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leancloud-realtime

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LeanCloud Realtime Message JavaScript SDK

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_defineProperty(obj, key, value) {\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n}\n\nmodule.exports = _defineProperty;","/*\r\n Copyright 2013 Daniel Wirtz <dcode@dcode.io>\r\n Copyright 2009 The Closure Library Authors. All Rights Reserved.\r\n\r\n Licensed under the Apache License, Version 2.0 (the \"License\");\r\n you may not use this file except in compliance with the License.\r\n You may obtain a copy of the License at\r\n\r\n http://www.apache.org/licenses/LICENSE-2.0\r\n\r\n Unless required by applicable law or agreed to in writing, software\r\n distributed under the License is distributed on an \"AS-IS\" BASIS,\r\n WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\r\n See the License for the specific language governing permissions and\r\n limitations under the License.\r\n */\r\n\r\n/**\r\n * @license long.js (c) 2013 Daniel Wirtz <dcode@dcode.io>\r\n * Released under the Apache License, Version 2.0\r\n * see: https://github.com/dcodeIO/long.js for details\r\n */\r\n(function(global, factory) {\r\n\r\n /* AMD */ if (typeof define === 'function' && define[\"amd\"])\r\n define([], factory);\r\n /* CommonJS */ else if (typeof require === 'function' && typeof module === \"object\" && module && module[\"exports\"])\r\n module[\"exports\"] = factory();\r\n /* Global */ else\r\n (global[\"dcodeIO\"] = global[\"dcodeIO\"] || {})[\"Long\"] = factory();\r\n\r\n})(this, function() {\r\n \"use strict\";\r\n\r\n /**\r\n * Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers.\r\n * See the from* functions below for more convenient ways of constructing Longs.\r\n * @exports Long\r\n * @class A Long class for representing a 64 bit two's-complement integer value.\r\n * @param {number} low The low (signed) 32 bits of the long\r\n * @param {number} high The high (signed) 32 bits of the long\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to `false` for signed\r\n * @constructor\r\n */\r\n function Long(low, high, unsigned) {\r\n\r\n /**\r\n * The low 32 bits as a signed value.\r\n * @type {number}\r\n */\r\n this.low = low | 0;\r\n\r\n /**\r\n * The high 32 bits as a signed value.\r\n * @type {number}\r\n */\r\n this.high = high | 0;\r\n\r\n /**\r\n * Whether unsigned or not.\r\n * @type {boolean}\r\n */\r\n this.unsigned = !!unsigned;\r\n }\r\n\r\n // The internal representation of a long is the two given signed, 32-bit values.\r\n // We use 32-bit pieces because these are the size of integers on which\r\n // Javascript performs bit-operations. For operations like addition and\r\n // multiplication, we split each number into 16 bit pieces, which can easily be\r\n // multiplied within Javascript's floating-point representation without overflow\r\n // or change in sign.\r\n //\r\n // In the algorithms below, we frequently reduce the negative case to the\r\n // positive case by negating the input(s) and then post-processing the result.\r\n // Note that we must ALWAYS check specially whether those values are MIN_VALUE\r\n // (-2^63) because -MIN_VALUE == MIN_VALUE (since 2^63 cannot be represented as\r\n // a positive number, it overflows back into a negative). Not handling this\r\n // case would often result in infinite recursion.\r\n //\r\n // Common constant values ZERO, ONE, NEG_ONE, etc. are defined below the from*\r\n // methods on which they depend.\r\n\r\n /**\r\n * An indicator used to reliably determine if an object is a Long or not.\r\n * @type {boolean}\r\n * @const\r\n * @private\r\n */\r\n Long.prototype.__isLong__;\r\n\r\n Object.defineProperty(Long.prototype, \"__isLong__\", {\r\n value: true,\r\n enumerable: false,\r\n configurable: false\r\n });\r\n\r\n /**\r\n * @function\r\n * @param {*} obj Object\r\n * @returns {boolean}\r\n * @inner\r\n */\r\n function isLong(obj) {\r\n return (obj && obj[\"__isLong__\"]) === true;\r\n }\r\n\r\n /**\r\n * Tests if the specified object is a Long.\r\n * @function\r\n * @param {*} obj Object\r\n * @returns {boolean}\r\n */\r\n Long.isLong = isLong;\r\n\r\n /**\r\n * A cache of the Long representations of small integer values.