leref.ts
Version:
Something upcoming for aoi.js and npm packages uses
1 lines • 1.76 kB
JavaScript
;var OpCodes,OpIncoming,EventTypes,LoopMode,PlayerStates,PlayerVoiceStates,RoutePlanner,IpBlock;Object.defineProperty(exports,"__esModule",{value:!0}),exports.IpBlock=exports.RoutePlanner=exports.PlayerVoiceStates=exports.PlayerStates=exports.LoopMode=exports.EventTypes=exports.OpIncoming=exports.OpCodes=void 0,function(e){e.VoiceUpdate="voiceUpdate",e.Play="play",e.Stop="stop",e.Pause="pause",e.Seek="seek",e.Volume="volume",e.Filters="filters",e.Destroy="destroy",e.ConfigResume="configureResuming"}(OpCodes=exports.OpCodes||(exports.OpCodes={})),function(e){e.PlayerUpdate="playerUpdate",e.Stats="stats",e.Event="event"}(OpIncoming=exports.OpIncoming||(exports.OpIncoming={})),function(e){e.TrackStart="TrackStartEvent",e.TrackEnd="TrackEndEvent",e.TrackException="TrackExceptionEvent",e.TrackStuck="TrackStuckEvent",e.WebSocketClosed="WebSocketClosedEvent"}(EventTypes=exports.EventTypes||(exports.EventTypes={})),function(e){e[e.None=0]="None",e[e.Track=1]="Track",e[e.Queue=2]="Queue"}(LoopMode=exports.LoopMode||(exports.LoopMode={})),function(e){e[e.Playing=0]="Playing",e[e.Paused=1]="Paused",e[e.Destroyed=2]="Destroyed"}(PlayerStates=exports.PlayerStates||(exports.PlayerStates={})),function(e){e[e.Connecting=0]="Connecting",e[e.Connected=1]="Connected",e[e.Disconnecting=2]="Disconnecting",e[e.Disconnected=3]="Disconnected"}(PlayerVoiceStates=exports.PlayerVoiceStates||(exports.PlayerVoiceStates={})),function(e){e.Balancing="BalancingIpRoutePlanner",e.Rotating="RotatingIpRoutePlanner",e.Nano="NanoIpRoutePlanner",e.RotatingNano="RotatingNanoIpRoutePlanner"}(RoutePlanner=exports.RoutePlanner||(exports.RoutePlanner={})),function(e){e.Ipv4="Inet4Address",e.Ipv6="Inet6Address"}(IpBlock=exports.IpBlock||(exports.IpBlock={}));