leaflet
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JavaScript library for mobile-friendly interactive maps
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JavaScript
import {Layer} from '../Layer.js';
import Browser from '../../core/Browser.js';
import * as Util from '../../core/Util.js';
import * as DomUtil from '../../dom/DomUtil.js';
import {Point} from '../../geometry/Point.js';
import {Bounds} from '../../geometry/Bounds.js';
import {LatLngBounds} from '../../geo/LatLngBounds.js';
/*
* @class GridLayer
* @inherits Layer
*
* Generic class for handling a tiled grid of HTML elements. This is the base class for all tile layers and replaces `TileLayer.Canvas`.
* GridLayer can be extended to create a tiled grid of HTML elements like `<canvas>`, `<img>` or `<div>`. GridLayer will handle creating and animating these DOM elements for you.
*
*
* @section Synchronous usage
* @example
*
* To create a custom layer, extend GridLayer and implement the `createTile()` method, which will be passed a `Point` object with the `x`, `y`, and `z` (zoom level) coordinates to draw your tile.
*
* ```js
* class CanvasLayer extends GridLayer {
* createTile(coords) {
* // create a <canvas> element for drawing
* const tile = DomUtil.create('canvas', 'leaflet-tile');
*
* // setup tile width and height according to the options
* const size = this.getTileSize();
* tile.width = size.x;
* tile.height = size.y;
*
* // get a canvas context and draw something on it using coords.x, coords.y and coords.z
* const ctx = tile.getContext('2d');
*
* // return the tile so it can be rendered on screen
* return tile;
* }
* }
* ```
*
* @section Asynchronous usage
* @example
*
* Tile creation can also be asynchronous, this is useful when using a third-party drawing library. Once the tile is finished drawing it can be passed to the `done()` callback.
*
* ```js
* class CanvasLayer extends GridLayer {
* createTile(coords, done) {
* const error;
*
* // create a <canvas> element for drawing
* const tile = DomUtil.create('canvas', 'leaflet-tile');
*
* // setup tile width and height according to the options
* const size = this.getTileSize();
* tile.width = size.x;
* tile.height = size.y;
*
* // draw something asynchronously and pass the tile to the done() callback
* setTimeout(function() {
* done(error, tile);
* }, 1000);
*
* return tile;
* }
* }
* ```
*
* @section
*/
// @constructor GridLayer(options?: GridLayer options)
// Creates a new instance of GridLayer with the supplied options.
export class GridLayer extends Layer {
static {
// @section
// @aka GridLayer options
this.setDefaultOptions({
// @option tileSize: Number|Point = 256
// Width and height of tiles in the grid. Use a number if width and height are equal, or `Point(width, height)` otherwise.
tileSize: 256,
// @option opacity: Number = 1.0
// Opacity of the tiles. Can be used in the `createTile()` function.
opacity: 1,
// @option updateWhenIdle: Boolean = (depends)
// Load new tiles only when panning ends.
// `true` by default on mobile browsers, in order to avoid too many requests and keep smooth navigation.
// `false` otherwise in order to display new tiles _during_ panning, since it is easy to pan outside the
// [`keepBuffer`](#gridlayer-keepbuffer) option in desktop browsers.
updateWhenIdle: Browser.mobile,
// @option updateWhenZooming: Boolean = true
// By default, a smooth zoom animation (during a [pinch zoom](#map-pinchzoom) or a [`flyTo()`](#map-flyto)) will update grid layers every integer zoom level. Setting this option to `false` will update the grid layer only when the smooth animation ends.
updateWhenZooming: true,
// @option updateInterval: Number = 200
// Tiles will not update more than once every `updateInterval` milliseconds when panning.
updateInterval: 200,
// @option zIndex: Number = 1
// The explicit zIndex of the tile layer.
zIndex: 1,
// @option bounds: LatLngBounds = undefined
// If set, tiles will only be loaded inside the set `LatLngBounds`.
bounds: null,
// @option minZoom: Number = 0
// The minimum zoom level down to which this layer will be displayed (inclusive).
minZoom: 0,
// @option maxZoom: Number = undefined
// The maximum zoom level up to which this layer will be displayed (inclusive).
