leo-mind-map
Version:
一个简单的web在线思维导图
364 lines (349 loc) • 11.5 kB
JavaScript
import Base from './Base'
import { walk, asyncRun, getNodeIndexInNodeList } from '../utils'
import { CONSTANTS } from '../constants/constant'
// 逻辑结构图
class LogicalStructure extends Base {
// 构造函数
constructor(opt = {}, layout) {
super(opt)
this.isUseLeft = layout === CONSTANTS.LAYOUT.LOGICAL_STRUCTURE_LEFT
}
// 布局
doLayout(callback) {
let task = [
() => {
this.computedBaseValue()
},
() => {
this.computedTopValue()
},
() => {
this.adjustTopValue()
},
() => {
callback(this.root)
}
]
asyncRun(task)
}
// 遍历数据计算节点的left、width、height
computedBaseValue() {
let sortIndex = 0
walk(
this.renderer.renderTree,
null,
(cur, parent, isRoot, layerIndex, index, ancestors) => {
let newNode = this.createNode(cur, parent, isRoot, layerIndex, index, ancestors)
newNode.sortIndex = sortIndex
sortIndex++
// 根节点定位在画布中心位置
if (isRoot) {
this.setNodeCenter(newNode)
} else {
// 非根节点
// 定位到父节点右侧
if (this.isUseLeft) {
newNode.left =
parent._node.left - newNode.width - this.getMarginX(layerIndex)
} else {
newNode.left =
parent._node.left +
parent._node.width +
this.getMarginX(layerIndex)
}
}
if (!cur.data.expand) {
return true
}
},
(cur, parent, isRoot, layerIndex) => {
// 返回时计算节点的areaHeight,也就是子节点所占的高度之和,包括外边距
let len = cur.data.expand === false ? 0 : cur._node.children.length
cur._node.childrenAreaHeight = len
? cur._node.children.reduce((h, item) => {
return h + item.height
}, 0) +
(len + 1) * this.getMarginY(layerIndex + 1)
: 0
// 如果存在概要,则和概要的高度取最大值
let generalizationNodeHeight = cur._node.checkHasGeneralization()
? cur._node._generalizationNodeHeight +
this.getMarginY(layerIndex + 1)
: 0
cur._node.childrenAreaHeight2 = Math.max(
cur._node.childrenAreaHeight,
generalizationNodeHeight
)
},
true,
0
)
}
// 遍历节点树计算节点的top
computedTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (node.getData('expand') && node.children && node.children.length) {
let marginY = this.getMarginY(layerIndex + 1)
// 第一个子节点的top值 = 该节点中心的top值 - 子节点的高度之和的一半
let top = node.top + node.height / 2 - node.childrenAreaHeight / 2
let totalTop = top + marginY
node.children.forEach(cur => {
cur.top = totalTop
totalTop += cur.height + marginY
})
}
},
null,
true
)
}
// 调整节点top
adjustTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (!node.getData('expand')) {
return
}
// 判断子节点所占的高度之和是否大于该节点自身,大于则需要调整位置
let difference =
node.childrenAreaHeight2 -
this.getMarginY(layerIndex + 1) * 2 -
node.height
if (difference > 0) {
this.updateBrothers(node, difference / 2)
}
},
null,
true
)
}
// 更新兄弟节点的top
updateBrothers(node, addHeight) {
if (node.parent) {
let childrenList = node.parent.children
let index = getNodeIndexInNodeList(node, childrenList)
childrenList.forEach((item, _index) => {
if (item.uid === node.uid || item.hasCustomPosition()) {
// 适配自定义位置
return
}
let _offset = 0
// 上面的节点往上移
if (_index < index) {
_offset = -addHeight
} else if (_index > index) {
// 下面的节点往下移
_offset = addHeight
}
item.top += _offset
// 同步更新子节点的位置
if (item.children && item.children.length) {
this.updateChildren(item.children, 'top', _offset)
}
})
// 更新父节点的位置
this.updateBrothers(node.parent, addHeight)
}
}
// 绘制连线,连接该节点到其子节点
renderLine(node, lines, style, lineStyle) {
if (lineStyle === 'curve') {
this.renderLineCurve(node, lines, style)
} else if (lineStyle === 'direct') {
this.renderLineDirect(node, lines, style)
} else {
this.renderLineStraight(node, lines, style)
}
}
// 直线风格连线
renderLineStraight(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height, expandBtnSize } = node
const { alwaysShowExpandBtn, notShowExpandBtn } = this.mindMap.opt
if (!alwaysShowExpandBtn || notShowExpandBtn) {
expandBtnSize = 0
}
let marginX = this.getMarginX(node.layerIndex + 1)
let s1 = (marginX - expandBtnSize) * 0.6
if (this.isUseLeft) {
s1 *= -1
}
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
node.children.forEach((item, index) => {
let x1
if (this.isUseLeft) {
x1 = node.layerIndex === 0 ? left : left - expandBtnSize
} else {
x1 = node.layerIndex === 0 ? left + width : left + width + expandBtnSize
}
let y1 = top + height / 2
let x2 = this.isUseLeft ? item.left + item.width : item.left
let y2 = item.top + item.height / 2
// 节点使用横线风格,需要额外渲染横线
let nodeUseLineStyleOffset = nodeUseLineStyle
