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leapmotion-ts

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TypeScript framework for Leap Motion.

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/// <reference path="./Pointable.ts"/> /** * The Tool class represents a tracked tool. * * <p>Tools are Pointable objects that the Leap has classified as a tool. * Tools are longer, thinner, and straighter than a typical finger. * Get valid Tool objects from a Frame or a Hand object.</p> * * <p>Note that Tool objects can be invalid, which means that they do not * contain valid tracking data and do not correspond to a physical tool. * Invalid Tool objects can be the result of asking for a Tool object * using an ID from an earlier frame when no Tool objects with that ID * exist in the current frame. A Tool object created from the Tool * constructor is also invalid. Test for validity with the * <code>Tool.isValid()</code> function.</p> * * @author logotype * */ export class Tool extends Pointable { constructor() { super(); this.isFinger = false; this.isTool = true; } /** * Returns an invalid Tool object. * * <p>You can use the instance returned by this function in * comparisons testing whether a given Tool instance * is valid or invalid. * (You can also use the Tool.isValid property.)</p> * * @return The invalid Tool instance. * */ public static invalid():Tool { return new Tool(); } }