\r\n * @type {!Object}\r\n * @inner\r\n */\r\n var INT_CACHE = {};\r\n\r\n /**\r\n * A cache of the Long representations of small unsigned integer values.\r\n * @type {!Object}\r\n * @inner\r\n */\r\n var UINT_CACHE = {};\r\n\r\n /**\r\n * @param {number} value\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\n function fromInt(value, unsigned) {\r\n var obj, cachedObj, cache;\r\n if (unsigned) {\r\n value >>>= 0;\r\n if (cache = (0 <= value && value < 256)) {\r\n cachedObj = UINT_CACHE[value];\r\n if (cachedObj)\r\n return cachedObj;\r\n }\r\n obj = fromBits(value, (value | 0) < 0 ? -1 : 0, true);\r\n if (cache)\r\n UINT_CACHE[value] = obj;\r\n return obj;\r\n } else {\r\n value |= 0;\r\n if (cache = (-128 <= value && value < 128)) {\r\n cachedObj = INT_CACHE[value];\r\n if (cachedObj)\r\n return cachedObj;\r\n }\r\n obj = fromBits(value, value < 0 ? -1 : 0, false);\r\n if (cache)\r\n INT_CACHE[value] = obj;\r\n return obj;\r\n }\r\n }\r\n\r\n /**\r\n * Returns a Long representing the given 32 bit integer value.\r\n * @function\r\n * @param {number} value The 32 bit integer in question\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to `false` for signed\r\n * @returns {!Long} The corresponding Long value\r\n */\r\n Long.fromInt = fromInt;\r\n\r\n /**\r\n * @param {number} value\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\n function fromNumber(value, unsigned) {\r\n if (isNaN(value) || !isFinite(value))\r\n return unsigned ? UZERO : ZERO;\r\n if (unsigned) {\r\n if (value < 0)\r\n return UZERO;\r\n if (value >= TWO_PWR_64_DBL)\r\n return MAX_UNSIGNED_VALUE;\r\n } else {\r\n if (value <= -TWO_PWR_63_DBL)\r\n return MIN_VALUE;\r\n if (value + 1 >= TWO_PWR_63_DBL)\r\n return MAX_VALUE;\r\n }\r\n if (value < 0)\r\n return fromNumber(-value, unsigned).neg();\r\n return fromBits((value % TWO_PWR_32_DBL) | 0, (value / TWO_PWR_32_DBL) | 0, unsigned);\r\n }\r\n\r\n /**\r\n * Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned.\r\n * @function\r\n * @param {number} value The number in question\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to `false` for signed\r\n * @returns {!Long} The corresponding Long value\r\n */\r\n Long.fromNumber = fromNumber;\r\n\r\n /**\r\n * @param {number} lowBits\r\n * @param {number} highBits\r\n * @param {boolean=} unsigned\r\n * @returns {!Long}\r\n * @inner\r\n */\r\n function fromBits(lowBits, highBits, unsigned) {\r\n return new Long(lowBits, highBits, unsigned);\r\n }\r\n\r\n /**\r\n * Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is\r\n * assumed to use 32 bits.\r\n * @function\r\n * @param {number} lowBits The low 32 bits\r\n * @param {number} highBits The high 32 bits\r\n * @param {boolean=} unsigned Whether unsigned or not, defaults to `false` for signed\r\n * @returns {!Long} The corresponding Long value\r\n */\r\n Long.fromBits = fromBits;\r\n\r\n /**\r\n * @function\r\n * @param {number} base\r\n * @param {number} exponent\r\n * @returns {number}\r\n * @inner\r\n */\r\n var pow_dbl = Math.pow; // Used 4 times (4*8 to 15+4)\r\n\r\n /**\r\n * @param {string} str\r\n * @param {(boolean|number)=} unsigned\r\n * @param {number=} radix\r\n * @returns {!Long}\r\n * @inner\r\n */\r\n function fromString(str, unsigned, radix) {\r\n if (str.length === 0)\r\n throw Error('empty string');\r\n if (str === \"NaN\" || str === \"Infinity\" || str === \"+Infinity\" || str === \"-Infinity\")\r\n return ZERO;\r\n if (typeof unsigned === 'number') {\r\n // For goog.math.long compatibility\r\n radix = unsigned,\r\n unsigned = false;\r\n } else {\r\n unsigned = !! unsigned;\r\n }\r\n radix = radix || 10;\r\n if (radix < 2 || 36 < radix)\r\n throw RangeError('radix');\r\n\r\n var p;\r\n if ((p = str.indexOf('-')) > 0)\r\n throw Error('interior hyphen');\r\n else if (p === 0) {\r\n return fromString(str.substring(1), unsigned, radix).neg();\r\n }\r\n\r\n // Do several (8) digits each time through the loop, so as to\r\n // minimize the calls to the very expensive emulated div.