? item.width * (this.isUseLeft ? -1 : 1)
: 0
y1 = nodeUseLineStyle && !node.isRoot ? y1 + height / 2 : y1
y2 = nodeUseLineStyle ? y2 + item.height / 2 : y2
let path = this.createFoldLine([
[x1, y1],
[x1 + s1, y1],
[x1 + s1, y2],
[x2 + nodeUseLineStyleOffset, y2]
])
this.setLineStyle(style, lines[index], path, item)
})
}
// 直连风格
renderLineDirect(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height, expandBtnSize } = node
const { alwaysShowExpandBtn, notShowExpandBtn } = this.mindMap.opt
if (!alwaysShowExpandBtn || notShowExpandBtn) {
expandBtnSize = 0
}
const { nodeUseLineStyle } = this.mindMap.themeConfig
node.children.forEach((item, index) => {
if (node.layerIndex === 0) {
expandBtnSize = 0
}
let x1 = this.isUseLeft
? left - expandBtnSize
: left + width + expandBtnSize
let y1 = top + height / 2
let x2 = this.isUseLeft ? item.left + item.width : item.left
let y2 = item.top + item.height / 2
y1 = nodeUseLineStyle && !node.isRoot ? y1 + height / 2 : y1
y2 = nodeUseLineStyle ? y2 + item.height / 2 : y2
// 节点使用横线风格,需要额外渲染横线
let nodeUseLineStylePath = nodeUseLineStyle
? ` L ${this.isUseLeft ? item.left : item.left + item.width},${y2}`
: ''
let path = `M ${x1},${y1} L ${x2},${y2}` + nodeUseLineStylePath
this.setLineStyle(style, lines[index], path, item)
})
}
// 曲线风格连线
renderLineCurve(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height, expandBtnSize } = node
const { alwaysShowExpandBtn, notShowExpandBtn } = this.mindMap.opt
if (!alwaysShowExpandBtn || notShowExpandBtn) {
expandBtnSize = 0
}
const {
nodeUseLineStyle,
rootLineStartPositionKeepSameInCurve,
rootLineKeepSameInCurve
} = this.mindMap.themeConfig
node.children.forEach((item, index) => {
if (node.layerIndex === 0) {
expandBtnSize = 0
}
let x1
if (this.isUseLeft) {
x1 =
node.layerIndex === 0 && !rootLineStartPositionKeepSameInCurve
? left + width / 2
: left - expandBtnSize
} else {
x1 =
node.layerIndex === 0 && !rootLineStartPositionKeepSameInCurve
? left + width / 2
: left + width + expandBtnSize
}
let y1 = top + height / 2
let x2 = this.isUseLeft ? item.left + item.width : item.left
let y2 = item.top + item.height / 2
let path = ''
y1 = nodeUseLineStyle && !node.isRoot ? y1 + height / 2 : y1
y2 = nodeUseLineStyle ? y2 + item.height / 2 : y2
// 节点使用横线风格,需要额外渲染横线
let nodeUseLineStylePath
if (this.isUseLeft) {
nodeUseLineStylePath = nodeUseLineStyle ? ` L ${item.left},${y2}` : ''
} else {
nodeUseLineStylePath = nodeUseLineStyle
? ` L ${item.left + item.width},${y2}`
: ''
}
if (node.isRoot && !rootLineKeepSameInCurve) {
path = this.quadraticCurvePath(x1, y1, x2, y2) + nodeUseLineStylePath
} else {
path = this.cubicBezierPath(x1, y1, x2, y2) + nodeUseLineStylePath
}
this.setLineStyle(style, lines[index], path, item)
})
}
// 渲染按钮
renderExpandBtn(node, btn) {
let { width, height, expandBtnSize, layerIndex } = node
if (layerIndex === 0) {
expandBtnSize = 0
}
let { translateX, translateY } = btn.transform()
// 节点使用横线风格,需要调整展开收起按钮位置
let nodeUseLineStyleOffset = this.mindMap.themeConfig.nodeUseLineStyle
? height / 2
: 0
// 位置没有变化则返回
let _x = this.isUseLeft ? 0 - expandBtnSize : width
let _y = height / 2 + nodeUseLineStyleOffset
if (_x === translateX && _y === translateY) {
return
}
btn.translate(_x - translateX, _y - translateY)
}
// 创建概要节点
renderGeneralization(list) {
list.forEach(item => {
let {
left,
top,
bottom,
right,
generalizationLineMargin,
generalizationNodeMargin
} = this.getNodeGeneralizationRenderBoundaries(item, 'h')
let x = this.isUseLeft
? left - generalizationLineMargin
: right + generalizationLineMargin
let x1 = x
let y1 = top
let x2 = x
let y2 = bottom
let cx = x1 + (this.isUseLeft ? -20 : 20)
let cy = y1 + (y2 - y1) / 2
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
item.generalizationLine.plot(path)
item.generalizationNode.left =
x +
(this.isUseLeft
? -generalizationNodeMargin
: generalizationNodeMargin) -
(this.isUseLeft ? item.generalizationNode.width : 0)
item.generalizationNode.top =
top + (bottom - top - item.generalizationNode.height) / 2
})
}
// 渲染展开收起按钮的隐藏占位元素
renderExpandBtnRect(rect, expandBtnSize, width, height) {
if (this.isUseLeft) {
rect.size(expandBtnSize, height).x(-expandBtnSize).y(0)
} else {
rect.size(expandBtnSize, height).x(width).y(0)
}
}
}
export default LogicalStructure