leaflet
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JavaScript library for mobile-friendly interactive maps
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TypeScript
import { Layer } from '../Layer.js';
import { Point } from '../../geometry/Point.js';
import { Bounds } from '../../geometry/Bounds.js';
import { LatLngBounds } from '../../geo/LatLngBounds.js';
import type { Defaults, GridLayerDefaults, GridLayerEventMap, GridLayerOptions, LatLngBoundsExpression, LeafletEvent, MapListeners, TileErrorEvent, TileEvent, ViewPreResetEvent, WorldCopyJumpEvent, ZoomAnimEvent } from '../../types.js';
import type { LatLng } from '../../geo/LatLng.js';
import type { LeafletMap } from '../../map/Map.js';
/** @import {Defaults, GridLayerDefaults, GridLayerEventMap, GridLayerOptions, LatLngBoundsExpression, LeafletEvent,
* MapListeners, TileErrorEvent, TileEvent, ViewPreResetEvent, WorldCopyJumpEvent, ZoomAnimEvent}
* from '../../types.js' */
/** @import {LatLng} from '../../geo/LatLng.js' */
/** @import {LeafletMap} from '../../map/Map.js' */
declare const defaultOptions: {
/**
* Width and height of tiles in the grid. Use a number if width
* and height are equal, or `Point(width, height)` otherwise.
* @type {number | Point}
*/
tileSize: number | Point;
/** Opacity of the tiles. Can be used in the `createTile()` function. */
opacity: number;
/** Load new tiles only when panning ends. */
updateWhenIdle: boolean;
/**
* By default, a smooth zoom animation (during a [pinch zoom](#map-pinchzoom) or a [`flyTo()`](#map-flyto))
* will update grid layers every integer zoom level. Setting this option to `false` will
* update the grid layer only when the smooth animation ends.
*/
updateWhenZooming: boolean;
/** Tiles will not update more than once every `updateInterval` milliseconds when panning. */
updateInterval: number;
/** The explicit zIndex of the tile layer. */
zIndex: number;
/**
* If set, tiles will only be loaded inside the set `LatLngBounds`.
* @type {LatLngBoundsExpression | null}
*/
bounds: LatLngBoundsExpression | null;
/** The minimum zoom level down to which this layer will be displayed (inclusive). */
minZoom: number;
/**
* The maximum zoom level up to which this layer will be displayed (inclusive).
* @type {number | undefined}
*/
maxZoom: number | undefined;
/**
* Maximum zoom number the tile source has available. If it is specified, the tiles on all zoom levels
* higher than `maxNativeZoom` will be loaded from `maxNativeZoom` level and auto-scaled.
* @type {number | undefined}
*/
maxNativeZoom: number | undefined;
/**
* Minimum zoom number the tile source has available. If it is specified, the tiles on all zoom levels
* lower than `minNativeZoom` will be loaded from `minNativeZoom` level and auto-scaled.
* @type {number | undefined}
*/
minNativeZoom: number | undefined;
/**
* Whether the layer is wrapped around the antimeridian. If `true`, the GridLayer will only be displayed once
* at low zoom levels. Has no effect when the [map CRS](#map-crs) doesn't wrap around. Can be used in combination
* with [`bounds`](#gridlayer-bounds) to prevent requesting tiles outside the CRS limits.
*/
noWrap: boolean;
/** `Map pane` where the grid layer will be added. */
pane: string;
/** A custom class name to assign to the tile layer. Empty by default. */
className: string;
/** When panning the map, keep this many rows and columns of tiles before unloading them. */
keepBuffer: number;
};
export type GridLayerDefaultsValues = typeof defaultOptions;
export type GridLayerEvents = {
/**
* Fired when the grid layer starts loading tiles.
*/
loading: LeafletEvent;
/**
* Fired when a tile is removed (e.g. when a tile goes off the screen).
*/
tileunload: TileEvent;
/**
* Fired when a tile is requested and starts loading.