maxZoom: undefined,
// @option maxNativeZoom: Number = undefined
// Maximum zoom number the tile source has available. If it is specified,
// the tiles on all zoom levels higher than `maxNativeZoom` will be loaded
// from `maxNativeZoom` level and auto-scaled.
maxNativeZoom: undefined,
// @option minNativeZoom: Number = undefined
// Minimum zoom number the tile source has available. If it is specified,
// the tiles on all zoom levels lower than `minNativeZoom` will be loaded
// from `minNativeZoom` level and auto-scaled.
minNativeZoom: undefined,
// @option noWrap: Boolean = false
// Whether the layer is wrapped around the antimeridian. If `true`, the
// GridLayer will only be displayed once at low zoom levels. Has no
// effect when the [map CRS](#map-crs) doesn't wrap around. Can be used
// in combination with [`bounds`](#gridlayer-bounds) to prevent requesting
// tiles outside the CRS limits.
noWrap: false,
// @option pane: String = 'tilePane'
// `Map pane` where the grid layer will be added.
pane: 'tilePane',
// @option className: String = ''
// A custom class name to assign to the tile layer. Empty by default.
className: '',
// @option keepBuffer: Number = 2
// When panning the map, keep this many rows and columns of tiles before unloading them.
keepBuffer: 2
});
}
initialize(options) {
Util.setOptions(this, options);
}
onAdd() {
this._initContainer();
this._levels = {};
this._tiles = {};
this._resetView(); // implicit _update() call
}
beforeAdd(map) {
map._addZoomLimit(this);
}
onRemove(map) {
this._removeAllTiles();
this._container.remove();
map._removeZoomLimit(this);
this._container = null;
this._tileZoom = undefined;
clearTimeout(this._pruneTimeout);
}
// @method bringToFront: this
// Brings the tile layer to the top of all tile layers.
bringToFront() {
if (this._map) {
DomUtil.toFront(this._container);
this._setAutoZIndex(Math.max);
}
return this;
}
// @method bringToBack: this
// Brings the tile layer to the bottom of all tile layers.
bringToBack() {
if (this._map) {
DomUtil.toBack(this._container);
this._setAutoZIndex(Math.min);
}
return this;
}
// @method getContainer: HTMLElement
// Returns the HTML element that contains the tiles for this layer.
getContainer() {
return this._container;
}
// @method setOpacity(opacity: Number): this
// Changes the [opacity](#gridlayer-opacity) of the grid layer.
setOpacity(opacity) {
this.options.opacity = opacity;
this._updateOpacity();
return this;
}
// @method setZIndex(zIndex: Number): this
// Changes the [zIndex](#gridlayer-zindex) of the grid layer.
setZIndex(zIndex) {
this.options.zIndex = zIndex;
this._updateZIndex();
return this;
}
// @method isLoading: Boolean
// Returns `true` if any tile in the grid layer has not finished loading.
isLoading() {
return this._loading;
}
// @method redraw: this
// Causes the layer to clear all the tiles and request them again.
redraw() {
if (this._map) {
this._removeAllTiles();
const tileZoom = this._clampZoom(this._map.getZoom());
if (tileZoom !== this._tileZoom) {
this._tileZoom = tileZoom;
this._updateLevels();
}
this._update();
}
return this;
}
getEvents() {
const events = {
viewprereset: this._invalidateAll,
viewreset: this._resetView,
zoom: this._resetView,
moveend: this._onMoveEnd
};
if (!this.options.updateWhenIdle) {
// update tiles on move, but not more often than once per given interval
if (!this._onMove) {
this._onMove = Util.throttle(this._onMoveEnd, this.options.updateInterval, this);
}
events.move = this._onMove;
}
if (this._zoomAnimated) {
events.zoomanim = this._animateZoom;
}
return events;
}
// @section Extension methods
// Layers extending `GridLayer` shall reimplement the following method.
// @method createTile(coords: Object, done?: Function): HTMLElement
// Called only internally, must be overridden by classes extending `GridLayer`.