\r\n var radixToPower = fromNumber(pow_dbl(radix, 8));\r\n\r\n var result = ZERO;\r\n for (var i = 0; i < str.length; i += 8) {\r\n var size = Math.min(8, str.length - i),\r\n value = parseInt(str.substring(i, i + size), radix);\r\n if (size < 8) {\r\n var power = fromNumber(pow_dbl(radix, size));\r\n result = result.mul(power).add(fromNumber(value));\r\n } else {\r\n result = result.mul(radixToPower);\r\n result = result.add(fromNumber(value));\r\n }\r\n }\r\n result.unsigned = unsigned;\r\n return result;\r\n }\r\n\r\n /**\r\n * Returns a Long representation of the given string, written using the specified radix.\r\n * @function\r\n * @param {string} str The textual representation of the Long\r\n * @param {(boolean|number)=} unsigned Whether unsigned or not, defaults to `false` for signed\r\n * @param {number=} radix The radix in which the text is written (2-36), defaults to 10\r\n * @returns {!Long} The corresponding Long value\r\n */\r\n Long.fromString = fromString;\r\n\r\n /**\r\n * @function\r\n * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val\r\n * @returns {!Long}\r\n * @inner\r\n */\r\n function fromValue(val) {\r\n if (val /* is compatible */ instanceof Long)\r\n return val;\r\n if (typeof val === 'number')\r\n return fromNumber(val);\r\n if (typeof val === 'string')\r\n return fromString(val);\r\n // Throws for non-objects, converts non-instanceof Long:\r\n return fromBits(val.low, val.high, val.unsigned);\r\n }\r\n\r\n /**\r\n * Converts the specified value to a Long.\r\n * @function\r\n * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val Value\r\n * @returns {!Long}\r\n */\r\n Long.fromValue = fromValue;\r\n\r\n // NOTE: the compiler should inline these constant values below and then remove these variables, so there should be\r\n // no runtime penalty for these.\r\n\r\n /**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\n var TWO_PWR_16_DBL = 1 << 16;\r\n\r\n /**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\n var TWO_PWR_24_DBL = 1 << 24;\r\n\r\n /**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\n var TWO_PWR_32_DBL = TWO_PWR_16_DBL * TWO_PWR_16_DBL;\r\n\r\n /**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\n var TWO_PWR_64_DBL = TWO_PWR_32_DBL * TWO_PWR_32_DBL;\r\n\r\n /**\r\n * @type {number}\r\n * @const\r\n * @inner\r\n */\r\n var TWO_PWR_63_DBL = TWO_PWR_64_DBL / 2;\r\n\r\n /**\r\n * @type {!Long}\r\n * @const\r\n * @inner\r\n */\r\n var TWO_PWR_24 = fromInt(TWO_PWR_24_DBL);\r\n\r\n /**\r\n * @type {!Long}\r\n * @inner\r\n */\r\n var ZERO = fromInt(0);\r\n\r\n /**\r\n * Signed zero.\r\n * @type {!Long}\r\n */\r\n Long.ZERO = ZERO;\r\n\r\n /**\r\n * @type {!Long}\r\n * @inner\r\n */\r\n var UZERO = fromInt(0, true);\r\n\r\n /**\r\n * Unsigned zero.\r\n * @type {!Long}\r\n */\r\n Long.UZERO = UZERO;\r\n\r\n /**\r\n * @type {!Long}\r\n * @inner\r\n */\r\n var ONE = fromInt(1);\r\n\r\n /**\r\n * Signed one.\r\n * @type {!Long}\r\n */\r\n Long.ONE = ONE;\r\n\r\n /**\r\n * @type {!Long}\r\n * @inner\r\n */\r\n var UONE = fromInt(1, true);\r\n\r\n /**\r\n * Unsigned one.\r\n * @type {!Long}\r\n */\r\n Long.UONE = UONE;\r\n\r\n /**\r\n * @type {!Long}\r\n * @inner\r\n */\r\n var NEG_ONE = fromInt(-1);\r\n\r\n /**\r\n * Signed negative one.\r\n * @type {!Long}\r\n */\r\n Long.NEG_ONE = NEG_ONE;\r\n\r\n /**\r\n * @type {!Long}\r\n * @inner\r\n */\r\n var MAX_VALUE = fromBits(0xFFFFFFFF|0, 0x7FFFFFFF|0, false);\r\n\r\n /**\r\n * Maximum signed value.\r\n * @type {!Long}\r\n */\r\n Long.MAX_VALUE = MAX_VALUE;\r\n\r\n /**\r\n * @type {!Long}\r\n * @inner\r\n */\r\n var MAX_UNSIGNED_VALUE = fromBits(0xFFFFFFFF|0, 0xFFFFFFFF|0, true);\r\n\r\n /**\r\n * Maximum unsigned value.\r\n * @type {!Long}\r\n */\r\n Long.MAX_UNSIGNED_VALUE = MAX_UNSIGNED_VALUE;\r\n\r\n /**\r\n * @type {!Long}\r\n * @inner\r\n */\r\n var MIN_VALUE = fromBits(0, 0x80000000|0, false);\r\n\r\n /**\r\n * Minimum signed value.\r\n * @type {!Long}\r\n */\r\n Long.MIN_VALUE = MIN_VALUE;\r\n\r\n /**\r\n * @alias Long.prototype\r\n * @inner\r\n */\r\n var LongPrototype = Long.prototype;\r\n\r\n /**\r\n * Converts the Long to a 32 bit integer, assuming it is a 32 bit integer.\r\n * @returns {number}\r\n */\r\n LongPrototype.toInt = function toInt() {\r\n return this.unsigned ? this.low >>> 0 : this.low;\r\n };\r\n\r\n /**\r\n * Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa).\r\n * @returns {number}\r\n */\r\n LongPrototype.toNumber = function toNumber() {\r\n if (this.unsigned)\r\n return ((this.high >>> 0) * TWO_PWR_32_DBL) + (this.low >>> 0);\r\n return this.high * TWO_PWR_32_DBL + (this.low >>> 0);\r\n };\r\n\r\n /**\r\n * Converts the Long to a string written in the specified radix.