lean-qr
Version:
minimal QR code generation
654 lines (589 loc) • 21.3 kB
TypeScript
declare module 'lean-qr' {
interface ImageDataLike {
readonly data: Uint8ClampedArray;
}
interface Context2DLike<DataT extends ImageDataLike> {
createImageData(width: number, height: number): DataT;
putImageData(data: DataT, x: number, y: number): void;
}
interface CanvasLike<DataT extends ImageDataLike> {
width: number;
height: number;
getContext(type: '2d'): Context2DLike<DataT> | null;
}
/**
* A colour in `[red, green, blue, alpha]` format (all values from 0 to 255).
* If alpha is omitted, it is assumed to be 255 (opaque).
*/
export type RGBA = readonly [number, number, number, number?];
export interface Bitmap1D {
/**
* Appends a sequence of bits.
*
* @param value an integer containing the bits to append (big endian).
* @param bits the number of bits to read from `value`. Must be between 1 and 24.
*/
push(value: number, bits: number): void;
}
export interface StringOptions {
/** the text to use for modules which are 'on' (typically black) */
on?: string;
/** the text to use for modules which are 'off' (typically white) */
off?: string;
/** the text to use for linefeeds between rows */
lf?: string;
/** the padding to apply around the output (populated with 'off' modules) */
pad?: number;
/**
* the padding to apply on the left and right of the output (populated with 'off' modules)
* @deprecated use `pad` instead
*/
padX?: number;
/**
* the padding to apply on the top and bottom of the output (populated with 'off' modules)
* @deprecated use `pad` instead
*/
padY?: number;
}
export interface ImageDataOptions {
/** the colour to use for modules which are 'on' (typically black) */
on?: RGBA;
/** the colour to use for modules which are 'off' (typically white) */
off?: RGBA;
/** the padding to apply around the output (filled with 'off') */
pad?: number;
/**
* the padding to apply on the left and right of the output (filled with 'off')
* @deprecated use `pad` instead
*/
padX?: number;
/**
* the padding to apply on the top and bottom of the output (filled with 'off')
* @deprecated use `pad` instead
*/
padY?: number;
}
export interface Bitmap2D {
/** the width / height of the QR code in modules (excluding any padding) */
readonly size: number;
/**
* Read the state of a module from the QR code.
*
* @param x the x coordinate to read. Can be negative / out of bounds.
* @param y the y coordinate to read. Can be negative / out of bounds.
* @returns true if the requested module is set (i.e. typically black)
*/
get(x: number, y: number): boolean;
/**
* Generate a string containing the QR code, suitable for displaying in a
* terminal environment. Generally, you should customise on and off to use
* the ANSI escapes of your target terminal for better rendering.
*
* @param options optional configuration for the display.
*/
toString(options?: Readonly<StringOptions>): string;
/**
* Generate image data containing the QR code, at a scale of 1 pixel per
* module. Use this if you need more control than toCanvas allows.
*
* @param context a context to use for creating the image data.
* @param options optional configuration for the display.
*/
toImageData<DataT extends ImageDataLike>(
context: Context2DLike<DataT>,
options?: Readonly<ImageDataOptions>,
): DataT;
/**
* Generate a `data:image/*` URL for the QR code.
*
* @param options optional configuration for the output.
* @returns a string suitable for use as the `src` of an `img` tag.
*/
toDataURL(
options?: Readonly<
ImageDataOptions & {
type?: `image/${string}`;
scale?: number;
}
>,
): string;
/**
* Populate a given canvas with the QR code, at a scale of 1 pixel per
* module. Set image-rendering: pixelated and scale the canvas using CSS
* for a large image. Automatically resizes the canvas to fit the QR code
* if necessary.
*
* @param canvas the canvas to populate.
* @param options optional configuration for the display.