// Returns the `HTMLElement` corresponding to the given `coords`. If the `done` callback
// is specified, it must be called when the tile has finished loading and drawing.
createTile() {
return document.createElement('div');
}
// @section
// @method getTileSize: Point
// Normalizes the [tileSize option](#gridlayer-tilesize) into a point. Used by the `createTile()` method.
getTileSize() {
const s = this.options.tileSize;
return s instanceof Point ? s : new Point(s, s);
}
_updateZIndex() {
if (this._container && this.options.zIndex !== undefined && this.options.zIndex !== null) {
this._container.style.zIndex = this.options.zIndex;
}
}
_setAutoZIndex(compare) {
// go through all other layers of the same pane, set zIndex to max + 1 (front) or min - 1 (back)
const layers = this.getPane().children;
let edgeZIndex = -compare(-Infinity, Infinity); // -Infinity for max, Infinity for min
for (const layer of layers) {
const zIndex = layer.style.zIndex;
if (layer !== this._container && zIndex) {
edgeZIndex = compare(edgeZIndex, +zIndex);
}
}
if (isFinite(edgeZIndex)) {
this.options.zIndex = edgeZIndex + compare(-1, 1);
this._updateZIndex();
}
}
_updateOpacity() {
if (!this._map) { return; }
this._container.style.opacity = this.options.opacity;
const now = +new Date();
let nextFrame = false,
willPrune = false;
for (const tile of Object.values(this._tiles ?? {})) {
if (!tile.current || !tile.loaded) { continue; }
const fade = Math.min(1, (now - tile.loaded) / 200);
tile.el.style.opacity = fade;
if (fade < 1) {
nextFrame = true;
} else {
if (tile.active) {
willPrune = true;
} else {
this._onOpaqueTile(tile);
}
tile.active = true;
}
}
if (willPrune && !this._noPrune) { this._pruneTiles(); }
if (nextFrame) {
cancelAnimationFrame(this._fadeFrame);
this._fadeFrame = requestAnimationFrame(this._updateOpacity.bind(this));
}
}
_onOpaqueTile() {}
_initContainer() {
if (this._container) { return; }
this._container = DomUtil.create('div', `leaflet-layer ${this.options.className ?? ''}`);
this._updateZIndex();
if (this.options.opacity < 1) {
this._updateOpacity();
}
this.getPane().appendChild(this._container);
}
_updateLevels() {
const zoom = this._tileZoom,
maxZoom = this.options.maxZoom;
if (zoom === undefined) { return undefined; }
for (let z of Object.keys(this._levels)) {
z = Number(z);
if (this._levels[z].el.children.length || z === zoom) {
this._levels[z].el.style.zIndex = maxZoom - Math.abs(zoom - z);
this._onUpdateLevel(z);
} else {
this._levels[z].el.remove();
this._removeTilesAtZoom(z);
this._onRemoveLevel(z);
delete this._levels[z];
}
}
let level = this._levels[zoom];
const map = this._map;
if (!level) {
level = this._levels[zoom] = {};
level.el = DomUtil.create('div', 'leaflet-tile-container leaflet-zoom-animated', this._container);
level.el.style.zIndex = maxZoom;
level.origin = map.project(map.unproject(map.getPixelOrigin()), zoom).round();
level.zoom = zoom;
this._setZoomTransform(level, map.getCenter(), map.getZoom());
// force reading offsetWidth so the browser considers the newly added element for transition
Util.falseFn(level.el.offsetWidth);
this._onCreateLevel(level);
}
this._level = level;
return level;
}
_onUpdateLevel() {}
_onRemoveLevel() {}
_onCreateLevel() {}
_pruneTiles() {
if (!this._map) {
return;
}
const zoom = this._map.getZoom();
if (zoom > this.options.maxZoom ||
zoom < this.options.minZoom) {
this._removeAllTiles();
return;
}
for (const tile of Object.values(this._tiles)) {
tile.retain = tile.current;
}
for (const tile of Object.values(this._tiles)) {
if (tile.current && !tile.active) {
const coords = tile.coords;
if (!this._retainParent(coords.x, coords.y, coords.z, coords.z - 5)) {
this._retainChildren(coords.x, coords.y, coords.z, coords.z + 2);
}
}
}
for (const [key, tile] of Object.entries(this._tiles)) {
if (!tile.retain) {
this._removeTile(key);
}
}
}
_removeTilesAtZoom(zoom) {
for (const [key, tile] of Object.entries(this._tiles)) {
if (tile.coords.z === zoom) {