\r\n * @param {number=} radix Radix (2-36), defaults to 10\r\n * @returns {string}\r\n * @override\r\n * @throws {RangeError} If `radix` is out of range\r\n */\r\n LongPrototype.toString = function toString(radix) {\r\n radix = radix || 10;\r\n if (radix < 2 || 36 < radix)\r\n throw RangeError('radix');\r\n if (this.isZero())\r\n return '0';\r\n if (this.isNegative()) { // Unsigned Longs are never negative\r\n if (this.eq(MIN_VALUE)) {\r\n // We need to change the Long value before it can be negated, so we remove\r\n // the bottom-most digit in this base and then recurse to do the rest.\r\n var radixLong = fromNumber(radix),\r\n div = this.div(radixLong),\r\n rem1 = div.mul(radixLong).sub(this);\r\n return div.toString(radix) + rem1.toInt().toString(radix);\r\n } else\r\n return '-' + this.neg().toString(radix);\r\n }\r\n\r\n // Do several (6) digits each time through the loop, so as to\r\n // minimize the calls to the very expensive emulated div.\r\n var radixToPower = fromNumber(pow_dbl(radix, 6), this.unsigned),\r\n rem = this;\r\n var result = '';\r\n while (true) {\r\n var remDiv = rem.div(radixToPower),\r\n intval = rem.sub(remDiv.mul(radixToPower)).toInt() >>> 0,\r\n digits = intval.toString(radix);\r\n rem = remDiv;\r\n if (rem.isZero())\r\n return digits + result;\r\n else {\r\n while (digits.length < 6)\r\n digits = '0' + digits;\r\n result = '' + digits + result;\r\n }\r\n }\r\n };\r\n\r\n /**\r\n * Gets the high 32 bits as a signed integer.\r\n * @returns {number} Signed high bits\r\n */\r\n LongPrototype.getHighBits = function getHighBits() {\r\n return this.high;\r\n };\r\n\r\n /**\r\n * Gets the high 32 bits as an unsigned integer.\r\n * @returns {number} Unsigned high bits\r\n */\r\n LongPrototype.getHighBitsUnsigned = function getHighBitsUnsigned() {\r\n return this.high >>> 0;\r\n };\r\n\r\n /**\r\n * Gets the low 32 bits as a signed integer.\r\n * @returns {number} Signed low bits\r\n */\r\n LongPrototype.getLowBits = function getLowBits() {\r\n return this.low;\r\n };\r\n\r\n /**\r\n * Gets the low 32 bits as an unsigned integer.\r\n * @returns {number} Unsigned low bits\r\n */\r\n LongPrototype.getLowBitsUnsigned = function getLowBitsUnsigned() {\r\n return this.low >>> 0;\r\n };\r\n\r\n /**\r\n * Gets the number of bits needed to represent the absolute value of this Long.\r\n * @returns {number}\r\n */\r\n LongPrototype.getNumBitsAbs = function getNumBitsAbs() {\r\n if (this.isNegative()) // Unsigned Longs are never negative\r\n return this.eq(MIN_VALUE) ? 64 : this.neg().getNumBitsAbs();\r\n var val = this.high != 0 ? this.high : this.low;\r\n for (var bit = 31; bit > 0; bit--)\r\n if ((val & (1 << bit)) != 0)\r\n break;\r\n return this.high != 0 ? bit + 33 : bit + 1;\r\n };\r\n\r\n /**\r\n * Tests if this Long's value equals zero.\r\n * @returns {boolean}\r\n */\r\n LongPrototype.isZero = function isZero() {\r\n return this.high === 0 && this.low === 0;\r\n };\r\n\r\n /**\r\n * Tests if this Long's value is negative.\r\n * @returns {boolean}\r\n */\r\n LongPrototype.isNegative = function isNegative() {\r\n return !this.unsigned && this.high < 0;\r\n };\r\n\r\n /**\r\n * Tests if this Long's value is positive.\r\n * @returns {boolean}\r\n */\r\n LongPrototype.isPositive = function isPositive() {\r\n return this.unsigned || this.high >= 0;\r\n };\r\n\r\n /**\r\n * Tests if this Long's value is odd.\r\n * @returns {boolean}\r\n */\r\n LongPrototype.isOdd = function isOdd() {\r\n return (this.low & 1) === 1;\r\n };\r\n\r\n /**\r\n * Tests if this Long's value is even.\r\n * @returns {boolean}\r\n */\r\n LongPrototype.isEven = function isEven() {\r\n return (this.low & 1) === 0;\r\n };\r\n\r\n /**\r\n * Tests if this Long's value equals the specified's.\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\n LongPrototype.equals = function equals(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n if (this.unsigned !== other.unsigned && (this.high >>> 31) === 1 && (other.high >>> 31) === 1)\r\n return false;\r\n return this.high === other.high && this.low === other.low;\r\n };\r\n\r\n /**\r\n * Tests if this Long's value equals the specified's. This is an alias of {@link Long#equals}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\n LongPrototype.eq = LongPrototype.equals;\r\n\r\n /**\r\n * Tests if this Long's value differs from the specified's.