*/
toCanvas(
canvas: CanvasLike<ImageDataLike>,
options?: Readonly<ImageDataOptions>,
): void;
}
export type Mask = 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7;
export type Mode = (data: Bitmap1D, version: number) => void;
export interface ModeFactory {
(value: string): Mode;
/** a function which returns true when given a character which the current mode can represent */
test(string: string): boolean;
/** a function which returns an estimate of the number of bits required to encode a given value */
est(value: string, version: number): number;
/** an optional ECI which must be active for this mode to be interpreted correctly by a reader */
eci?: number;
}
interface ModeAutoOptions {
/** a list of modes which can be considered when encoding a message */
modes?: ReadonlyArray<ModeFactory>;
}
export const mode: Readonly<{
/** automatically picks the most optimal combination of modes for the requested message */
auto(value: string, options?: Readonly<ModeAutoOptions>): Mode;
/** concatenates multiple modes together */
multi(...modes: ReadonlyArray<Mode>): Mode;
/** sets the Extended Channel Interpretation for the message from this point onwards */
eci(id: number): Mode;
/** supports `0-9` and stores 3 characters per 10 bits */
numeric: ModeFactory;
/** supports `0-9A-Z $%*+-./:` and stores 2 characters per 11 bits */
alphaNumeric: ModeFactory;
/** arbitrary byte data, typically combined with `eci` */
bytes(data: Uint8Array | ReadonlyArray<number>): Mode;
/** supports 7-bit ASCII and stores 1 character per 8 bits with no ECI */
ascii: ModeFactory;
/** supports 8-bit ISO-8859-1 and stores 1 character per 8 bits with ECI 3 */
iso8859_1: ModeFactory;
/** supports double-byte Shift-JIS characters stores 1 character per 13 bits */
shift_jis: ModeFactory;
/** supports variable length UTF-8 with ECI 26 */
utf8: ModeFactory;
}>;
export type Correction = number & { readonly _: unique symbol };
export const correction: Readonly<{
/**
* minimum possible correction level (same as L)
* @deprecated use correction.L
*/
min: Correction;
/** ~7.5% error tolerance, ~25% data overhead */
L: Correction;
/** ~15% error tolerance, ~60% data overhead */
M: Correction;
/** ~22.5% error tolerance, ~120% data overhead */
Q: Correction;
/** ~30% error tolerance, ~190% data overhead */
H: Correction;
/**
* maximum possible correction level (same as H)
* @deprecated use correction.H
*/
max: Correction;
}>;
export interface GenerateOptions extends ModeAutoOptions {
/** the minimum correction level to use (higher levels may still be used if the chosen version has space) */
minCorrectionLevel?: Correction;
/** the maximum correction level to use */
maxCorrectionLevel?: Correction;
/** the minimum version (size) of code to generate (must be between 1 and 40) */
minVersion?: number;
/** the maximum version (size) of code to generate (must be between 1 and 40) */
maxVersion?: number;
/** a mask to use on the QR code (should be left as `null` for ISO compliance but may be changed for artistic effect) */
mask?: null | Mask;
/** padding bits to use for extra space in the QR code (should be left as the default for ISO compliance but may be changed for artistic effect) */
trailer?: number;
}
/**
* Generate a QR code.
*
* @param data either a string, or a pre-encoded mode.
* @param options optional configuration for the QR code.
* @returns the requested QR code.
*/
export type GenerateFn = (
data: Mode | string,
options?: Readonly<GenerateOptions>,
) => Bitmap2D;
interface Generate extends GenerateFn {
/**
* Creates a scoped `generate` function which considers additional modes
* when using auto encoding.
*
* @param modes the modes to add.
* @returns a `generate` function which will additionally consider the
* given modes when using auto encoding.
*
* @deprecated this will be removed in version 3. Prefer passing an explicit list of modes when calling `generate`.