this._removeTile(key);
}
}
}
_removeAllTiles() {
for (const key of Object.keys(this._tiles)) {
this._removeTile(key);
}
}
_invalidateAll() {
for (const z of Object.keys(this._levels)) {
this._levels[z].el.remove();
this._onRemoveLevel(Number(z));
delete this._levels[z];
}
this._removeAllTiles();
this._tileZoom = undefined;
}
_retainParent(x, y, z, minZoom) {
const x2 = Math.floor(x / 2),
y2 = Math.floor(y / 2),
z2 = z - 1,
coords2 = new Point(+x2, +y2);
coords2.z = +z2;
const key = this._tileCoordsToKey(coords2),
tile = this._tiles[key];
if (tile?.active) {
tile.retain = true;
return true;
} else if (tile?.loaded) {
tile.retain = true;
}
if (z2 > minZoom) {
return this._retainParent(x2, y2, z2, minZoom);
}
return false;
}
_retainChildren(x, y, z, maxZoom) {
for (let i = 2 * x; i < 2 * x + 2; i++) {
for (let j = 2 * y; j < 2 * y + 2; j++) {
const coords = new Point(i, j);
coords.z = z + 1;
const key = this._tileCoordsToKey(coords),
tile = this._tiles[key];
if (tile?.active) {
tile.retain = true;
continue;
} else if (tile?.loaded) {
tile.retain = true;
}
if (z + 1 < maxZoom) {
this._retainChildren(i, j, z + 1, maxZoom);
}
}
}
}
_resetView(e) {
const animating = e && (e.pinch || e.flyTo);
this._setView(this._map.getCenter(), this._map.getZoom(), animating, animating);
}
_animateZoom(e) {
this._setView(e.center, e.zoom, true, e.noUpdate);
}
_clampZoom(zoom) {
const options = this.options;
if (undefined !== options.minNativeZoom && zoom < options.minNativeZoom) {
return options.minNativeZoom;
}
if (undefined !== options.maxNativeZoom && options.maxNativeZoom < zoom) {
return options.maxNativeZoom;
}
return zoom;
}
_setView(center, zoom, noPrune, noUpdate) {
let tileZoom = Math.round(zoom);
if ((this.options.maxZoom !== undefined && tileZoom > this.options.maxZoom) ||
(this.options.minZoom !== undefined && tileZoom < this.options.minZoom)) {
tileZoom = undefined;
} else {
tileZoom = this._clampZoom(tileZoom);
}
const tileZoomChanged = this.options.updateWhenZooming && (tileZoom !== this._tileZoom);
if (!noUpdate || tileZoomChanged) {
this._tileZoom = tileZoom;
if (this._abortLoading) {
this._abortLoading();
}
this._updateLevels();
this._resetGrid();
if (tileZoom !== undefined) {
this._update(center);
}
if (!noPrune) {
this._pruneTiles();
}
// Flag to prevent _updateOpacity from pruning tiles during
// a zoom anim or a pinch gesture
this._noPrune = !!noPrune;
}
this._setZoomTransforms(center, zoom);
}
_setZoomTransforms(center, zoom) {
for (const level of Object.values(this._levels)) {
this._setZoomTransform(level, center, zoom);
}
}
_setZoomTransform(level, center, zoom) {
const scale = this._map.getZoomScale(zoom, level.zoom),
translate = level.origin.multiplyBy(scale)
.subtract(this._map._getNewPixelOrigin(center, zoom)).round();
DomUtil.setTransform(level.el, translate, scale);
}
_resetGrid() {
const map = this._map,
crs = map.options.crs,
tileSize = this._tileSize = this.getTileSize(),
tileZoom = this._tileZoom;
const bounds = this._map.getPixelWorldBounds(this._tileZoom);
if (bounds) {
this._globalTileRange = this._pxBoundsToTileRange(bounds);
}
this._wrapX = crs.wrapLng && !this.options.noWrap && [
Math.floor(map.project([0, crs.wrapLng[0]], tileZoom).x / tileSize.x),
Math.ceil(map.project([0, crs.wrapLng[1]], tileZoom).x / tileSize.y)
];
this._wrapY = crs.wrapLat && !this.options.noWrap && [
Math.floor(map.project([crs.wrapLat[0], 0], tileZoom).y / tileSize.x),
Math.ceil(map.project([crs.wrapLat[1], 0], tileZoom).y / tileSize.y)
];
}
_onMoveEnd() {
if (!this._map || this._map._animatingZoom) { return; }
this._update();
}
_getTiledPixelBounds(center) {
const map = this._map,
mapZoom = map._animatingZoom ? Math.max(map._animateToZoom, map.getZoom()) : map.getZoom(),
scale = map.getZoomScale(mapZoom, this._tileZoom),
pixelCenter = map.project(center, this._tileZoom).floor(),
halfSize = map.getSize().divideBy(scale * 2);
return new Bounds(pixelCenter.subtract(halfSize), pixelCenter.add(halfSize));