\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\n LongPrototype.notEquals = function notEquals(other) {\r\n return !this.eq(/* validates */ other);\r\n };\r\n\r\n /**\r\n * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\n LongPrototype.neq = LongPrototype.notEquals;\r\n\r\n /**\r\n * Tests if this Long's value is less than the specified's.\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\n LongPrototype.lessThan = function lessThan(other) {\r\n return this.comp(/* validates */ other) < 0;\r\n };\r\n\r\n /**\r\n * Tests if this Long's value is less than the specified's. This is an alias of {@link Long#lessThan}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\n LongPrototype.lt = LongPrototype.lessThan;\r\n\r\n /**\r\n * Tests if this Long's value is less than or equal the specified's.\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\n LongPrototype.lessThanOrEqual = function lessThanOrEqual(other) {\r\n return this.comp(/* validates */ other) <= 0;\r\n };\r\n\r\n /**\r\n * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\n LongPrototype.lte = LongPrototype.lessThanOrEqual;\r\n\r\n /**\r\n * Tests if this Long's value is greater than the specified's.\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\n LongPrototype.greaterThan = function greaterThan(other) {\r\n return this.comp(/* validates */ other) > 0;\r\n };\r\n\r\n /**\r\n * Tests if this Long's value is greater than the specified's. This is an alias of {@link Long#greaterThan}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\n LongPrototype.gt = LongPrototype.greaterThan;\r\n\r\n /**\r\n * Tests if this Long's value is greater than or equal the specified's.\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\n LongPrototype.greaterThanOrEqual = function greaterThanOrEqual(other) {\r\n return this.comp(/* validates */ other) >= 0;\r\n };\r\n\r\n /**\r\n * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {boolean}\r\n */\r\n LongPrototype.gte = LongPrototype.greaterThanOrEqual;\r\n\r\n /**\r\n * Compares this Long's value with the specified's.\r\n * @param {!Long|number|string} other Other value\r\n * @returns {number} 0 if they are the same, 1 if the this is greater and -1\r\n * if the given one is greater\r\n */\r\n LongPrototype.compare = function compare(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n if (this.eq(other))\r\n return 0;\r\n var thisNeg = this.isNegative(),\r\n otherNeg = other.isNegative();\r\n if (thisNeg && !otherNeg)\r\n return -1;\r\n if (!thisNeg && otherNeg)\r\n return 1;\r\n // At this point the sign bits are the same\r\n if (!this.unsigned)\r\n return this.sub(other).isNegative() ? -1 : 1;\r\n // Both are positive if at least one is unsigned\r\n return (other.high >>> 0) > (this.high >>> 0) || (other.high === this.high && (other.low >>> 0) > (this.low >>> 0)) ? -1 : 1;\r\n };\r\n\r\n /**\r\n * Compares this Long's value with the specified's. This is an alias of {@link Long#compare}.\r\n * @function\r\n * @param {!Long|number|string} other Other value\r\n * @returns {number} 0 if they are the same, 1 if the this is greater and -1\r\n * if the given one is greater\r\n */\r\n LongPrototype.comp = LongPrototype.compare;\r\n\r\n /**\r\n * Negates this Long's value.\r\n * @returns {!Long} Negated Long\r\n */\r\n LongPrototype.negate = function negate() {\r\n if (!this.unsigned && this.eq(MIN_VALUE))\r\n return MIN_VALUE;\r\n return this.not().add(ONE);\r\n };\r\n\r\n /**\r\n * Negates this Long's value. This is an alias of {@link Long#negate}.\r\n * @function\r\n * @returns {!Long} Negated Long\r\n */\r\n LongPrototype.neg = LongPrototype.negate;\r\n\r\n /**\r\n * Returns the sum of this and the specified Long.\r\n * @param {!Long|number|string} addend Addend\r\n * @returns {!Long} Sum\r\n */\r\n LongPrototype.add = function add(addend) {\r\n if (!isLong(addend))\r\n addend = fromValue(addend);\r\n\r\n // Divide each number into 4 chunks of 16 bits, and then sum the chunks.