*/
with(...modes: ReadonlyArray<ModeFactory>): GenerateFn;
}
export const generate: Generate;
}
declare module 'lean-qr/nano' {
import type {
Correction,
Bitmap2D as FullBitmap2D,
GenerateOptions as FullGenerateOptions,
} from 'lean-qr';
import { correction as fullCorrection } from 'lean-qr';
export type { Correction };
export const correction: Pick<typeof fullCorrection, 'L' | 'M' | 'Q' | 'H'>;
export type Bitmap2D = Pick<FullBitmap2D, 'size' | 'get' | 'toCanvas'>;
export type GenerateOptions = Pick<
FullGenerateOptions,
'minCorrectionLevel' | 'minVersion'
>;
/**
* Generate a QR code.
*
* @param data either a string, or a pre-encoded mode.
* @param options optional configuration for the QR code.
* @returns the requested QR code.
*/
export function generate(
data: string,
options?: Readonly<GenerateOptions>,
): Bitmap2D;
}
declare module 'lean-qr/extras/svg' {
import type { Bitmap2D as FullBitmap2D } from 'lean-qr';
type Bitmap2D = Pick<FullBitmap2D, 'size' | 'get'>;
export interface SVGOptions {
/** the colour to use for modules which are 'on' (typically black) */
on?: string;
/** the colour to use for modules which are 'off' (typically white) */
off?: string;
/** the padding to apply around the output (filled with 'off') */
pad?: number;
/**
* the padding to apply on the left and right of the output (filled with 'off')
* @deprecated use `pad` instead
*/
padX?: number;
/**
* the padding to apply on the top and bottom of the output (filled with 'off')
* @deprecated use `pad` instead
*/
padY?: number;
/** a width to apply to the resulting image (overrides `scale`) */
width?: number | null;
/** a height to apply to the resulting image (overrides `scale`) */
height?: number | null;
/** a scale to apply to the resulting image (`scale` pixels = 1 module) */
scale?: number;
}
/**
* Generate the raw outline of the QR code for use in an existing SVG.
*
* @param code the QR code to convert.
* @returns a string suitable for passing to the `d` attribute of a `path`.
*/
export function toSvgPath(code: Bitmap2D): string;
/**
* Generate an SVG element which can be added to the DOM.
*
* @param code the QR code to convert.
* @param options optional configuration for the display.
* @returns an SVG element.
*/
export function toSvg(
code: Bitmap2D,
target: Document | SVGElement,
options?: Readonly<SVGOptions>,
): SVGElement;
/**
* Generate an SVG document which can be exported to a file or served from a
* web server.
*
* @param code the QR code to convert.
* @param options optional configuration for the display.
* @returns an SVG document.
*/
export function toSvgSource(
code: Bitmap2D,
options?: Readonly<
SVGOptions & {
/** `true` to include an XML declaration at the start of the source (for standalone documents which will not be embedded inside another document) */
xmlDeclaration?: boolean;
}
>,
): string;
/**
* Generate a `data:image/svg+xml` URL.
*
* @param code the QR code to convert.
* @param options optional configuration for the display.
* @returns a string suitable for use as the `src` of an `img` tag.
*/
export function toSvgDataURL(
code: Bitmap2D,
options?: Readonly<SVGOptions>,
): string;
}
declare module 'lean-qr/extras/node_export' {
import type { RGBA, Bitmap2D as FullBitmap2D } from 'lean-qr';
type Bitmap2D = Pick<FullBitmap2D, 'size' | 'get'>;
export interface PNGOptions {
/** the colour to use for modules which are 'on' (typically black) */
on?: RGBA;
/** the colour to use for modules which are 'off' (typically white) */
off?: RGBA;
/** the padding to apply around the output (filled with 'off') */
pad?: number;
/**
* the padding to apply on the left and right of the output (filled with 'off')
* @deprecated use `pad` instead
*/
padX?: number;
/**
* the padding to apply on the top and bottom of the output (filled with 'off')
* @deprecated use `pad` instead
*/
padY?: number;
/** a scale to apply to the resulting image (`scale` pixels = 1 module) */
scale?: number;
}
/**
* Generate a PNG document which can be exported to a file or served from a
* web server.
*
* @param code the QR code to convert.
* @param options optional configuration for the display.
* @returns a PNG document.