}
// Private method to load tiles in the grid's active zoom level according to map bounds
_update(center) {
const map = this._map;
if (!map) { return; }
const zoom = this._clampZoom(map.getZoom());
if (center === undefined) { center = map.getCenter(); }
if (this._tileZoom === undefined) { return; } // if out of minzoom/maxzoom
const pixelBounds = this._getTiledPixelBounds(center),
tileRange = this._pxBoundsToTileRange(pixelBounds),
tileCenter = tileRange.getCenter(),
queue = [],
margin = this.options.keepBuffer,
noPruneRange = new Bounds(tileRange.getBottomLeft().subtract([margin, -margin]),
tileRange.getTopRight().add([margin, -margin]));
// Sanity check: panic if the tile range contains Infinity somewhere.
if (!(isFinite(tileRange.min.x) &&
isFinite(tileRange.min.y) &&
isFinite(tileRange.max.x) &&
isFinite(tileRange.max.y))) { throw new Error('Attempted to load an infinite number of tiles'); }
for (const tile of Object.values(this._tiles)) {
const c = tile.coords;
if (c.z !== this._tileZoom || !noPruneRange.contains(new Point(c.x, c.y))) {
tile.current = false;
}
}
// _update just loads more tiles. If the tile zoom level differs too much
// from the map's, let _setView reset levels and prune old tiles.
if (Math.abs(zoom - this._tileZoom) > 1) { this._setView(center, zoom); return; }
// create a queue of coordinates to load tiles from
for (let j = tileRange.min.y; j <= tileRange.max.y; j++) {
for (let i = tileRange.min.x; i <= tileRange.max.x; i++) {
const coords = new Point(i, j);
coords.z = this._tileZoom;
if (!this._isValidTile(coords)) { continue; }
const tile = this._tiles[this._tileCoordsToKey(coords)];
if (tile) {
tile.current = true;
} else {
queue.push(coords);
}
}
}
// sort tile queue to load tiles in order of their distance to center
queue.sort((a, b) => a.distanceTo(tileCenter) - b.distanceTo(tileCenter));
if (queue.length !== 0) {
// if it's the first batch of tiles to load
if (!this._loading) {
this._loading = true;
// @event loading: Event
// Fired when the grid layer starts loading tiles.
this.fire('loading');
}
// create DOM fragment to append tiles in one batch
const fragment = document.createDocumentFragment();
for (const q of queue) {
this._addTile(q, fragment);
}
this._level.el.appendChild(fragment);
}
}
_isValidTile(coords) {
const crs = this._map.options.crs;
if (!crs.infinite) {
// don't load tile if it's out of bounds and not wrapped
const bounds = this._globalTileRange;
if ((!crs.wrapLng && (coords.x < bounds.min.x || coords.x > bounds.max.x)) ||
(!crs.wrapLat && (coords.y < bounds.min.y || coords.y > bounds.max.y))) { return false; }
}
if (!this.options.bounds) { return true; }
// don't load tile if it doesn't intersect the bounds in options
const tileBounds = this._tileCoordsToBounds(coords);
return new LatLngBounds(this.options.bounds).overlaps(tileBounds);
}
_keyToBounds(key) {
return this._tileCoordsToBounds(this._keyToTileCoords(key));
}
_tileCoordsToNwSe(coords) {
const map = this._map,
tileSize = this.getTileSize(),
nwPoint = coords.scaleBy(tileSize),
sePoint = nwPoint.add(tileSize),
nw = map.unproject(nwPoint, coords.z),
se = map.unproject(sePoint, coords.z);
return [nw, se];
}
// converts tile coordinates to its geographical bounds
_tileCoordsToBounds(coords) {
const bp = this._tileCoordsToNwSe(coords);
let bounds = new LatLngBounds(bp[0], bp[1]);
if (!this.options.noWrap) {
bounds = this._map.wrapLatLngBounds(bounds);
}
return bounds;
}
// converts tile coordinates to key for the tile cache
_tileCoordsToKey(coords) {
return `${coords.x}:${coords.y}:${coords.z}`;
}
// converts tile cache key to coordinates
_keyToTileCoords(key) {
const k = key.split(':'),
coords = new Point(+k[0], +k[1]);
coords.z = +k[2];
return coords;
}
_removeTile(key) {
const tile = this._tiles[key];
if (!tile) { return; }
tile.el.remove();
delete this._tiles[key];
// @event tileunload: TileEvent
// Fired when a tile is removed (e.g. when a tile goes off the screen).
