leapmotion-ts
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TypeScript framework for Leap Motion.
50 lines (49 loc) • 1.51 kB
text/typescript
/// <reference path="./Pointable.ts"/>
/**
* The Finger class represents a tracked finger.
*
* <p>Fingers are Pointable objects that the Leap has classified as a finger.
* Get valid Finger objects from a Frame or a Hand object.</p>
*
* <p>Note that Finger objects can be invalid, which means that they do not
* contain valid tracking data and do not correspond to a physical finger.
* Invalid Finger objects can be the result of asking for a Finger object
* using an ID from an earlier frame when no Finger objects with that ID
* exist in the current frame. A Finger object created from the Finger
* constructor is also invalid.<br/>
* Test for validity with the <code>Finger.sValid()</code> function.</p>
*
* @author logotype
*
*/
export class Finger extends Pointable
{
/**
* Constructs a Finger object.
*
* <p>An uninitialized finger is considered invalid.
* Get valid Finger objects from a Frame or a Hand object.</p>
*
*/
constructor()
{
super();
this.isFinger = true;
this.isTool = false;
}
/**
* Returns an invalid Finger object.
*
* <p>You can use the instance returned by this function in
* comparisons testing whether a given Finger instance
* is valid or invalid.
* (You can also use the <code>Finger.isValid()</code> function.)</p>
*
* @return The invalid Finger instance.
*
*/
public static invalid():Finger
{
return new Finger();
}
}