*/
tileloadstart: TileEvent;
/**
* Fired when there is an error loading a tile.
*/
tileerror: TileErrorEvent;
/**
* Fired when a tile loads.
*/
tileload: TileEvent;
/**
* Fired when the grid layer loaded all visible tiles.
*/
load: LeafletEvent;
};
export type GridTile = {
el: HTMLElement;
coords: Coords;
current: boolean;
retain?: boolean;
active?: boolean;
loaded?: boolean;
};
export type GridLevel = {
el: HTMLElement;
origin: Point;
zoom: number;
};
export type Coords = Point & {
z: number;
};
export type DoneCallback = (error?: unknown, tile?: HTMLElement) => void;
export type TileEventProps = {
/**
* The tile element (image).
*/
tile: HTMLElement;
/**
* Point object with the tile's `x`, `y`, and `z` (zoom level) coordinates.
*/
coords: Coords;
};
export type TileErrorEventProps = {
/**
* Error passed to the tile's `done()` callback.
*/
error: unknown;
};
/** @typedef {typeof defaultOptions} GridLayerDefaultsValues */
/**
* @typedef {Object} GridLayerEvents
* @property {LeafletEvent} loading Fired when the grid layer starts loading tiles.
* @property {TileEvent} tileunload Fired when a tile is removed (e.g. when a tile goes off the screen).
* @property {TileEvent} tileloadstart Fired when a tile is requested and starts loading.
* @property {TileErrorEvent} tileerror Fired when there is an error loading a tile.
* @property {TileEvent} tileload Fired when a tile loads.
* @property {LeafletEvent} load Fired when the grid layer loaded all visible tiles.
*/
/** @typedef {{el: HTMLElement, coords: Coords, current: boolean, retain?: boolean, active?: boolean, loaded?: boolean}} GridTile */
/** @typedef {{el: HTMLElement, origin: Point, zoom: number}} GridLevel */
/**
* A `Point` with the tile's zoom level as `z`, as `createTile` and `getTileUrl` get it.
* @typedef {Point & {z: number}} Coords
*/
/**
* The callback `createTile` gets: call it once the tile is ready, with an error if it failed to load.
* @typedef {(error?: unknown, tile?: HTMLElement) => void} DoneCallback
*/
/**
* @typedef {Object} TileEventProps
* @property {HTMLElement} tile The tile element (image).
* @property {Coords} coords Point object with the tile's `x`, `y`, and `z` (zoom level) coordinates.
*/
/**
* @typedef {Object} TileErrorEventProps
* @property {unknown} error Error passed to the tile's `done()` callback.
*/
/**
* Generic class for handling a tiled grid of HTML elements. This is the base class for all tile layers and
* replaces `TileLayer.Canvas`. GridLayer can be extended to create a tiled grid of HTML elements like
* `<canvas>`, `<img>` or `<div>`. GridLayer will handle creating and animating these DOM elements for you.
* @example <caption>Synchronous usage</caption>
* To create a custom layer, extend GridLayer and implement the `createTile()` method, which will be passed a `Point` object with the `x`, `y`, and `z` (zoom level) coordinates to draw your tile.
*
* ```js
* class CanvasLayer extends GridLayer {
* createTile(coords) {
* // create a <canvas> element for drawing
* const tile = DomUtil.create('canvas', 'leaflet-tile');
*
* // setup tile width and height according to the options
* const size = this.getTileSize();
* tile.width = size.x;
* tile.height = size.y;
*
* // get a canvas context and draw something on it using coords.x, coords.y and coords.z
* const ctx = tile.getContext('2d');
*
* // return the tile so it can be rendered on screen
* return tile;
* }
* }
* ```
* @example <caption>Asynchronous usage</caption>
* Tile creation can also be asynchronous, this is useful when using a third-party drawing library. Once the tile is finished drawing it can be passed to the `done()` callback.