*/
export function toPngBuffer(
code: Bitmap2D,
options?: Readonly<PNGOptions>,
): Uint8Array;
/**
* Generate a `data:image/png` URL.
*
* @param code the QR code to convert.
* @param options optional configuration for the display.
* @returns a string suitable for use as the `src` of an `img` tag.
*/
export function toPngDataURL(
code: Bitmap2D,
options?: Readonly<PNGOptions>,
): string;
}
declare module 'lean-qr/extras/react' {
import type {
Bitmap2D as FullBitmap2D,
GenerateOptions,
ImageDataOptions,
} from 'lean-qr';
import type {
SVGOptions,
toSvgDataURL as toSvgDataURLFn,
} from 'lean-qr/extras/svg';
export interface AsyncFramework<T> {
createElement: (
type: 'canvas',
props: {
ref: any;
style: { imageRendering: 'pixelated' };
className: string;
},
) => T;
useRef<T>(initialValue: T | null): { readonly current: T | null };
useEffect(fn: () => void | (() => void), deps: unknown[]): void;
}
interface QRComponentProps {
content: string;
className?: string;
}
export interface AsyncQRComponentProps
extends ImageDataOptions,
GenerateOptions,
QRComponentProps {}
export type AsyncQRComponent<T> = (
props: Readonly<AsyncQRComponentProps>,
) => T;
/**
* Generate an asynchronous QR component (rendering to a `canvas`).
* You should call this just once, in the global scope.
*
* ```js
* import * as React from 'react';
* import { generate } from 'lean-qr';
* import { makeAsyncComponent } from 'lean-qr/extras/react';
* const QR = makeAsyncComponent(React, generate);
* ```
*
* This is not suitable for server-side rendering (use `makeSyncComponent`
* instead).
*
* @param framework the framework to use (e.g. `React`).
* @param generate the `generate` function to use
* (from `lean-qr` or `lean-qr/nano`).
* @param defaultProps optional default properties to apply when the
* component is used (overridden by properties set on use).
* @returns a component which can be rendered elsewhere.
*/
export function makeAsyncComponent<T>(
framework: Readonly<AsyncFramework<T>>,
generate: (
data: string,
options?: Readonly<GenerateOptions>,
) => Pick<FullBitmap2D, 'toCanvas'>,
defaultProps?: Readonly<Partial<AsyncQRComponentProps>>,
): AsyncQRComponent<T>;
export interface SyncFramework<T> {
createElement: (
type: 'img',
props: {
src: string;
style: { imageRendering: 'pixelated' };
className: string;
},
) => T;
useMemo<T>(fn: () => T, deps: unknown[]): T;
}
export interface SyncQRComponentProps
extends SVGOptions,
GenerateOptions,
QRComponentProps {}
export type SyncQRComponent<T> = (props: Readonly<SyncQRComponentProps>) => T;
/**
* Generate a synchronous QR component (rendering to an SVG).
* You should call this just once, in the global scope.
*
* ```js
* import * as React from 'react';
* import { generate } from 'lean-qr';
* import { toSvgDataURL } from 'lean-qr/extras/svg';
* import { makeSyncComponent } from 'lean-qr/extras/react';
* const QR = makeSyncComponent(React, generate, toSvgDataURL);
* ```
*
* This is best suited for server-side rendering (prefer
* `makeAsyncComponent` if you only need client-side rendering).
*
* @param framework the framework to use (e.g. `React`).
* @param generate the `generate` function to use
* (from `lean-qr` or `lean-qr/nano`).
* @param toSvgDataURL the `toSvgDataURL` function to use
* (from `lean-qr/extras/svg`).
* @param defaultProps optional default properties to apply when the
* component is used (overridden by properties set on use).
* @returns a component which can be rendered elsewhere.
