' ? new Idle(requestIdleCallback(cb)) : timeout(1000, cb)
/**
* @param {number} timeout Timeout of the debounce action
* @param {number} triggerAfter Optional. Trigger callback after a certain amount of time
* without waiting for debounce.
*/
export const createDebouncer = (timeout, triggerAfter = -1) => {
let timer = -1
/**
* @type {number?}
*/
let lastCall = null
/**
* @param {((...args: any)=>void)?} cb function to trigger after debounce. If null, it will reset the
* debounce.
*/
return cb => {
clearTimeout(timer)
if (cb) {
if (triggerAfter >= 0) {
const now = time.getUnixTime()
if (lastCall === null) lastCall = now
if (now - lastCall > triggerAfter) {
lastCall = null
timer = /** @type {any} */ (setTimeout(cb, 0))
return
}
}
timer = /** @type {any} */ (setTimeout(() => { lastCall = null; cb() }, timeout))
} else {
lastCall = null
}
}
}