*
* ```js
* class CanvasLayer extends GridLayer {
* createTile(coords, done) {
* const error;
*
* // create a <canvas> element for drawing
* const tile = DomUtil.create('canvas', 'leaflet-tile');
*
* // setup tile width and height according to the options
* const size = this.getTileSize();
* tile.width = size.x;
* tile.height = size.y;
*
* // draw something asynchronously and pass the tile to the done() callback
* setTimeout(function() {
* done(error, tile);
* }, 1000);
*
* return tile;
* }
* }
* ```
* @categoryDescription Extension methods
* Layers extending `GridLayer` shall reimplement the following method.
* @template {GridLayerOptions} [O=GridLayerOptions]
* @template {GridLayerEventMap} [E=GridLayerEventMap]
* @extends {Layer<O & GridLayerDefaults, E>}
*/
export declare class GridLayer<O extends GridLayerOptions = GridLayerOptions, E extends GridLayerEventMap = GridLayerEventMap> extends Layer<O & GridLayerDefaults, E> {
/** @type {{[zoom: string]: GridLevel}} */
_levels: {
[zoom: string]: GridLevel;
};
/** @type {{[key: string]: GridTile}} */
_tiles: {
[key: string]: GridTile;
};
_container: HTMLElement;
_tileZoom: number | undefined;
/** @type {number} */
_fadePruneFrame: number;
_onMove: (() => void) | undefined;
/** @type {GridLevel} */
_level: GridLevel;
/** @type {boolean} */
_noPrune: boolean;
_tileSize: Point | undefined;
/** @type {Bounds} */
_globalTileRange: Bounds;
_wrapX: false | number[] | undefined;
_wrapY: false | number[] | undefined;
/** @type {boolean} */
_loading: boolean;
/** @type {number | undefined} */
_pruneTimeout: number | undefined;
static initHooks: boolean;
/** @type {Defaults<GridLayerOptions>} */
static defaultOptions: Defaults<GridLayerOptions>;
/**
* Creates a new instance of GridLayer with the supplied options.
* @param {NoInfer<Partial<O>>} [options]
*/
constructor(options?: NoInfer<Partial<O>>);
/** @param {LeafletMap} map */
onAdd(map: LeafletMap): void;
/** @param {LeafletMap} map */
beforeAdd(map: LeafletMap): void;
/** @param {LeafletMap} map */
onRemove(map: LeafletMap): void;
/** Brings the tile layer to the top of all tile layers. */
bringToFront(): this;
/** Brings the tile layer to the bottom of all tile layers. */
bringToBack(): this;
/**
* Returns the HTML element that contains the tiles for this layer, or `null` once the layer is removed.
* @returns {HTMLElement | null}
*/
getContainer(): HTMLElement | null;
/**
* Changes the [opacity](#gridlayer-opacity) of the grid layer.
* @param {number} opacity
*/
setOpacity(opacity: number): this;
/**
* Changes the [zIndex](#gridlayer-zindex) of the grid layer.
* @param {number} zIndex
*/
setZIndex(zIndex: number): this;
/** Returns `true` if any tile in the grid layer has not finished loading. */
isLoading(): boolean;
/** Causes the layer to clear all the tiles and request them again. */
redraw(): this;
getEvents(): MapListeners;
/**
* Called only internally, must be overridden by classes extending `GridLayer`. Returns
* the `HTMLElement` corresponding to the given `coords`. If the `done` callback is specified,
* it must be called when the tile has finished loading and drawing.