\r\n\r\n var a48 = this.high >>> 16;\r\n var a32 = this.high & 0xFFFF;\r\n var a16 = this.low >>> 16;\r\n var a00 = this.low & 0xFFFF;\r\n\r\n var b48 = addend.high >>> 16;\r\n var b32 = addend.high & 0xFFFF;\r\n var b16 = addend.low >>> 16;\r\n var b00 = addend.low & 0xFFFF;\r\n\r\n var c48 = 0, c32 = 0, c16 = 0, c00 = 0;\r\n c00 += a00 + b00;\r\n c16 += c00 >>> 16;\r\n c00 &= 0xFFFF;\r\n c16 += a16 + b16;\r\n c32 += c16 >>> 16;\r\n c16 &= 0xFFFF;\r\n c32 += a32 + b32;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c48 += a48 + b48;\r\n c48 &= 0xFFFF;\r\n return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);\r\n };\r\n\r\n /**\r\n * Returns the difference of this and the specified Long.\r\n * @param {!Long|number|string} subtrahend Subtrahend\r\n * @returns {!Long} Difference\r\n */\r\n LongPrototype.subtract = function subtract(subtrahend) {\r\n if (!isLong(subtrahend))\r\n subtrahend = fromValue(subtrahend);\r\n return this.add(subtrahend.neg());\r\n };\r\n\r\n /**\r\n * Returns the difference of this and the specified Long. This is an alias of {@link Long#subtract}.\r\n * @function\r\n * @param {!Long|number|string} subtrahend Subtrahend\r\n * @returns {!Long} Difference\r\n */\r\n LongPrototype.sub = LongPrototype.subtract;\r\n\r\n /**\r\n * Returns the product of this and the specified Long.\r\n * @param {!Long|number|string} multiplier Multiplier\r\n * @returns {!Long} Product\r\n */\r\n LongPrototype.multiply = function multiply(multiplier) {\r\n if (this.isZero())\r\n return ZERO;\r\n if (!isLong(multiplier))\r\n multiplier = fromValue(multiplier);\r\n if (multiplier.isZero())\r\n return ZERO;\r\n if (this.eq(MIN_VALUE))\r\n return multiplier.isOdd() ? MIN_VALUE : ZERO;\r\n if (multiplier.eq(MIN_VALUE))\r\n return this.isOdd() ? MIN_VALUE : ZERO;\r\n\r\n if (this.isNegative()) {\r\n if (multiplier.isNegative())\r\n return this.neg().mul(multiplier.neg());\r\n else\r\n return this.neg().mul(multiplier).neg();\r\n } else if (multiplier.isNegative())\r\n return this.mul(multiplier.neg()).neg();\r\n\r\n // If both longs are small, use float multiplication\r\n if (this.lt(TWO_PWR_24) && multiplier.lt(TWO_PWR_24))\r\n return fromNumber(this.toNumber() * multiplier.toNumber(), this.unsigned);\r\n\r\n // Divide each long into 4 chunks of 16 bits, and then add up 4x4 products.\r\n // We can skip products that would overflow.\r\n\r\n var a48 = this.high >>> 16;\r\n var a32 = this.high & 0xFFFF;\r\n var a16 = this.low >>> 16;\r\n var a00 = this.low & 0xFFFF;\r\n\r\n var b48 = multiplier.high >>> 16;\r\n var b32 = multiplier.high & 0xFFFF;\r\n var b16 = multiplier.low >>> 16;\r\n var b00 = multiplier.low & 0xFFFF;\r\n\r\n var c48 = 0, c32 = 0, c16 = 0, c00 = 0;\r\n c00 += a00 * b00;\r\n c16 += c00 >>> 16;\r\n c00 &= 0xFFFF;\r\n c16 += a16 * b00;\r\n c32 += c16 >>> 16;\r\n c16 &= 0xFFFF;\r\n c16 += a00 * b16;\r\n c32 += c16 >>> 16;\r\n c16 &= 0xFFFF;\r\n c32 += a32 * b00;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c32 += a16 * b16;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c32 += a00 * b32;\r\n c48 += c32 >>> 16;\r\n c32 &= 0xFFFF;\r\n c48 += a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48;\r\n c48 &= 0xFFFF;\r\n return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned);\r\n };\r\n\r\n /**\r\n * Returns the product of this and the specified Long. This is an alias of {@link Long#multiply}.\r\n * @function\r\n * @param {!Long|number|string} multiplier Multiplier\r\n * @returns {!Long} Product\r\n */\r\n LongPrototype.mul = LongPrototype.multiply;\r\n\r\n /**\r\n * Returns this Long divided by the specified. The result is signed if this Long is signed or\r\n * unsigned if this Long is unsigned.\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Quotient\r\n */\r\n LongPrototype.divide = function divide(divisor) {\r\n if (!isLong(divisor))\r\n divisor = fromValue(divisor);\r\n if (divisor.isZero())\r\n throw Error('division by zero');\r\n if (this.isZero())\r\n return this.unsigned ? UZERO : ZERO;\r\n var approx, rem, res;\r\n if (!this.unsigned) {\r\n // This section is only relevant for signed longs and is derived from the\r\n // closure library as a whole.\r\n if (this.eq(MIN_VALUE)) {\r\n if (divisor.eq(ONE) || divisor.eq(NEG_ONE))\r\n return MIN_VALUE; // recall that -MIN_VALUE == MIN_VALUE\r\n else if (divisor.eq(MIN_VALUE))\r\n return ONE;\r\n else {\r\n // At this point, we have |other| >= 2, so |this/other| < |MIN_VALUE|.