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lettuce

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Lettuce JS, Mini Mobile Framework for Romantic with DSL.

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game.PlayScreen = me.ScreenObject.extend({ /** * action to perform on state change */ onResetEvent: function() { // clear the background me.game.world.addChild(new me.ColorLayer("background", "#5E3F66", 0), 0); // add a few shapes me.game.world.addChild(new game.Square(50, 100, {width: 120, height: 150}), 1); me.game.world.addChild(new game.Circle(250, 300, {width: 150, height: 150}), 1); me.game.world.addChild(new game.Poly(600, 150, {width: 200, height: 200}), 1); // register on the mousemove event me.input.registerPointerEvent("pointermove", me.game.viewport, function (event) { me.event.publish("pointermove", [ event ]); }); } });