* @category Extension methods
* @overload
* @param {Coords} coords
* @param {DoneCallback} done
* @returns {HTMLElement}
*/
createTile(coords: Coords, done: DoneCallback): HTMLElement;
/** Normalizes the [tileSize option](#gridlayer-tilesize) into a point. Used by the `createTile()` method. */
getTileSize(): Point;
_updateZIndex(): void;
/** @param {(a: number, b: number) => number} compare */
_setAutoZIndex(compare: (a: number, b: number) => number): void;
_updateOpacity(): void;
/** @param {GridTile} tile */
_onOpaqueTile(tile: GridTile): void;
_initContainer(): void;
_updateLevels(): GridLevel | undefined;
/** @param {number} z */
_onUpdateLevel(z: number): void;
/** @param {number} z */
_onRemoveLevel(z: number): void;
/** @param {GridLevel} level */
_onCreateLevel(level: GridLevel): void;
_pruneTiles(): void;
/** @param {number} zoom */
_removeTilesAtZoom(zoom: number): void;
_removeAllTiles(): void;
/** @param {ViewPreResetEvent} [e] */
_invalidateAll(e?: ViewPreResetEvent): void;
/**
* @param {number} x
* @param {number} y
* @param {number} z
* @param {number} minZoom
*/
_retainParent(x: number, y: number, z: number, minZoom: number): boolean;
/**
* @param {number} x
* @param {number} y
* @param {number} z
* @param {number} maxZoom
*/
_retainChildren(x: number, y: number, z: number, maxZoom: number): void;
/**
* @param {number} x
* @param {number} y
* @param {number} z
*/
_retain(x: number, y: number, z: number): boolean | undefined;
/** @param {LeafletEvent & {pinch?: boolean, flyTo?: boolean}} [e] */
_resetView(e?: LeafletEvent & {
pinch?: boolean;
flyTo?: boolean;
}): void;
/** @param {ZoomAnimEvent} e */
_animateZoom(e: ZoomAnimEvent): void;
/** @param {number} zoom */
_clampZoom(zoom: number): number;
/**
* @param {LatLng} center
* @param {number} zoom
* @param {boolean} [noPrune]
* @param {boolean} [noUpdate]
*/
_setView(center: LatLng, zoom: number, noPrune?: boolean, noUpdate?: boolean): void;
/**
* @param {LatLng} center
* @param {number} zoom
*/
_setZoomTransforms(center: LatLng, zoom: number): void;
/**
* @param {GridLevel} level
* @param {LatLng} center
* @param {number} zoom
*/
_setZoomTransform(level: GridLevel, center: LatLng, zoom: number): void;
_resetGrid(): void;
_onMoveEnd(): void;
/** @param {WorldCopyJumpEvent} e */
_onWorldCopyJump({ worlds }: WorldCopyJumpEvent): void;
/** @param {LatLng} center */
_getTiledPixelBounds(center: LatLng): Bounds;
/** @param {LatLng} [center] */
_update(center?: LatLng): void;
/** @param {Coords} coords */
_isValidTile(coords: Coords): boolean;
/**
* @param {Coords} coords
* @returns {[LatLng, LatLng]}
*/
_tileCoordsToNwSe(coords: Coords): [LatLng, LatLng];
/** @param {Coords} coords */
_tileCoordsToBounds(coords: Coords): LatLngBounds;
/** @param {{x: number, y: number, z: number}} coords */
_tileCoordsToKey(coords: {
x: number;
y: number;
z: number;
}): string;
/** @param {string} key */
_removeTile(key: string): void;
/** @param {HTMLElement} tile */
_initTile(tile: HTMLElement): void;
/**
* @param {Coords} coords
* @param {DocumentFragment} container
*/
_addTile(coords: Coords, container: DocumentFragment): void;
/**
* @param {Coords} coords
* @param {unknown} [err]
* @param {HTMLElement} [el]
*/
_tileReady(coords: Coords, err?: unknown, el?: HTMLElement): void;
/** @param {GridTile} tile */
_onTileFaded(tile: GridTile): void;
/** @param {Point} coords */
_getTilePos(coords: Point): Point;
/** @param {Coords} coords */
_wrapCoords(coords: Coords): Coords;
/** @param {Bounds} bounds */
_pxBoundsToTileRange(bounds: Bounds): Bounds;
_noTilesToLoad(): boolean;
}
export {};