leapmotion-ts
Version:
TypeScript framework for Leap Motion.
123 lines (107 loc) • 5.41 kB
text/typescript
import Leap = require('../build/leapmotionts-2.2.4');
class DOMVisualizerInterface implements Leap.Listener
{
private controller:Leap.Controller;
private fingers:number[] = [];
private spheres:number[] = [];
constructor()
{
this.controller = new Leap.Controller();
this.controller.setListener( this );
}
public onInit( controller:Leap.Controller )
{
}
public onConnect( controller:Leap.Controller )
{
}
public onDisconnect( controller:Leap.Controller )
{
}
public onExit( controller:Leap.Controller )
{
}
public onFrame( controller:Leap.Controller, frame:Leap.Frame )
{
var fingerIds:boolean[] = [];
var handIds:boolean[] = [];
if (frame.hands === undefined ) {
var handsLength = 0
} else {
var handsLength = frame.hands.length;
}
for (var handId:number = 0, handCount:number = handsLength; handId != handCount; handId++) {
var hand:Leap.Hand = frame.hands[handId];
var posX:number = (hand.palmPosition.x*3);
var posY:number = (hand.palmPosition.z*3)-200;
var posZ:number = (hand.palmPosition.y*3)-400;
var rotX:number = (hand.rotation.xBasis.z*90);
var rotY:number = (hand.rotation.xBasis.y*90);
var rotZ:number = (hand.rotation.xBasis.x*90);
var sphere:number = this.spheres[hand.id];
if (!sphere) {
var sphereDiv:HTMLDivElement = <HTMLDivElement>document.getElementById("sphere").cloneNode(true);
sphereDiv.setAttribute('id',hand.id.toString());
sphereDiv.style.backgroundColor='#'+Math.floor(Math.random()*16777215).toString(16);
document.getElementById('scene').appendChild(sphereDiv);
this.spheres[hand.id] = hand.id;
} else {
var sphereDiv:HTMLDivElement = <HTMLDivElement>document.getElementById(hand.id.toString());
if (typeof(sphereDiv) != 'undefined' && sphereDiv != null) {
this.moveSphere(sphereDiv, posX, posY, posZ, rotX, rotY, rotZ);
}
}
handIds[hand.id] = true;
}
for (var handIdSphere in this.spheres) {
if (!handIds[handIdSphere]) {
var sphereDiv:HTMLDivElement = <HTMLDivElement>document.getElementById(String(this.spheres[handIdSphere]));
sphereDiv.parentNode.removeChild(sphereDiv);
delete this.spheres[handIdSphere];
}
}
for (var pointableId:number = 0, pointableCount:number = frame.pointables.length; pointableId != pointableCount; pointableId++) {
var pointable:Leap.Pointable = frame.pointables[pointableId];
var posX:number = (pointable.tipPosition.x*3);
var posY:number = (pointable.tipPosition.z*3)-200;
var posZ:number = (pointable.tipPosition.y*3)-400;
var dirX:number = -(pointable.direction.y*90);
var dirY:number = -(pointable.direction.z*90);
var dirZ:number = (pointable.direction.x*90);
var finger:number = this.fingers[pointable.id];
if (!finger) {
var fingerDiv:HTMLDivElement = <HTMLDivElement>document.getElementById("finger").cloneNode(true);
fingerDiv.setAttribute('id',pointable.id.toString());
fingerDiv.style.backgroundColor='#'+Math.floor(Math.random()*16777215).toString(16);
document.getElementById('scene').appendChild(fingerDiv);
this.fingers[pointable.id] = pointable.id;
} else {
var fingerDiv:HTMLDivElement = <HTMLDivElement>document.getElementById(pointable.id.toString());
if (typeof(fingerDiv) != 'undefined' && fingerDiv != null) {
this.moveFinger(fingerDiv, posX, posY, posZ, dirX, dirY, dirZ);
}
}
fingerIds[pointable.id] = true;
}
for (var fingerId in this.fingers) {
if (!fingerIds[fingerId]) {
var fingerDiv:HTMLDivElement = <HTMLDivElement>document.getElementById(String(this.fingers[fingerId]));
fingerDiv.parentNode.removeChild(fingerDiv);
delete this.fingers[fingerId];
}
}
document.getElementById('showHands').addEventListener('mousedown', function() {
document.getElementById('app').setAttribute('class','show-hands');
}, false);
document.getElementById('hideHands').addEventListener('mousedown', function() {
document.getElementById('app').setAttribute('class','');
}, false);
}
private moveFinger(finger:HTMLDivElement, posX:number, posY:number, posZ:number, dirX:number, dirY:number, dirZ:number) {
finger.style["webkitTransform"] = "translateX("+posX+"px) translateY("+posY+"px) translateZ("+posZ+"px) rotateX("+dirX+"deg) rotateY(0deg) rotateZ("+dirZ+"deg)";
}
private moveSphere(sphere:HTMLDivElement, posX:number, posY:number, posZ:number, rotX:number, rotY:number, rotZ:number) {
sphere.style["webkitTransform"] = "translateX("+posX+"px) translateY("+posY+"px) translateZ("+posZ+"px) rotateX("+rotX+"deg) rotateY(0deg) rotateZ(0deg)";
}
}
new DOMVisualizerInterface();