\r\n var halfThis = this.shr(1);\r\n approx = halfThis.div(divisor).shl(1);\r\n if (approx.eq(ZERO)) {\r\n return divisor.isNegative() ? ONE : NEG_ONE;\r\n } else {\r\n rem = this.sub(divisor.mul(approx));\r\n res = approx.add(rem.div(divisor));\r\n return res;\r\n }\r\n }\r\n } else if (divisor.eq(MIN_VALUE))\r\n return this.unsigned ? UZERO : ZERO;\r\n if (this.isNegative()) {\r\n if (divisor.isNegative())\r\n return this.neg().div(divisor.neg());\r\n return this.neg().div(divisor).neg();\r\n } else if (divisor.isNegative())\r\n return this.div(divisor.neg()).neg();\r\n res = ZERO;\r\n } else {\r\n // The algorithm below has not been made for unsigned longs. It's therefore\r\n // required to take special care of the MSB prior to running it.\r\n if (!divisor.unsigned)\r\n divisor = divisor.toUnsigned();\r\n if (divisor.gt(this))\r\n return UZERO;\r\n if (divisor.gt(this.shru(1))) // 15 >>> 1 = 7 ; with divisor = 8 ; true\r\n return UONE;\r\n res = UZERO;\r\n }\r\n\r\n // Repeat the following until the remainder is less than other: find a\r\n // floating-point that approximates remainder / other *from below*, add this\r\n // into the result, and subtract it from the remainder. It is critical that\r\n // the approximate value is less than or equal to the real value so that the\r\n // remainder never becomes negative.\r\n rem = this;\r\n while (rem.gte(divisor)) {\r\n // Approximate the result of division. This may be a little greater or\r\n // smaller than the actual value.\r\n approx = Math.max(1, Math.floor(rem.toNumber() / divisor.toNumber()));\r\n\r\n // We will tweak the approximate result by changing it in the 48-th digit or\r\n // the smallest non-fractional digit, whichever is larger.\r\n var log2 = Math.ceil(Math.log(approx) / Math.LN2),\r\n delta = (log2 <= 48) ? 1 : pow_dbl(2, log2 - 48),\r\n\r\n // Decrease the approximation until it is smaller than the remainder. Note\r\n // that if it is too large, the product overflows and is negative.\r\n approxRes = fromNumber(approx),\r\n approxRem = approxRes.mul(divisor);\r\n while (approxRem.isNegative() || approxRem.gt(rem)) {\r\n approx -= delta;\r\n approxRes = fromNumber(approx, this.unsigned);\r\n approxRem = approxRes.mul(divisor);\r\n }\r\n\r\n // We know the answer can't be zero... and actually, zero would cause\r\n // infinite recursion since we would make no progress.\r\n if (approxRes.isZero())\r\n approxRes = ONE;\r\n\r\n res = res.add(approxRes);\r\n rem = rem.sub(approxRem);\r\n }\r\n return res;\r\n };\r\n\r\n /**\r\n * Returns this Long divided by the specified. This is an alias of {@link Long#divide}.\r\n * @function\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Quotient\r\n */\r\n LongPrototype.div = LongPrototype.divide;\r\n\r\n /**\r\n * Returns this Long modulo the specified.\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Remainder\r\n */\r\n LongPrototype.modulo = function modulo(divisor) {\r\n if (!isLong(divisor))\r\n divisor = fromValue(divisor);\r\n return this.sub(this.div(divisor).mul(divisor));\r\n };\r\n\r\n /**\r\n * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}.\r\n * @function\r\n * @param {!Long|number|string} divisor Divisor\r\n * @returns {!Long} Remainder\r\n */\r\n LongPrototype.mod = LongPrototype.modulo;\r\n\r\n /**\r\n * Returns the bitwise NOT of this Long.\r\n * @returns {!Long}\r\n */\r\n LongPrototype.not = function not() {\r\n return fromBits(~this.low, ~this.high, this.unsigned);\r\n };\r\n\r\n /**\r\n * Returns the bitwise AND of this Long and the specified.\r\n * @param {!Long|number|string} other Other Long\r\n * @returns {!Long}\r\n */\r\n LongPrototype.and = function and(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n return fromBits(this.low & other.low, this.high & other.high, this.unsigned);\r\n };\r\n\r\n /**\r\n * Returns the bitwise OR of this Long and the specified.\r\n * @param {!Long|number|string} other Other Long\r\n * @returns {!Long}\r\n */\r\n LongPrototype.or = function or(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n return fromBits(this.low | other.low, this.high | other.high, this.unsigned);\r\n };\r\n\r\n /**\r\n * Returns the bitwise XOR of this Long and the given one.