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leo-mind-map

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一个简单的web在线思维导图

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import Base from './Base' import { walk, asyncRun, getNodeIndexInNodeList } from '../utils' import { CONSTANTS } from '../constants/constant' // 逻辑结构图 class LogicalStructure extends Base { // 构造函数 constructor(opt = {}, layout) { super(opt) this.isUseLeft = layout === CONSTANTS.LAYOUT.LOGICAL_STRUCTURE_LEFT } // 布局 doLayout(callback) { let task = [ () => { this.computedBaseValue() }, () => { this.computedTopValue() }, () => { this.adjustTopValue() }, () => { callback(this.root) } ] asyncRun(task) } // 遍历数据计算节点的left、width、height computedBaseValue() { let sortIndex = 0 walk( this.renderer.renderTree, null, (cur, parent, isRoot, layerIndex, index, ancestors) => { let newNode = this.createNode(cur, parent, isRoot, layerIndex, index, ancestors) newNode.sortIndex = sortIndex sortIndex++ // 根节点定位在画布中心位置 if (isRoot) { this.setNodeCenter(newNode) } else { // 非根节点 // 定位到父节点右侧 if (this.isUseLeft) { newNode.left = parent._node.left - newNode.width - this.getMarginX(layerIndex) } else { newNode.left = parent._node.left + parent._node.width + this.getMarginX(layerIndex) } } if (!cur.data.expand) { return true } }, (cur, parent, isRoot, layerIndex) => { // 返回时计算节点的areaHeight,也就是子节点所占的高度之和,包括外边距 let len = cur.data.expand === false ? 0 : cur._node.children.length cur._node.childrenAreaHeight = len ? cur._node.children.reduce((h, item) => { return h + item.height }, 0) + (len + 1) * this.getMarginY(layerIndex + 1) : 0 // 如果存在概要,则和概要的高度取最大值 let generalizationNodeHeight = cur._node.checkHasGeneralization() ? cur._node._generalizationNodeHeight + this.getMarginY(layerIndex + 1) : 0 cur._node.childrenAreaHeight2 = Math.max( cur._node.childrenAreaHeight, generalizationNodeHeight ) }, true, 0 ) } // 遍历节点树计算节点的top computedTopValue() { walk( this.root, null, (node, parent, isRoot, layerIndex) => { if (node.getData('expand') && node.children && node.children.length) { let marginY = this.getMarginY(layerIndex + 1) // 第一个子节点的top值 = 该节点中心的top值 - 子节点的高度之和的一半 let top = node.top + node.height / 2 - node.childrenAreaHeight / 2 let totalTop = top + marginY node.children.forEach(cur => { cur.top = totalTop totalTop += cur.height + marginY }) } }, null, true ) } // 调整节点top adjustTopValue() { walk( this.root, null, (node, parent, isRoot, layerIndex) => { if (!node.getData('expand')) { return } // 判断子节点所占的高度之和是否大于该节点自身,大于则需要调整位置 let difference = node.childrenAreaHeight2 - this.getMarginY(layerIndex + 1) * 2 - node.height if (difference > 0) { this.updateBrothers(node, difference / 2) } }, null, true ) } // 更新兄弟节点的top updateBrothers(node, addHeight) { if (node.parent) { let childrenList = node.parent.children let index = getNodeIndexInNodeList(node, childrenList) childrenList.forEach((item, _index) => { if (item.uid === node.uid || item.hasCustomPosition()) { // 适配自定义位置 return } let _offset = 0 // 上面的节点往上移 if (_index < index) { _offset = -addHeight } else if (_index > index) { // 下面的节点往下移 _offset = addHeight } item.top += _offset // 同步更新子节点的位置 if (item.children && item.children.length) { this.updateChildren(item.children, 'top', _offset) } }) // 更新父节点的位置 this.updateBrothers(node.parent, addHeight) } } // 绘制连线,连接该节点到其子节点 renderLine(node, lines, style, lineStyle) { if (lineStyle === 'curve') { this.renderLineCurve(node, lines, style) } else if (lineStyle === 'direct') { this.renderLineDirect(node, lines, style) } else { this.renderLineStraight(node, lines, style) } } // 直线风格连线 renderLineStraight(node, lines, style) { if (node.children.length <= 0) { return [] } let { left, top, width, height, expandBtnSize } = node const { alwaysShowExpandBtn, notShowExpandBtn } = this.mindMap.opt if (!alwaysShowExpandBtn || notShowExpandBtn) { expandBtnSize = 0 } let marginX = this.getMarginX(node.layerIndex + 1) let s1 = (marginX - expandBtnSize) * 0.6 if (this.isUseLeft) { s1 *= -1 } let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle node.children.forEach((item, index) => { let x1 if (this.isUseLeft) { x1 = node.layerIndex === 0 ? left : left - expandBtnSize } else { x1 = node.layerIndex === 0 ? left + width : left + width + expandBtnSize } let y1 = top + height / 2 let x2 = this.isUseLeft ? item.left + item.width : item.left let y2 = item.top + item.height / 2 // 