*/
export function makeSyncComponent<T>(
framework: Readonly<SyncFramework<T>>,
generate: (
data: string,
options?: Readonly<GenerateOptions>,
) => Pick<FullBitmap2D, 'size' | 'get'>,
toSvgDataURL: typeof toSvgDataURLFn,
defaultProps?: Readonly<Partial<SyncQRComponentProps>>,
): SyncQRComponent<T>;
}
declare module 'lean-qr/extras/vue' {
import type {
Bitmap2D as FullBitmap2D,
GenerateOptions,
ImageDataOptions,
} from 'lean-qr';
import type {
SVGOptions,
toSvgDataURL as toSvgDataURLFn,
} from 'lean-qr/extras/svg';
export interface Framework {
h:
| ((type: 'canvas', props: { ref: string; style: string }) => unknown)
| ((type: 'img', props: { src: string; style: string }) => unknown);
}
interface QRComponentProps {
content: string;
}
export interface VueCanvasComponentProps
extends ImageDataOptions,
GenerateOptions,
QRComponentProps {}
type VueComponentDefinition<Props> = {
props: {
[k in keyof Props]-?: {
type: { (): Required<Props>[k] };
required: undefined extends Props[k] ? false : true;
};
};
} & ThisType<unknown>;
/**
* Generate a QR component which renders to a `canvas`.
* You should call this just once, in the global scope.
*
* ```js
* import { h, defineComponent } from 'vue';
* import { generate } from 'lean-qr';
* import { makeVueCanvasComponent } from 'lean-qr/extras/vue';
* export const QR = defineComponent(makeVueCanvasComponent({ h }, generate));
* ```
*
* This is not suitable for server-side rendering (use `makeSyncComponent`
* instead).
*
* @param framework the framework to use (e.g. `{ h }`).
* @param generate the `generate` function to use
* (from `lean-qr` or `lean-qr/nano`).
* @param defaultProps optional default properties to apply when the
* component is used (overridden by properties set on use).
* @returns a component which can be rendered elsewhere.
*/
export function makeVueCanvasComponent(
framework: Readonly<Framework>,
generate: (
data: string,
options?: Readonly<GenerateOptions>,
) => Pick<FullBitmap2D, 'toCanvas'>,
defaultProps?: Readonly<Partial<VueCanvasComponentProps>>,
): VueComponentDefinition<VueCanvasComponentProps>;
export interface VueSVGComponentProps
extends SVGOptions,
GenerateOptions,
QRComponentProps {}
/**
* Generate a QR component which renders to an SVG.
* You should call this just once, in the global scope:
*
* ```js
* import { h, defineComponent } from 'vue';
* import { generate } from 'lean-qr';
* import { toSvgDataURL } from 'lean-qr/extras/svg';
* import { makeVueSvgComponent } from 'lean-qr/extras/vue';
* export const QR = defineComponent(makeVueSvgComponent({ h }, generate, toSvgDataURL));
* ```
*
* This is best suited for server-side rendering (prefer
* `makeAsyncComponent` if you only need client-side rendering).
*
* @param framework the framework to use (e.g. `{ h }`).
* @param generate the `generate` function to use
* (from `lean-qr` or `lean-qr/nano`).
* @param toSvgDataURL the `toSvgDataURL` function to use
* (from `lean-qr/extras/svg`).
* @param defaultProps optional default properties to apply when the
* component is used (overridden by properties set on use).
* @returns a component which can be rendered elsewhere.
*/
export function makeVueSvgComponent(
framework: Readonly<Framework>,
generate: (
data: string,
options?: Readonly<GenerateOptions>,
) => Pick<FullBitmap2D, 'size' | 'get'>,
toSvgDataURL: typeof toSvgDataURLFn,
defaultProps?: Readonly<Partial<VueSVGComponentProps>>,
): VueComponentDefinition<VueSVGComponentProps>;
}
declare module 'lean-qr/extras/errors' {
/**
* Convert an error into a human-readable message. This is intended for use
* with Lean QR errors, but will return somewhat meaningful messages for
* other errors too.
*
* @param error the error to convert.
* @returns a human-readable message explaining the error.
*/
export function readError(error: unknown): string;
}