\r\n * @param {!Long|number|string} other Other Long\r\n * @returns {!Long}\r\n */\r\n LongPrototype.xor = function xor(other) {\r\n if (!isLong(other))\r\n other = fromValue(other);\r\n return fromBits(this.low ^ other.low, this.high ^ other.high, this.unsigned);\r\n };\r\n\r\n /**\r\n * Returns this Long with bits shifted to the left by the given amount.\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\n LongPrototype.shiftLeft = function shiftLeft(numBits) {\r\n if (isLong(numBits))\r\n numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0)\r\n return this;\r\n else if (numBits < 32)\r\n return fromBits(this.low << numBits, (this.high << numBits) | (this.low >>> (32 - numBits)), this.unsigned);\r\n else\r\n return fromBits(0, this.low << (numBits - 32), this.unsigned);\r\n };\r\n\r\n /**\r\n * Returns this Long with bits shifted to the left by the given amount. This is an alias of {@link Long#shiftLeft}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\n LongPrototype.shl = LongPrototype.shiftLeft;\r\n\r\n /**\r\n * Returns this Long with bits arithmetically shifted to the right by the given amount.\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\n LongPrototype.shiftRight = function shiftRight(numBits) {\r\n if (isLong(numBits))\r\n numBits = numBits.toInt();\r\n if ((numBits &= 63) === 0)\r\n return this;\r\n else if (numBits < 32)\r\n return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >> numBits, this.unsigned);\r\n else\r\n return fromBits(this.high >> (numBits - 32), this.high >= 0 ? 0 : -1, this.unsigned);\r\n };\r\n\r\n /**\r\n * Returns this Long with bits arithmetically shifted to the right by the given amount. This is an alias of {@link Long#shiftRight}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\n LongPrototype.shr = LongPrototype.shiftRight;\r\n\r\n /**\r\n * Returns this Long with bits logically shifted to the right by the given amount.\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\n LongPrototype.shiftRightUnsigned = function shiftRightUnsigned(numBits) {\r\n if (isLong(numBits))\r\n numBits = numBits.toInt();\r\n numBits &= 63;\r\n if (numBits === 0)\r\n return this;\r\n else {\r\n var high = this.high;\r\n if (numBits < 32) {\r\n var low = this.low;\r\n return fromBits((low >>> numBits) | (high << (32 - numBits)), high >>> numBits, this.unsigned);\r\n } else if (numBits === 32)\r\n return fromBits(high, 0, this.unsigned);\r\n else\r\n return fromBits(high >>> (numBits - 32), 0, this.unsigned);\r\n }\r\n };\r\n\r\n /**\r\n * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}.\r\n * @function\r\n * @param {number|!Long} numBits Number of bits\r\n * @returns {!Long} Shifted Long\r\n */\r\n LongPrototype.shru = LongPrototype.shiftRightUnsigned;\r\n\r\n /**\r\n * Converts this Long to signed.\r\n * @returns {!Long} Signed long\r\n */\r\n LongPrototype.toSigned = function toSigned() {\r\n if (!this.unsigned)\r\n return this;\r\n return fromBits(this.low, this.high, false);\r\n };\r\n\r\n /**\r\n * Converts this Long to unsigned.\r\n * @returns {!Long} Unsigned long\r\n */\r\n LongPrototype.toUnsigned = function toUnsigned() {\r\n if (this.unsigned)\r\n return this;\r\n return fromBits(this.low, this.high, true);\r\n };\r\n\r\n /**\r\n * Converts this Long to its byte representation.\r\n * @param {boolean=} le Whether little or big endian, defaults to big endian\r\n * @returns {!Array.<number>} Byte representation\r\n */\r\n LongPrototype.toBytes = function(le) {\r\n return le ? this.toBytesLE() : this.toBytesBE();\r\n }\r\n\r\n /**\r\n * Converts this Long to its little endian byte representation.\r\n * @returns {!Array.<number>} Little endian byte representation\r\n */\r\n LongPrototype.toBytesLE = function() {\r\n var hi = this.high,\r\n lo = this.low;\r\n return [\r\n lo & 0xff,\r\n (lo >>> 8) & 0xff,\r\n (lo >>> 16) & 0xff,\r\n (lo >>> 24) & 0xff,\r\n hi & 0xff,\r\n (hi >>> 8) & 0xff,\r\n (hi >>> 16) & 0xff,\r\n (hi >>> 24) & 0xff\r\n ];\r\n }\r\n\r\n /**\r\n * Converts this Long to its big endian byte representation.\r\n * @returns {!Array.<number>} Big endian byte representation\r\n */\r\n LongPrototype.toBytesBE = function() {\r\n var hi = this.high,\r\n lo = this.low;\r\n return [\r\n (hi >>> 24) & 0xff,\r\n (hi >>> 16) & 0xff,\r\n (hi >>> 8) & 0xff,\r\n hi