this.fire('tileunload', {
tile: tile.el,
coords: this._keyToTileCoords(key)
});
}
_initTile(tile) {
tile.classList.add('leaflet-tile');
const tileSize = this.getTileSize();
tile.style.width = `${tileSize.x}px`;
tile.style.height = `${tileSize.y}px`;
tile.onselectstart = Util.falseFn;
tile.onpointermove = Util.falseFn;
}
_addTile(coords, container) {
const tilePos = this._getTilePos(coords),
key = this._tileCoordsToKey(coords);
const tile = this.createTile(this._wrapCoords(coords), this._tileReady.bind(this, coords));
this._initTile(tile);
// if createTile is defined with a second argument ("done" callback),
// we know that tile is async and will be ready later; otherwise
if (this.createTile.length < 2) {
// mark tile as ready, but delay one frame for opacity animation to happen
requestAnimationFrame(this._tileReady.bind(this, coords, null, tile));
}
DomUtil.setPosition(tile, tilePos);
// save tile in cache
this._tiles[key] = {
el: tile,
coords,
current: true
};
container.appendChild(tile);
// @event tileloadstart: TileEvent
// Fired when a tile is requested and starts loading.
this.fire('tileloadstart', {
tile,
coords
});
}
_tileReady(coords, err, tile) {
if (err) {
// @event tileerror: TileErrorEvent
// Fired when there is an error loading a tile.
this.fire('tileerror', {
error: err,
tile,
coords
});
}
const key = this._tileCoordsToKey(coords);
tile = this._tiles[key];
if (!tile) { return; }
tile.loaded = +new Date();
if (this._map._fadeAnimated) {
tile.el.style.opacity = 0;
cancelAnimationFrame(this._fadeFrame);
this._fadeFrame = requestAnimationFrame(this._updateOpacity.bind(this));
} else {
tile.active = true;
this._pruneTiles();
}
if (!err) {
tile.el.classList.add('leaflet-tile-loaded');
// @event tileload: TileEvent
// Fired when a tile loads.
this.fire('tileload', {
tile: tile.el,
coords
});
}
if (this._noTilesToLoad()) {
this._loading = false;
// @event load: Event
// Fired when the grid layer loaded all visible tiles.
this.fire('load');
if (!this._map._fadeAnimated) {
requestAnimationFrame(this._pruneTiles.bind(this));
} else {
// Wait a bit more than 0.2 secs (the duration of the tile fade-in)
// to trigger a pruning.
this._pruneTimeout = setTimeout(this._pruneTiles.bind(this), 250);
}
}
}
_getTilePos(coords) {
return coords.scaleBy(this.getTileSize()).subtract(this._level.origin);
}
_wrapCoords(coords) {
const newCoords = new Point(
this._wrapX ? Util.wrapNum(coords.x, this._wrapX) : coords.x,
this._wrapY ? Util.wrapNum(coords.y, this._wrapY) : coords.y);
newCoords.z = coords.z;
return newCoords;
}
_pxBoundsToTileRange(bounds) {
const tileSize = this.getTileSize();
return new Bounds(
bounds.min.unscaleBy(tileSize).floor(),
bounds.max.unscaleBy(tileSize).ceil().subtract([1, 1]));
}
_noTilesToLoad() {
return Object.values(this._tiles).every(t => t.loaded);
}
}