节点使用横线风格,需要额外渲染横线 let nodeUseLineStyleOffset = nodeUseLineStyle ? item.width * (this.isUseLeft ? -1 : 1) : 0 y1 = nodeUseLineStyle && !node.isRoot ? y1 + height / 2 : y1 y2 = nodeUseLineStyle ? y2 + item.height / 2 : y2 let path = this.createFoldLine([ [x1, y1], [x1 + s1, y1], [x1 + s1, y2], [x2 + nodeUseLineStyleOffset, y2] ]) this.setLineStyle(style, lines[index], path, item) }) } // 直连风格 renderLineDirect(node, lines, style) { if (node.children.length <= 0) { return [] } let { left, top, width, height, expandBtnSize } = node const { alwaysShowExpandBtn, notShowExpandBtn } = this.mindMap.opt if (!alwaysShowExpandBtn || notShowExpandBtn) { expandBtnSize = 0 } const { nodeUseLineStyle } = this.mindMap.themeConfig node.children.forEach((item, index) => { if (node.layerIndex === 0) { expandBtnSize = 0 } let x1 = this.isUseLeft ? left - expandBtnSize : left + width + expandBtnSize let y1 = top + height / 2 let x2 = this.isUseLeft ? item.left + item.width : item.left let y2 = item.top + item.height / 2 y1 = nodeUseLineStyle && !node.isRoot ? y1 + height / 2 : y1 y2 = nodeUseLineStyle ? y2 + item.height / 2 : y2 // 节点使用横线风格,需要额外渲染横线 let nodeUseLineStylePath = nodeUseLineStyle ? ` L ${this.isUseLeft ? item.left : item.left + item.width},${y2}` : '' let path = `M ${x1},${y1} L ${x2},${y2}` + nodeUseLineStylePath this.setLineStyle(style, lines[index], path, item) }) } // 曲线风格连线 renderLineCurve(node, lines, style) { if (node.children.length <= 0) { return [] } let { left, top, width, height, expandBtnSize } = node const { alwaysShowExpandBtn, notShowExpandBtn } = this.mindMap.opt if (!alwaysShowExpandBtn || notShowExpandBtn) { expandBtnSize = 0 } const { nodeUseLineStyle, rootLineStartPositionKeepSameInCurve, rootLineKeepSameInCurve } = this.mindMap.themeConfig node.children.forEach((item, index) => { if (node.layerIndex === 0) { expandBtnSize = 0 } let x1 if (this.isUseLeft) { x1 = node.layerIndex === 0 && !rootLineStartPositionKeepSameInCurve ? left + width / 2 : left - expandBtnSize } else { x1 = node.layerIndex === 0 && !rootLineStartPositionKeepSameInCurve ? left + width / 2 : left + width + expandBtnSize } let y1 = top + height / 2 let x2 = this.isUseLeft ? item.left + item.width : item.left let y2 = item.top + item.height / 2 let path = '' y1 = nodeUseLineStyle && !node.isRoot ? y1 + height / 2 : y1 y2 = nodeUseLineStyle ? y2 + item.height / 2 : y2 // 节点使用横线风格,需要额外渲染横线 let nodeUseLineStylePath if (this.isUseLeft) { nodeUseLineStylePath = nodeUseLineStyle ? ` L ${item.left},${y2}` : '' } else { nodeUseLineStylePath = nodeUseLineStyle ? ` L ${item.left + item.width},${y2}` : '' } if (node.isRoot && !rootLineKeepSameInCurve) { path = this.quadraticCurvePath(x1, y1, x2, y2) + nodeUseLineStylePath } else { path = this.cubicBezierPath(x1, y1, x2, y2) + nodeUseLineStylePath } this.setLineStyle(style, lines[index], path, item) }) } // 渲染按钮 renderExpandBtn(node, btn) { let { width, height, expandBtnSize, layerIndex } = node if (layerIndex === 0) { expandBtnSize = 0 } let { translateX, translateY } = btn.transform() // 节点使用横线风格,需要调整展开收起按钮位置 let nodeUseLineStyleOffset = this.mindMap.themeConfig.nodeUseLineStyle ? height / 2 : 0 // 位置没有变化则返回 let _x = this.isUseLeft ? 0 - expandBtnSize : width let _y = height / 2 + nodeUseLineStyleOffset if (_x === translateX && _y === translateY) { return } btn.translate(_x - translateX, _y - translateY) } // 创建概要节点 renderGeneralization(list) { list.forEach(item => { let { left, top, bottom, right, generalizationLineMargin, generalizationNodeMargin } = this.getNodeGeneralizationRenderBoundaries(item, 'h') let x = this.isUseLeft ? left - generalizationLineMargin : right + generalizationLineMargin let x1 = x let y1 = top let x2 = x let y2 = bottom let cx = x1 + (this.isUseLeft ? -20 : 20) let cy = y1 + (y2 - y1) / 2 let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}` item.generalizationLine.plot(path) item.generalizationNode.left = x + (this.isUseLeft ? -generalizationNodeMargin : generalizationNodeMargin) - (this.isUseLeft ? item.generalizationNode.width : 0) item.generalizationNode.top = top + (bottom - top - item.generalizationNode.height) / 2 }) } // 渲染展开收起按钮的隐藏占位元素 renderExpandBtnRect(rect, expandBtnSize, width, height) { if (this.isUseLeft) { rect.size(expandBtnSize, height).x(-expandBtnSize).y(0) } else { rect.size(expandBtnSize, height).x(width).y(0) } } } export default LogicalStructure